Spells in Baldur's Gate 3 are regulated forms of magic energy. In BG 3, there are certain Classes can cast spells to damage Enemies, buff Companions or create other effects. Wizards and Clerics have different sets of spells, while characters of other classes may cast a spell using Scrolls.

*Note: Not all spells are currently available in the Early Access version

Spells Mechanics

Concentration

You can also willfully cancel Concentration on a Spell. For example, you no longer have to suffer the prolonged effects of Fog Cloud if you break Concentration. You can simply click on the Concentration indicator to interrupt the Spell.

 

Long and Partial Rest

In order to take a Long Rest, you’ll have to gather camp supplies, which comprise all of the food and scrap you can buy (or steal). Heaps of food should go a long way to keep you satiated and ready for the events to come.  If you’re low on supplies, you can opt to take a Partial Rest instead. This only restores a portion of your HP and Spell Slots, but it won’t use up any food. 

How Spells influence dice Rolls

Dice rolls play an active part in whatever action you decide to do, may it be in combat or in dialogue. You are also able to influence its outcome, increasing the odds to have a favorable roll. To increase the chances of surpassing a check, you can manually add your or your Companions’ Spells to your throw. But remember that you’ll make use of Spell Slots when you cast a Spell, so choose wisely. This bonus will be added to the ones you already have (be it for any Proficiency or Abilities), and the total sum will be added to your roll.

So for example, you can opt to cast Enhance Ability first to account for the Advantage bonus you get in order to roll twice. This raises the chances of tipping the scale in your favor. Alternatively, Guidance is also a good Spell, which also increases your chances for success.

What makes this more fun is when you’re playing with friends because they can decide if they really want to help you by casting a beneficial Spell on you or if they prefer to see you fail. You know what some friends are like.

 

All Spells in Baldur's Gate 3

 

Baldur's Gate 3 Early Access Spells

Early Access Spells Comparison Table
Early Access Spells Gallery

 

Early Access Spells Comparison Table

You can search by Name, Level, School, Casting Time and Class. Just type into the search box what you are looking for.

Quick Search of All Spells 

Name Level School Casting time Description Classes
acid splash spell baldursgate3 wiki guide 150px 2
Acid Splash
Cantrip Conjuration

action icon baldursgate3 wiki guide 25pxAction

Hurl a bubble of acid that deals 1d6 Acid to each creature it hits.

  • Attack/Save: Dexterity
  • Range: 18m/60ft + 2m/7ft Explode radius
Wizard
blade ward spell baldursgate3 wiki guide 150px 2
Blade Ward
Cantrip Abjuration action icon baldursgate3 wiki guide 25pxAction blade ward spell baldursgate3 wiki guide 150px 2Inflicts Blade Ward (2)

Gain resistance to Bludgeoning, Piercing, and Slashing damage from weapon attacks.
Warlock, Wizard
chill touch spell baldursgate3 wiki guide 150px 2
Chill Touch
Cantrip Necromancy action icon baldursgate3 wiki guide 25pxAction chill touch spell baldursgate3 wiki guide 150px 2Inflicts Chill Touch (2)

Assail a creature with the chill of the grave. It takes 1d8 Necrotic and cannot regain hit points. Undead creatures also get disadvantage on attack rolls.
  • Attack/Save: Ranged Attack
  • Range: 18m/60ft
Warlock, Wizard
dancing lights spell baldursgate3 wiki guide 150px 2
Dancing Lights
Cantrip Evocation bonus action icon baldursgate3 wiki guide 25px
Bonus Action

Create wisps of light that illuminate a 12m/40ft radius.

  • Concentration: Required
  • Range: 18m/60ft
Wizard
eldritch blast spell baldursgate3 wiki guide 150px 2
Eldritch Blast
Cantrip Evocation action icon baldursgate3 wiki guide 25pxAction 1d10 fire dice icon baldursgate3 wiki guide 40px1d10 Force

Conjure a beam of crackling energy that deals 1d10 Force.
  • Attack/Save: Ranged Attack
  • Range: 18m/60ft
Warlock
firebolt spell baldursgate3 wiki guide 150px 2
Fire Bolt
Cantrip Evocation action icon baldursgate3 wiki guide 25pxAction 1d6 dice icon baldursgate3 wiki guide1d10 Fire

Hurl a mote of fire that deals 1d10.
  • Attack/Save: Ranged Attack
  • Range: 18m/60ft
Wizard
friends spell baldursgate3 wiki guide 150px 2
Friends
Cantrip Enchantment action icon baldursgate3 wiki guide 25pxAction friends spell baldursgate3 wiki guide 150px 2 Inflicts Friends  (10)

Enchant a non-hostile creature to gain advantage on Charisma checks against it.
  • Concentration: Required
  • Range: 9m/30ft


Warlock, Wizard
mage hand spell baldursgate3 wiki guide 150px 2
Githyanki Psionics: Mage Hand
Cantrip Conjuration action icon baldursgate3 wiki guide 25pxAction Create an invisible spectral hand that can manipulate and interact with objects. Githyanki
guidance spell baldursgate3 wiki guide 150px 2
Guidance
Cantrip Divination action icon baldursgate3 wiki guide 25pxAction Bestow guidance upon a creature. It receives a d4 bonus to an ability check of its choice.
  • Concentration: Required
  • Range: 1.5m/5ft
Cleric
light spell baldursgate3 wiki guide 150px 2
Light
Cantrip Evocation action icon baldursgate3 wiki guide 25px
Action
Infuse an object with an aura of light.
  • Range: 1.5m/5ft
Cleric, Wizard
mage hand spell baldursgate3 wiki guide 150px 2
Mage Hand
Cantrip Conjuration action icon baldursgate3 wiki guide 25px
Action
Create a spectral hand that can manipulate and interact with objects. 
  • Concentration: Required
  • Range: 18m/60ft
Warlock, Wizard
minor illusion spell baldursgate3 wiki guide 150px 2
Minor Illusion
Cantrip Illusion action icon baldursgate3 wiki guide 25px
Action
Create an illusory image that distracts nearby creatures, compelling them to investigate.
You can remain hidden while casting this spell.
Warlock, Wizard
poison spray spell baldursgate3 wiki guide 150px 2
Poison Spray
Cantrip Conjuration action icon baldursgate3 wiki guide 25px
Action
1d12 poison dice icon baldursgate3 wiki guide 40px1d12 Poison

Project a puff of noxious gas that deals 1d12 Poison.
Warlock, Wizard
produce flame spell baldursgate3 wiki guide 150px
Produce Flame
Cantrip Conjuration action icon baldursgate3 wiki guide 25px
Action

produce flame spell baldursgate3 wiki guide 35pxInflicts Produce Flame

A flickering flame appears in your hand. It sheds bright light in a 3m radius and deals 1d8 Fire damage when thrown.
Throwing the flame immediately after you conjure it does not cost an action. Extinguishing or throwing it on subsequent turns costs an action

Druid
ray of frost spell baldursgate3 wiki guide 150px 2
Ray of Frost
Cantrip Evocation action icon baldursgate3 wiki guide 25px
Action
1d8 dice icon baldursgate3 wiki guide1d8 Cold
ray of frost spell baldursgate3 wiki guide 150px 2Inflicts Ray of Frost (1)

Call forth a frigid beam of blue-white light. Deals 1d8 Cold and reduces the target's speed by 3m/10ft.
  • Attack/Save: Ranged Attack
  • Range: 18m/60ft
Wizard
resistance spell baldursgate3 wiki guide 150px 2
Resistance
Cantrip Abjuration action icon baldursgate3 wiki guide 25px
Action
Magically bolster a creature's defenses. It receives a d4 bonus to saving throws.
  • Concentration: Required
  • Range: 1.5m/5ft
Cleric
sacred flame spell baldursgate3 wiki guide 150px 2
Sacred Flame
Cantrip Evocation action icon baldursgate3 wiki guide 25px
Action
1d8 radiant dice icon baldursgate3 wiki guide 40px1d8 Radiant

Conjure a flame-like radiance that deals 1d8 Radiant.
Cleric
selunes dream evocation cantrip baldursgate3 wiki guide 150px
Selûne's Dream
Cantrip Evocation action icon baldursgate3 wiki guide 25px
Action

1d8 dice icon baldursgate3 wiki guide1d8
An ally you touch regains 1d8+0 hit points, but potentially falls into a slumber.
This spell has no effect on undead or constructs.

  • Range: Melee
  • CON
  • INT 
  • Long Rest
 Amulet of Selûne's Chosen wearer.
shillelagh spell baldursgate3 wiki guide 35px
Shillelagh
Cantrip Transmutation bonus action icon baldursgate3 wiki guide 25px
Bonus Action

shillelagh spell baldursgate3 wiki guide 35pxInflicts Shillelagh

Imbue your staff or club with nature's power. It becomes magical, deals 1d8+Wisdom Bludgeoning damage, and you use your spellcasting ability for attack rolls.

Druid
shocking grasp spell baldursgate3 wiki guide 150px 2
Shocking Grasp
Cantrip Evocation action icon baldursgate3 wiki guide 25px
Action
1d8 lightning dice icon baldursgate3 wiki guide 40px1d8 Lightning

shocking grasp spell baldursgate3 wiki guide 150px 2Inflicts Shocking Grasp (1)

Lightning springs from your hand. It deal 1d8 Lightning and prevents the target from taking reactions.
  • Attack/Save: Melee Attack
  • Range: 1.5m/5ft
Wizard
thaumaturgy spell baldursgate3 wiki guide 150px 2
Thaumaturgy
Cantrip Transmutation action icon baldursgate3 wiki guide 25px
Action
Manifest a sign of supernatural power that grants you advantage on Intimidation and Performance checks.  Cleric
thorn whip spell baldursgate3 wiki guide 150px
Thorn Whip
Cantrip Transmutation action icon baldursgate3 wiki guide 25px
Action
Strike at a target with a thorny, vine-like whip. It deals 1d6 Piercing damage and pulls the target 3m closer to you if it is Large or Smaller in size. Druid
true strike spell baldursgate3 wiki guide 150px 2
True Strike
Cantrip Divination action icon baldursgate3 wiki guide 25px
Action
true strike spell baldursgate3 wiki guide 150px 2Inflicts True Strike (2)

Divine a character's defenses to give you advantage on attack rolls against it.
  • Concentration: Required
  • Range: 18m/60ft
Warlock, Wizard
animal friendship spell baldursgate3 wiki guide 150px 2
Animal Friendship
Lv 1 Enchantment action icon baldursgate3 wiki guide 25px
Action
animal friendship spell baldursgate3 wiki guide 150px 2Inflicts Charmed

Charm a beast and convince it you mean no harm.
Prerequisite: the beast cannot have an intelligence of 4 or higher. The spell ends if you or one of your companions harms the beast.
Ranger
armor of agathys spell baldursgate3 wiki guide 150px 2
Armour of Agathys
Lv 1 Abjuration action icon baldursgate3 wiki guide 25px
Action
armor of agathys spell baldursgate3 wiki guide 150px 2Inflicts Armour of Agathys (1)

A spectral frost covers you. Gain 5 temporary hit points and deal 5 Cold to any creature that hits you with a melee attacks.
Warlock
arms of hadar spell baldursgate3 wiki guide 150px 2
Arms of Hadar
Lv 1 Conjuration action icon baldursgate3 wiki guide 25px
Action
2d6 necrotic dice icon baldursgate3 wiki guide 55px2d6 Necrotic

Call forth tendrils of dark energy. Targets take 2d6 Necrotic and can't take reactions.

On a successful save, targets only take half damage.
Warlock
bane spell icon baldursgate3 wiki guide 200px
Bane
Lv 1 Enchantment action icon baldursgate3 wiki guide 25px
Action
bane spell icon baldursgate3 wiki guide 200pxInflicts Bane (10)

Target up to 3 creatures. They receive a d4 penalty to attack rolls and saving throws.
  • Attack/Save: Charisma
  • Concentration: Required
  • Range: 9m/30ft
Cleric
bless spell baldursgate3 wiki guide 150px 2
Bless
Lv 1 Enchantment action icon baldursgate3 wiki guide 25px
Action
bless spell baldursgate3 wiki guide 150px 2Inflicts Bless (10)

Bless up to 3 creatures. They receive a d4 bonus to attack rolls and saving throws.
  • Concentration: Required
  • Range: 9m/30ft
Cleric
burning hands spell baldursgate3 wiki guide 150px 2
Burning Hands
Lv 1 Evocation action icon baldursgate3 wiki guide 25px
Action
Fire shoots from your outstretched fingers. It ignites anything flammable and deals 3d6 Fire.

On successful save, targets only take half damage.
Light Domain, The Fiend, Wizard
charm person spell baldursgate3 wiki guide 150px 2
Charm Person
Lv 1 Enchantment action icon baldursgate3 wiki guide 25px
Action
charm person spell baldursgate3 wiki guide 150px 2 Inflicts Charmed (10)

Magically charm a humanoid that you can see.

Charmed creature can't harm the charmer, and the charmer has advantage on Charisma checks against the creature.
  • Attack/Save: Wisdom
  • Range: 18m/60ft
Trickery Domain, Warlock, Wizard
chromatic orb spell icon baldurs gate3 wiki guide 64px
Chromatic Orb
Lv 1 Evocation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Spell Slot
Hurl a sphere of energy that deals 3d8 elemental damage of your choice Wizard, Sorcerer
chromatic orb acid spell icon baldurs gate3 wiki guide 64px
Chromatic Orb: Acid
Lv 1 Evocation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Spell Slot
2d8 acid dice baldurs gate3 guide 40px2d8 Acid
Hurl a sphere of energy that deals 2d8 Acid Damage and creates an acid surface.
WizardSorcerer
chromatic orb cold spell icon baldurs gate3 wiki guide 150px
Chromatic Orb: Cold
Lv 1 Evocation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Spell Slot
2d8 cold dice baldurs gate3 guide 40px2d8 Cold
Hurl a sphere of energy that deals 2d8 Cold Damage and creates a frozen surface.
WizardSorcerer
chromatic orb fire spell icon baldurs gate3 wiki guide 64px
Chromatic Orb: Fire
Lv 1 Evocation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Spell Slot
2d8 fire dice baldurs gate3 guide 40px2d8 Fire
Hurl a sphere of energy that deals 2d8 Fire Damage and creates a fire surface.
WizardSorcerer
chromatic orb lightning spell icon baldurs gate3 wiki guide 64px
Chromatic Orb: Lightning
Lv 1 Evocation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Spell Slot
2d8 lightning dice baldurs gate3 guide 40px2d8 Lightning
Hurl a sphere of energy that deals 2d8 Lightning Damage and creates an electrified surface.
WizardSorcerer
chromatic orb poison spell icon baldurs gate3 wiki guide 64px
Chromatic Orb: Poison
Lv 1 Evocation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Spell Slot
2d8 poison dice baldurs gate3 guide 40px2d8 Poison
Hurl a sphere of energy that deals 2d8 Poison Damage and creates an poison surface.
WizardSorcerer
chromatic orb thunder spell baldurs gate3 wiki guide 64px
Chromatic Orb: Thunder
Lv 1 Evocation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Spell Slot
3d8 thunder dice baldurs gate3 guide 40px3d8 Thunder
Hurl a sphere of energy that deals 3d8 Thunder Damage.
WizardSorcerer
colour spray spell baldursgate3 wiki guide 150px 2
Colour Spray
Lv 1 Illusion action icon baldursgate3 wiki guide 25px
Action
colour spray spell baldursgate3 wiki guide 150px 2Inflicts Colour Spray (1)

Creates a dazzling array of flashing, colored lights that Blinds creatures up to a combined 33 hit points.
  • Range: 5m/17ft
Wizard
command halt spell baldursgate3 wiki guide 150px 2
Command (Halt)
Lv 1 Enchantment action icon baldursgate3 wiki guide 25px
Action
command halt spell baldursgate3 wiki guide 150px 2Inflicts Command: Halt (1)

Command a creature to halt, preventing it from moving or taking actions.
  • Attack/Save: Wisdom
  • Range: 18m/60ft
Cleric, The Fiend
create water spell baldursgate3 wiki guide 150px 2
Create Water
Lv 1 Transmutation action icon baldursgate3 wiki guide 25px
Action
Call forth rain. It extinguishes exposed flames and forms a water surface.
  • Range: 9m/30ft
Cleric
cure wounds spell baldursgate3 wiki guide 150px 2
Cure Wounds
Lv 1 Evocation action icon baldursgate3 wiki guide 25px
Action
1d8 dice icon baldursgate3 wiki guide1d8+[Spellcasting Modifier] hit points

A creature you touch regains 1d8+[Spellcasting Modifier] hit points.

This spell has no effect on undead or constructs.
  • Range: 1.5m/5ft
ClericRanger
desguise self spell baldursgate3 wiki guide 150px 2
Disguise Self
Lv 1 Illusion action icon baldursgate3 wiki guide 25px
Action
Magically change all aspects of your appearance.

(Lasts until the end of a long rest)
Trickery Domain, Wizard
dissonant whispers spell baldursgate3 wiki guide 150px 2
Dissonant Whispers
Lv 1 Enchantment action icon baldursgate3 wiki guide 25px
Action
3d6 phychic dice icon baldursgate3 wiki guide 67px4d6 Psychic

Inflicts Frightened (1)

Whisper a discordant melody to creature. It takes 4d6 Psychic and becomes Frightened.

On a successful save, the creature only takes half damage.
  • Attack/Save: Wisdom
  • Range: 18m/60ft


The Great Old One
ensnaring strike spell baldursgate3 wiki guide 150px 2
Ensnaring Strike
Lv 1 Conjuration bonus action icon baldursgate3 wiki guide 25px
Bonus Action
Your attack summons thorny vines, dealing 1d6+3 piercing and possibly Ensnaring your target.
Ensnared creatures take 1d6 Piercing at the start of each turn. The creature or an ally can use its action to try and tear away the vines.
Ranger
entangle spell baldursgate3 wiki guide 150px
Entangle
 Lv 1  Conjuration action icon baldursgate3 wiki guide 25px
Action 

Vines sprout from the ground, turning it into difficult terrain and possibly Entangling creatures within.

  • Attack/Save: Strength
  • Concentration: Required
  • Range: 18m/60ft
Druid
expeditious retreat spell baldursgate3 wiki guide 150px 2
Expeditious Retreat
Lv 1 Transmutation bonus action icon baldursgate3 wiki guide 25px
Bonus Action
expeditious retreat spell baldursgate3 wiki guide 150px 2Inflicts Expeditious Retreat (1)

Turn Dash into a bonus action, allowing you to move at an incredible pace.
  • Concentration: Required
Warlock, Wizard
faerie fire spell baldursgate3 wiki guide 150px 2
Faerie Fire
Lv 1 Evocation action icon baldursgate3 wiki guide 25px
Action
faerie fire spell baldursgate3 wiki guide 150px 2Inflicts Faerie Fire (10)

Encase multiple targets in colourful light. The targets turns visible, and attack rolls against the targets have advantage.
  • Attack/Save: Dexterity
  • Concentration: Required
  • Range: 18m/60ft
Light Domain
false life spell baldursgate3 wiki guide 150px 2
False Life
Lv 1 Necromancy action icon baldursgate3 wiki guide 25px
Action
false life spell baldursgate3 wiki guide 150px 2Inflicts False Life (1)

Bolster yourself with a necromantic facsimile of life to gain 5 temporary hit points.
Wizard
feather fall spell baldursgate3 wiki guide 150px 2
Feather Fall
Lv 1 Transmutation bonus action icon baldursgate3 wiki guide 25px
Bonus Action
feather fall spell baldursgate3 wiki guide 150px 2Inflicts Feather Fall (10)

Slow the rate of descent of allied creatures. Grants immunity to Falling damage.
  • Range: 9m/30ft
Wizard
find familiar spell baldursgate3 wiki guide 150px 2
Find Familiar
Lv 1 Conjuration action icon baldursgate3 wiki guide 25px
Action
Gain the service of a familiar, a fey spirit that takes an animal from you choose.

(Using this spell allows the caster to choose from Find Familiar: Cat, Find Familiar: Crab, Find Familiar: Frog, Find Familiar: Rat, Find Familiar: Raven, and Find Familiar: Spider)

(Lasts until the end of a long rest)
  • Range: 18m/60ft
Wizard
find familiar spell baldursgate3 wiki guide 150px 2
Find Familiar: Cat
Lv 1 Conjuration action icon baldursgate3 wiki guide 25px
Action
Summon a familiar with the form and statistics of a cat that can distract your enemies.

(Lasts until the end of a long rest)
  • Range: 18m/60ft
Wizard
find familiar crab spell baldursgate3 wiki guide 150px 2
Find Familiar: Crab
Lv 1 Conjuration action icon baldursgate3 wiki guide 25px
Action
Summon a familiar with the form and statistics of a crab. Its sharp pincers can slow enemies. 

(Lasts until the end of a long rest)
  • Range: 18m/60ft
Wizard
find familiar frog spell baldursgate3 wiki guide 150px 2
Find Familiar: Frog
Lv 1 Conjuration action icon baldursgate3 wiki guide 25px
Action
Summon a familiar with the form and statistics of a frog. Its skin is covered with dizzying toxins.

(Lasts until the end of a long rest)
  • Range: 18m/60ft
Wizard
find familiar imp spell baldurs gate3 guide 64px
Find Familiar: Imp
Lv 1 Conjuration action icon baldursgate3 wiki guide 25px
Action

Summon a familiar with the form and statistics of an imp. Its barbed tail can inject enemies with a potent poison.

  • Range: 18m/60ft
Warlock
find familiar quasit spell baldurs gate3 guide 64px
Find Familiar: Quasit
Lv 1 Conjuration action icon baldursgate3 wiki guide 25px
Action 

 Summon a familiar with the form and statistics of a quasit that can frighten enemies.

  • Range: 18m/60ft
Warlock
find familiar rat spell baldursgate3 wiki guide 150px 2
Find Familiar: Rat
Lv 1 Conjuration action icon baldursgate3 wiki guide 25px
Action
Summon a familiar with the form and statistics of a rat. Its infectious bite can spread disease. 

(Lasts until the end of a long rest)
  • Range: 18m/60ft
Wizard
find familiar raven spell baldursgate3 wiki guide 150px 2
Find Familiar: Raven
Lv 1 Conjuration action icon baldursgate3 wiki guide 25px
Action
Summon a familiar with the form and statistics of a raven. It can launch precise attacks.

(Lasts until the end of a long rest)
  • Range: 18m/60ft
Wizard
find familiar spider spell baldursgate3 wiki guide 150px 2
Find Familiar: Spider
Lv 1 Conjuration action icon baldursgate3 wiki guide 25px
Action
Summon a familiar with the form and statistics of a spider. Its deadly bite can poison enemies.

(Lasts until the end of a long rest)
  • Range: 18m/60ft
Wizard
fog cloud spell baldursgate3 wiki guide 150px 2
Fog Cloud
Lv 1 Conjuration action icon baldursgate3 wiki guide 25px
Action
Create a cloud of dense frog. Creatures submerged in the fog are Heavily Obscured and Blinded.
  • Concentration: Required
  • Range: 18m/60ft
Ranger, Wizard
goodberry spell baldursgate3 wiki guide 150px
Goodberry
Lv 1  Transmutation action icon baldursgate3 wiki guide 25px
Action

Conjure four magical berries for youself or a companion. Creatures who eat a berry regain 1d4 hit points.

  • Range: 1.5m

The berries appear in the targeted creature's inventory and disappear after a long rest. 

Druid, Ranger
grease spell baldursgate3 wiki guide 150px 2
Grease
Lv 1 Conjuration action icon baldursgate3 wiki guide 25px
Action
Cover the ground in grease. It becomes difficult terrain and creatures within can fall Prone.
  • Range: 18m/60ft
Wizard
guiding bolt spell baldursgate3 wiki guide 150px 2
Guiding Bolt
Lv 1 Evocation action icon baldursgate3 wiki guide 25px
Action
4d6 dice radiant icon baldursgate3 wiki guide4d6 Radiant
guiding bolt spell baldursgate3 wiki guide 150px 2Inflicts Guiding Bolt (2)


Call forth a beam of light. Deals 4d6 Radiant and grants advantage on the next attack against the target. 
  • Attack/Save: Ranged Attack
  • Range: 18m/60ft
Cleric
hail of thorns spell baldursgate3 wiki guide 150px 2
Hail of Thorns
Lv 1 Conjuration bonus action icon baldursgate3 wiki guide 25px
Bonus Action
Shoot a volley of thorns. They deal 1d6+3 Piercing to the target and surrounding creatures.

On successful save, creatures only take half damage from the explosion.
Ranger
healing word spell icon baldursgate3 wiki guide 200px
Healing Word
Lv 1 Evocation bonus action icon baldursgate3 wiki guide 25px
Bonus Action
1d4 dice icon baldursgate3 wiki guide 40px1d4+[Spellcasting Modifier] hit points

A creature you can see regains 1d4+[Spellcasting Modifier] hit points.

This spell has no effect on Undead or Constructs.
  • Range: 18m/60ft
Cleric
hellish rebuke spell baldursgate3 wiki guide 150px 2
Hellish Rebuke
Lv 1 Evocation - 2d10 fire dice icon baldursgate3 wiki guide 52px2d10 Fire

The next time you take damage, you use your reaction to surround your attacker in hellish flames that deal 2d10 Fire.

On a successful save, the target only takes half damage.
Warlock
hex spell baldursgate3 wiki guide 150px 2
Hex
Lv 1 Enchantment bonus action icon baldursgate3 wiki guide 25px
Bonus Action
Curse a creature to deal an additional 1d6 Necrotic whenever you hit it with an attack. The creature also has disadvantage on ability checks for one ability of your choosing.
  • Concentration: Required
  • Range: 18m/60ft
Warlock
hunter's mark spell baldursgate3 wiki guide 150px 2
Hunter's Mark
Lv 1 Divination bonus action icon baldursgate3 wiki guide 25px
Bonus Action
hunter's mark spell baldursgate3 wiki guide 150px 2Inflicts Hunter's Mark Quarry

Mark a creature as your quarry to deal an additional 1d6 Piercing whenever you hit it with a weapon attacks.

If the target dies before the spell ends, you can use a bonus action to mark a new creature.
Ranger
inflict wounds spell baldursgate3 wiki guide 150px 2
Inflict Wounds
Lv 1 Necromancy action icon baldursgate3 wiki guide 25px
Action
3d10 dice thunder icon baldursgate3 wiki guide3d10 Necrotic

Infuse your hands with putrefying energy that deals 3d10 Necrotic.
  • Attack/Save: Melee Attack
  • Range: 1.5m/5ft
Cleric
jump spell baldursgate3 wiki guide 150px 2
Jump
Lv 1 Transmutation action icon baldursgate3 wiki guide 25px
Action
jump spell baldursgate3 wiki guide 150px 2Inflicts Jump (10)

Touch a creature to triple its jumping distance.
  • Range: 1.5m/5ft
Ranger, Wizard
longstrider spell baldursgate3 wiki guide 150px 2
Longstrider
Lv 1 Transmutation action icon baldursgate3 wiki guide 25px
Action
longstrider spell baldursgate3 wiki guide 150px 2Inflicts Longstrider (1)

Touch a creature to increase its speed by 3m/10ft.
  • Range: 1.5m/5ft
Ranger, Wizard
lunar mend feature baldursgate3 wiki guide 64px
Lunar Mend
Lv 1 - bonus action icon baldursgate3 wiki guide 25px
Bonus Action

Expend spell slots to regain hit points while wild shaped.

Yor regain 1d8 hit points per level of the spell slot.

Circle of the Moon (Druid Sub Class)

mage armour spell baldursgate3 wiki guide 150px 2
Mage Armour
Lv 1 Abjuration action icon baldursgate3 wiki guide 25px
Action
mage armour spell baldursgate3 wiki guide 150px 2Inflicts Mage Armour (1)

Surround a creature in a protective magical force. Its Armour Class increases by 3.

Prerequisite: not wearing armour.
  • Range: 1.5m/5ft
Wizard
magic missile spell baldursgate3 wiki guide 150px 2
Magic Missile
Lv 1 Evocation action icon baldursgate3 wiki guide 25px
Action
1d4+4 force dice icon baldursgate3 wiki guide 40px1d4+1 Force

Create three darts of magical force, each dealing 1d4+1 Force to its target
  • Range: 18m/60ft
Wizard
protection from good and evil spell baldursgate3 wiki guide 150px 2
Protection from Evil and Good
Lv 1 Abjuration action icon baldursgate3 wiki guide 25px
Action
protection from good and evil spell baldursgate3 wiki guide 150px 2Inflicts Protection from Evil and Good (1)

Protect a creature against aberrations, celestials, elementals, fey, fiends, and undead.

The target can't be Charmed, Frightened, or possessed by them, and when these creatures attack it, they do so with disadvantage.
  • Concentration: Required
  • Range: 1.5m/5ft
Cleric, Warlock, Wizard
ray of sickness spell baldursgate3 wiki guide 150px 2
Ray of Sickness
Lv 1 Necromancy action icon baldursgate3 wiki guide 25px
Action

2d8 dice poison icon baldursgate3 wiki guide2d8 Poison
ray of sickness spell baldursgate3 wiki guide 150px 2Inflicts Poisoned (2)

Call forth a ray of sickening energy. Deals 2d8 Poison and possibly Poisons the target.

  • Attack/Save: Ranged Attack
    Range: 18m/60ft
Wizard
shield of faith spell baldursgate3 wiki guide 150px 2
Shield of Faith
Lv 1 Abjuration bonus action icon baldursgate3 wiki guide 25px
Bonus Action
shield of faith spell baldursgate3 wiki guide 150px 2Inflicts Shield of Faith (1)

Surround a creature with a shimmering field of magic that increases its Armour Class by 2.
  • Concentration: Required
  • Range: 18m/60ft


Cleric
sleep spell baldursgate3 wiki guide 150px 2
Sleep
Lv 1 Enchantment action icon baldursgate3 wiki guide 25px
Action
sleep spell baldursgate3 wiki guide 150px 2Inflicts Sleeping (2)

Put creatures up to a combined 24 hit points into a magical slumber.

Sleeping creatures awaken if they take damage.
  • Range: 18m/60ft
Wizard
speak with animals spell baldursgate3 wiki guide 150px 2
Speak with Animals
Lv 1 Divination action icon baldursgate3 wiki guide 25px
Action
speak with animals spell baldursgate3 wiki guide 150px 2Inflicts Speak with Animals

Gain the ability to comprehend and verbally communicate with beasts.
Ranger
tasha's hideous laughter spell baldursgate3 wiki guide spell baldursgate3 wiki guide 150px 2
Tasha's Hideous Laughter
Lv 1 Enchantment action icon baldursgate3 wiki guide 25px
Action
tasha's hideous laughter spell baldursgate3 wiki guide 35pxInflicts Hideous Laughter (10)

Inflict a creature with fits of laughter, leaving it Prone and Incapacitated.

At the end of its turns or when it takes damage, the creature can try to shake off the effect. Prerequisite: the creature needs to have an Intelligence score of 5 or more.
  • Attack/Save: Wisdom
  • Concentration: Required
  • Range: 18m/60ft
The Great Old One
thunderwave spell baldursgate3 wiki guide 150px 2
Thunderwave
Lv 1 Evocation action icon baldursgate3 wiki guide 25px
Action
2d8 thunder dice icon baldursgate3 wiki guide 55px2d8 Thunder

Release a wave of thunderous force. It deals 2d8 Thunder and pushes away creatures and objects.
Wizard
witch bolt spell baldursgate3 wiki guide 150px 2
Witch Bolt
Lv 1 Evocation action icon baldursgate3 wiki guide 25px
Action
1d12 lightning dice icon baldursgate3 wiki guide 40px1d12 Lightning
witch bolt spell baldursgate3 wiki guide 150px 2Inflicts Witch Bolt (2)

Call forth a beam of crackling, purple energy. Deals 1d12 Lightning and links you to the target through an arc of lightning.

Each turn, you can activate the arc to automatically deal 1d12 Lightning.
  • Attack/Save: Ranged Attack
  • Concentration: Required
  • Range: 18m/60ft
Warlock, Wizard
aid spell baldursgate3 wiki guide 150px 2
Aid
Lv 2 Abjuration action icon baldursgate3 wiki guide 25px
Action
aid spell baldursgate3 wiki guide 150px 2Inflicts Aid

Bolster your allies with toughness and resolve. Heals and increases the hit point maximum by 5.
  • Range: 9m/30ft
Cleric
barkskin spell baldursgate3 wiki guide 35px
Barkskin
Lv 2 Transmutation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Spell Slot
Touch a willing creature to toughen its skin and increase its Armor Class up to 16. Nature Domain, Druid, Circle of the Forest, Ranger
blindness spell baldursgate3 wiki guide 150px 2
Blindness
Lv 2 Necromancy action icon baldursgate3 wiki guide 25px
Action
blindness spell baldursgate3 wiki guide 150px 2Inflicts Blindness (10)

Magically blind an enemy creature.

A blinded creature can try to shake off the effect at the end of each turn.
Cleric, Wizard
blur spell baldursgate3 wiki guide 150px 2
Blur
Lv 2 Illusion action icon baldursgate3 wiki guide 25px
Action
blur spell baldursgate3 wiki guide 150px 2Inflicts Blurred

Your body becomes blurred. Attackers have disadvantage on attack rolls against you.

Doesn't affect creatures that don't rely on sight or that can see through illusions.
  • Concentration: Required
Wizard
chromatic orb acid spell icon baldurs gate3 wiki guide 64px
Chromatic Orb: Acid
Lv 2 Evocation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Spell Slot
3d8 acid dice baldurs gate3 guide 40px3d8 Acid
Hurl a sphere of energy that deals 3d8 Acid Damage and creates an acid surface.
WizardSorcerer
chromatic orb cold spell icon baldurs gate3 wiki guide 150px
Chromatic Orb: Cold
Lv 2 Evocation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Spell Slot
3d8 cold dice baldurs gate3 guide 40px3d8 Cold
Hurl a sphere of energy that deals 3d8 Cold Damage and creates a frozen surface.
WizardSorcerer
chromatic orb fire spell icon baldurs gate3 wiki guide 64px
Chromatic Orb: Fire
Lv 2 Evocation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Spell Slot
3d8 fire dice baldurs gate3 guide 40px3d8 Fire
Hurl a sphere of energy that deals 3d8 Fire Damage and creates a fire surface.
WizardSorcerer
chromatic orb lightning spell icon baldurs gate3 wiki guide 64px
Chromatic Orb: Lightning
Lv 2 Evocation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Spell Slot
3d8 lightning dice baldurs gate3 guide 40px3d8 Lightning
Hurl a sphere of energy that deals 3d8 Lightning Damage and creates an electrified surface.
WizardSorcerer
chromatic orb poison spell icon baldurs gate3 wiki guide 64px
Chromatic Orb: Poison
Lv 2 Evocation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Spell Slot
3d8 poison dice baldurs gate3 guide 40px3d8 Poison
Hurl a sphere of energy that deals 3d8 Poison Damage and creates an poison surface.
WizardSorcerer
chromatic orb thunder spell baldurs gate3 wiki guide 64px
Chromatic Orb: Thunder
Lv 2 Evocation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Spell Slot
4d8 thunder dice baldurs gate3 guide 40px4d8 Thunder
Hurl a sphere of energy that deals 4d8 Thunder Damage.
WizardSorcerer
cloud of daggers icon baldurs gate3 wiki guide 62px
Cloud of Daggers
Lv 2 Conjuration action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Spell Slot

4dd slashing dice baldurs gate3 guide 40px4d4 Slashing

Conjure a cloud of spinning daggers that lasts for 10 turns. Anyone inside the whirlwind takes 4d4 Slashing damage each turn.

concentration icon 1 baldursgate3 wiki guide 25pxConcentration: Required
range icon baldursgate3 wiki guide 25pxRange: 18m

BardSorcererWarlock and Wizard

crown of madness icon baldurs gate3 wiki guide 62px
Crown of Madness
Lv 2 Enchantment action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Spell Slot

crown of madness icon baldurs gate3 wiki guide 62pxInflicts Crown of Madness

Instill madness in an enemy, making them attack the creature closest to them, even if it's allied.

attack save icon 1 baldursgate3 wiki guide 25pxAttack/Save: Wisdom
concentration icon 1 baldursgate3 wiki guide 25pxConcentration: Required
range icon baldursgate3 wiki guide 25pxRange: 18m

BardSorcererWarlock and Wizard

darkness spell baldursgate3 wiki guide 150px 2
Darkness
Lv 2 Evocation action icon baldursgate3 wiki guide 25px
Action
Create a cloud of magical darkness to Heavily Obscure and Blindcreatures within. Creatures cannot make ranged attacks into or out of the darkness.
  • Concentration: Required
Warlock, Wizard
darkvision spell baldursgate3 wiki guide 150px 2
Darkvision
Lv 2 Transmutation action icon baldursgate3 wiki guide 25px
Action
Grant a creature the ability to see in the dark out to a range of 18m/60ft. Wizard
detect toughts spell baldursgate3 wiki guide 150px 2
Detect Thoughts
Lv 2 Divination action icon baldursgate3 wiki guide 25px
Action
Focus your mind to read the thoughts of certain creatures while talking to them.
  • Concentration: Required
The Great Old One, Wizard
enlarge reduce spell baldurs gate3 wiki guide 64px
Enlarge - Reduce
Lv 2 Transmutation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Spell Slot
Make a creature larger or smaller.

Sorcerer and Wizard

enhance ability spell baldursgate3 wiki guide 150px
Enhance Ability
Lv 2 Transmutation action icon baldursgate3 wiki guide 25px
Action +spell slot icon baldursgate3 wiki guide 25px
Spell Slot

Bestow a magical enhancement upon an ally.

  • Bear’s Endurance: Creature gains advantage on Constitution checks, and gains 7 temporary hit points.
  • Bull's Strength: Creature gains advantage on Strength checks, and its carrying capacity is doubled.
  • Cat’s Grace: Creature gains advantage on Dexterity checks and only takes half damage from falling.
  • Eagle’s Splendor: Creature gains advantage on Charisma checks.
  • Fox’s Cunning: Creature gains advantage on Intelligence.
  • Owl’s Wisdom: Creature gains advantage on Wisdom checks.
  • Concentration: Required
  • Range: 1.5m
BardClericDruidSorcerer
flame blade spell baldursgate3 wiki guide 150px
Flame Blade
Lv 2 Evocation bonus action icon baldursgate3 wiki guide 25px
Bonus Action
action icon baldursgate3 wiki guide 25px
Action 

Conjure a flaming scimitar in your hand that deals 3d6 Fire damage. It sheds bright light in a 3m radius and dim light in a 6m radius.

  • Concentration: Required

The blade can be unequipped and equipped again, but has to stay on the spellcaster's person.

Druid
flaming sphere spell baldursgate3 wiki guide 150px
Flaming Sphere
Lv 2 Conjuration action icon baldursgate3 wiki guide 25px
Action +spell slot icon baldursgate3 wiki guide 25px
Spell Slot

2d6 fire dice icon baldursgate3 wiki guide 50px2d6 Fire
flaming sphere spell baldursgate3 wiki guide 35pxInflicts Flaming Aura

Summon a flaming sphere that deals 2d6 Fire damage to nearby enemies and objets. It also sheds bright ligh in a 6m radius, and dim light for an additional 6m.

  • Attack/Save: Dexterity
  • Concentration: Required
  • Range: 18m/60ft
Light Domain, DruidWizard, Celestial, Undying Light Patron
hold person spell baldursgate3 wiki guide 150px 2
Hold Person
Lv 2 Enchantment action icon baldursgate3 wiki guide 25px
Action
hold person spell baldursgate3 wiki guide 150px 2Inflicts Hold Person (10)

Paralyze a humanoid creature.

At the end of each of its turns, the creature can try to free itself.
  • Attack/Save: Wisdom
  • Concentration: Required
  • Range: 18m/60ft
Cleric, Warlock, Wizard
heat metal spell baldursgate3 wiki guide 150px
Heat Metal
Lv 2 Transmutation action icon baldursgate3 wiki guide 25px
Action

heat metal spell baldursgate3 wiki guide 35pxInflicts Heat Metal

Cause a metal weapon you can see to glow red-hot. The creature holding the weapon takes 2d8 Fire damage and receives disadvantage on attack rolls and ability checks until the start of your next turn.

  • Attack/Save: Constitution
  • Concentration: Required
  • Range: 18m/60ft

You can use a bonus action on subsequent turns to deal another 2d8 Fire damage and impose disadventage for another turn.

BardDruid,
invisivility spell baldursgate3 wiki guide 150px 2
Invisibility
Lv 2 Illusion action icon baldursgate3 wiki guide 25px
Action
invisivility spell baldursgate3 wiki guide 150px 2Inflicts Invisible (1)

Touch a creature to turn it Invisible.

The spell ends early if the creature attacks or casts a spell.
  • Concentration: Required
  • Range: 1.5m/5ft
Warlock, Wizard
lesser restoration spell baldursgate3 wiki guide 150px 2
Lesser Restoration
Lv 2 Abjuration action icon baldursgate3 wiki guide 25px
Action
Remove one disease or condition afflicting a creature.
  • Range: 1.5m/5ft
Cleric
melft's acid arrow spell baldursgate3 wiki guide 150px 2
Melf's Acid Arrow
Lv 2 Evocation action icon baldursgate3 wiki guide 25px
Action
Shoot a green arrow that bursts in a spray of acid. Deals 4d4 Acid immediately and 2d4 Acid at the end of the target's turn.

On successful save, the target only takes half the initial damage.
Wizard
mirror image spell baldursgate3 wiki guide 150px 2
Mirror Image
Lv 2 Illusion action icon baldursgate3 wiki guide 25px
Action
mirror image spell baldursgate3 wiki guide 150px 2Inflicts Mirror Image (10)

Create 3 illusory duplicates of yourself that distract attackers. Each duplicate increases your AC by 3.

Whenever you successfully evade an attack, one of the illusions disappears.
Trickery Domain, Warlock, Wizard
misty step spell baldursgate3 wiki guide 150px 2
Misty Step
Lv 2 Conjuration bonus action icon baldursgate3 wiki guide 25px
Bonus Action
Surrounded by black mist, you teleport to an unoccupied space you can see.
  • Range: 18m/60ft
Warlock, Wizard
moonbeam spell baldursgate3 wiki guide 150px
Moonbeam
Lv 2 Evocation action icon baldursgate3 wiki guide 25px
Action

Call down a silvery beam of pale light. Any creature that enters the beam or starts its turn in the light, takes 2d10 Radiant Damage.

  • Attack/Save: Constitution
  • Concentration: Required
  • Range: 18m/60ft

On a successful save, targets still take half damage. You can use your action to move the beam 18m.

Druid, Oath of Ancients
pass without trace spell baldursgate3 wiki guide 150px
Pass without Trace
Lv 2 Abjuration action icon baldursgate3 wiki guide 25px
Action
pass without trace spell baldursgate3 wiki guide 35px Inflicts Aura: Pass without Trace (1)

Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to Stealth checks.
  • Concentration: Required
Trickery Domain, Ranger
prayer of healing spell baldursgate3 wiki guide 150px 2
Prayer of Healing
Lv 2 Evocation action icon baldursgate3 wiki guide 25px
Action
All allied creatures you can see each regain 2d8+[Spellcasting Modifier] hit points.

This spell has no effect on undead or constructs, and can only be cast outside of combat.
  • Range: 9m/30ft
Cleric
protection from poison spell baldursgate3 wiki guide 150px
Protection from Poison
Lv 2 Abjuration action icon baldursgate3 wiki guide 25px
Action

protection from poison spell baldursgate3 wiki guide 35pxInflicts Protection from Poison (1)
Touch a creature to neutralise all poisons affecting it, to grant it advantage on saving throws against being Poisoned, and to grant it resistance to Poison damage.

  • Range: 1.5m
ClericDruidPaladinRanger, Strength Domain
ray of enfeeblement spell baldursgate3 wiki guide 150px 2
Ray of Enfeeblement
Lv 2 Necromancy action icon baldursgate3 wiki guide 25px
Action
A beam of enervating energy springs from your fingers. The target deals half damage with weapon attacks using Strength.
  • Concentration: Required
Warlock, Wizard
scorching ray spell baldursgate3 wiki guide 150px 2
Scorching Ray
Lv 2 Evocation action icon baldursgate3 wiki guide 25px
Action
2d6 fire dice icon baldursgate3 wiki guide 50px2d6 Fire

Hurl three rays of Fire. Each ray deals 2d6 Fire.
  • Attack/Save: Ranged Attack
  • Range: 18m/60ft
Light Domain, The Fiend, Wizard
shatter spell baldursgate3 wiki guide 150px 2
Shatter
Lv 2 Evocation action icon baldursgate3 wiki guide 25px
Action
Generate a painfully intense ringing noise that deals 3d8 Thunder to creates and objects.

On a successful save, creatures only takes half damage. Creatures made of inorganic material such as stone have disadvantage on their saving throw.
Warlock, Wizard
silence spell baldursgate3 wiki guide 150px 2
Silence
Lv 2 Illusion action icon baldursgate3 wiki guide 25px
Action
Create a sound-proof sphere. Creatures and objects within are Silenced and immune to Thunder damage.
  • Concentration: Required
  • Range: 18m/60ft
Cleric
spike growth spell baldursgate3 wiki guide 150px
Spike Growth
Lv 2 Transmutation action icon baldursgate3 wiki guide 25px
Action +spell slot icon baldursgate3 wiki guide 25px
Spell Slot

Shape a piece of ground into hard spikes. A creature walking on the spikes takes 1d4 Piercing damage for every 1.5m it moves.

  • Concentration: Required
  • Range: 18m/60ft
Nature Domain, Druid, Circle of the Arctic, Circle of the Mountain, Ranger
web spell baldursgate3 wiki guide 150px 2
Web
Lv 2 Conjuration action icon baldursgate3 wiki guide 25px
Action
Cover an area in thick, flammable webbing that can Enweb  creatures within.

An Enwebbed creature or ally can use its action to try and tear away the webs.
  • Concentration: Required
Wizard
Calm Emotions
Lv 2 ENCHANTMENT action icon baldursgate3 wiki guide 25px
Action +spell slot icon baldursgate3 wiki guide 25px
Spell Slot
Creatures in a 20-foot-radius sphere must succeed on a Cha. save or no longer be charmed/frightened, or be indifferents.

Bard

College of Lore

College of Valour

Cleric

Heroism
Lv 1 ENCHANTMENT action icon baldursgate3 wiki guide 25px
Action

Bolster yourself or an ally with valour and health.

The target can no longer be Frightened and gains 5 temporary hit points each turn.

heroism spell bg3 wiki guide 35px 10 Turns

Bard

Phantasmal Force
Lv 2 ILLUSION action icon baldursgate3 wiki guide 25pxAction +spell slot icon baldursgate3 wiki guide 25pxSpell Slot

Flood a creature's mind with an illusion of the last thing that attacked them.

At the start of its turn, it takes 1d6 Psychic damage. Each time it takes damage from another source, the damage type of Phantasmal force changes to that damage type.

10 turns

18M INT CONCENTRATION

Bard
Vicious Mockery
Cantrip Enchantment action icon baldursgate3 wiki guide 25pxAction

Unleash a string of enchanted insults at a creature. It takes damage and receives Disadvantage on its next Attack Roll.


1d4 icon bg3 wiki guide1d4 Psychic
concentration icon 1 baldursgate3 wiki guide 25pxConcentration: Not Required
range icon baldursgate3 wiki guide 25pxRange: 18m

 

Bard

College of Lore

College of Valour

Early Access Spells Gallery

Cantrips

Lvl 1 Spells

 

Lvl 2 Spells

 




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    • Anonymous

      To anyone wondering why some people can't recognise the spells. Click a category, like cleric, you get level 3 and 4 spell not currently available in the game.

      • Anonymous

        wonder how wish is gonna work given that you can lose the spell for good. wont save scumming kinda ruin the spell or is there gonna be a means to counter people who reload the save they had before they lost the spell for good?

        • Anonymous

          I've seen all of these spells in Early Access, so that much is accurate. I do have a question though. When it says "Attack/Save: Dexterity" what does that mean? Am I rolling an attack die with my Dexterity bonus (or malus)? Should I avoid those on my Wizard that has poor Dex? (Or Con/Wis/Ranged/etc)?

          • Anonymous

            Do I have permission to add duration to some of these? Doesn't seem to have it for the most part(like Mage armor lasts until you do a long rest).

            • Where did these spells come from? Were they datamined, or plucked from DnD itself? Many of these do not seem to be in the game, and some with ex "1 minute" or "1 hour" don't fit BG3.

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