Lvl 2 Transmutation
Cause a metal weapon or armour to glow red-hot and force the creature touching it to let go or receive Disadvantage on Attack Rolls and Ability Checks.
Heat Metal is a Spell in Baldur's Gate 3. Heat Metal is a Lvl 2 Spell from the Transmutation school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.
Heat Metal Information
- Description: Cause a metal weapon or armour to glow red-hot and force the creature touching it to let go or receive Disadvantage on Attack Rolls and Ability Checks.
If the creature is only wearing metal armour, it always rcccivcs Disadvantage.
If the creature is still touching the metal, you can use a bonus action on subsequent turns to deal another 2d8 Fire damage and force the creature to let go or receive Disadvantage.
- Level: Lvl 2 spell
- School: Transmutation School
- Casting Time: Action
- Duration: 10 turns
- Range: 18m
- Requires Concentration: Yes
- Saving Throw: Constitution
How to Acquire Heat Metal
Heat Metal can be acquired by the following classes:
Heat Metal can be cast by using the following Items:
Heat Metal Tips & Notes
- Notes & Tips go here