Heat Metal

Heat Metal 

Lvl 2 Transmutation

heat_metal_spell_baldursgate3_wiki_guide_35pxInflicts Heat Metal

Cause a metal weapon you can see to glow red-hot. The creature holding the weapon takes 2d8 Fire damage and receives disadvantage on attack rolls and ability checks until the start of your next turn.


attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Constitution
concentration_icon_1_baldursgate3_wiki_guide_25pxConcentration: Required
range_icon_baldursgate3_wiki_guide_25pxRange: 18m

You can use a bonus action on subsequent turns to deal another 2d8 Fire damage and impose disadventage for another turn.

II

action_icon_baldursgate3_wiki_guide_25pxAction +spell_slot_icon_baldursgate3_wiki_guide_25pxSpell Slot

Heat Metal is a Spell in Baldur's Gate 3. Heat Metal is a Lvl 2 Spell from the Transmutation school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.

 

 

Heat Metal Information

  • Description: Cause a metal weapon you can see to glow red-hot. The creature holding the weapon takes 2d8 Fire damage and receives disadvantage on attack rolls and ability checks until the start of your next turn. You can use a bonus action on subsequent turns to deal another 2d8 Fire damage and impose disadventage for another turn.
  • Level: Lvl 2 spell
  • School: Transmutation School
  • Casting Time: action_icon_baldursgate3_wiki_guide_25pxAction
  • Range: 18m
  • Requires Concentration: Yes
  • Saving Throw: Constitution

 

 How to Acquire Heat Metal

Heat Metal can be acquired by the following classes:

Heat Metal can be cast by using the following Items:

  • ???

 

Heat Metal Tips & Notes

  • Notes & Tips go here

 

 
Lvl 2 Spells
Aid  ♦  Alter Self  ♦  Animal Messenger  ♦  Arcane Lock  ♦  Augury  ♦  Barkskin  ♦  Bear’s Endurance  ♦  Beast Sense  ♦  Blindness  ♦  Blur  ♦  Branding Smite  ♦  Calm Emotions  ♦  Cloud of Daggers  ♦  Continual Flame  ♦  Cordon of Arrows  ♦  Crown of Madness  ♦  Darkness  ♦  Darkvision  ♦  Detect Thoughts  ♦  Enhance Ability  ♦  Enlarge - Reduce  ♦  Enthrall  ♦  Find Steed  ♦  Find Traps  ♦  Flame Blade  ♦  Flaming Sphere  ♦  Gentle Repose  ♦  Gust of Wind  ♦  Hold Person  ♦  Invisibility  ♦  Knock  ♦  Lesser Restoration  ♦  Levitate  ♦  Locate Animals or Plants  ♦  Locate Object  ♦  Magic Mouth  ♦  Magic Weapon  ♦  Melf's Acid Arrow  ♦  Mirror Image  ♦  Misty Step  ♦  Moonbeam  ♦  Nystul's Magic Aura  ♦  Pass without Trace  ♦  Phantasmal Force  ♦  Prayer of Healing  ♦  Protection from Poison  ♦  Ray of Enfeeblement  ♦  Rope Trick  ♦  Scorching Ray  ♦  See Invisibility  ♦  Shatter  ♦  Silence  ♦  Spider Climb  ♦  Spike Growth  ♦  Spiritual Weapon  ♦  Suggestion  ♦  Warding Bond  ♦  Web  ♦  Zone of Truth

 




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