Quest Items in Baldur's Gate 3 are Books and letters that provide Lore about the word of Baldur's Gate 3 and usually can be obtained through exploration, and looting it from specified areas of a Location, killing Enemies, and are given by NPCs

 

 

Quest Items Information

Name

Description

Effects


Mysterious  Artefact
It's engraved with pulsating runes. Something stirs within. ??

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Elaborate Key
A beautifully wrought golden key, plucked from a bloody corpse.

Elaborate Key opens the Elaborate Reliquary next to Shadow Heart and the Mind Flyer Pods in the Nautiloid.

 


Engraved Key

Black ink stains blot the handle of this key. Found in sarcophagus within a long-forgotten chapel.  

Engraved Key opens the Heavy Oak Doors in Dank Crypt
Heavy Key
Heavy Key
A heavy iron key found on the corpse of along-dead scribe. Heavy Key opens Ancient Door in Dank Crypt

Bandit's Key
Held by a bandit guarding the entrance of cliffside chapel ??
Iron Cell Key
A weighty key held by a tiefling refugee. Iron Cell Key opens the cell where Sazza is locked.
Storage Key
A metal key held by a tiefling refugee. Two notches have been carved in the handle. Storage Key opens the storage (X:200 Y:577) at Druid Grove
Cabinet Key
A small, simply key, like the ones made for closets and cabinets. Found in a chest in the Druid Grove. Cabinet Key opens the cabinet in the Druid Grove storage (X:200 Y:577)
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Charred Key
A singed silver key held by a long-dead corpse in druid cave.

Charred Key opens the Heavy Chest in Underground Passage.

Shiny Key
A polished key found wedged into a bluejay's nest.

Shiny Key opens the Shiny Box in Druid Grove.

Rune of the Wolf
A dusty clay tablet, portraying a wolf.

Rune of the Wolf opens the Hidden Vault in Emerald Grove, at Druid Grove.

Old Key
Though this key is half-eaten by rust, its bit remains intact. Found in an abandoned village.

Old Key opens the Shabby Wooden Doors at Blighted Village.

Goblin's Drawing
 A childlike charcoal drawing of three stick figures.

Mark the Goblin Camp in the map.

Lorroakan's Contract
A tattered, well-handled bill posted to recruit adventurers.

Activate the Quest Find the Nightsong

Highcliff's Blueprints
Intricate blueprints for three impressive-sounding weapons.

Used to forge Sussur weapons.

Stamped Handbill
A tattered, well-handled bill posted to recruit adventures.

Used to forge Sussur weapons.

Sussur Tree Bark
Sussur Tree Bark
A piece of tough bark from a Sussur Tree. Holding it leaves a dull tingling in your fingers.

Used to forge Sussur weapons.

Priestess' Key
The star-like symbol etched into the handle of this key is nearly worn away.  
Padlock Key
A flimsy iron key found within a goblin-infested temple.  
Eldritch Rune
A strange energy buzzes through this alien object. You are sure you've never seen any of the like, yet part of you recognises it as a component of some bigger machine. Used to free Shadowheart from her pod in the Nautiloid.
Soul Coin
Soul Coin
Strange, incomprehensible whispers emanate from this coin, pervading your mind with rage and despair. ??
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Runepowder Barrel
A secret concoction of smokepowder and gnomic mysticism, a single vial of runepowder is more volatile than a whole barrel of smokepowder. Who knows what this much could do... When ignited, the barrel explodes in a radius of 18m. Targeted creatures must make a DC 12 Dexterity saving throw or take 10d8+36 force damage. On a successful save, targets still take half damage.
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Runepowder Vial
Runepowder was said to be invented by Gaerdal ironhand, the protector god of gnomes. A mere 23 vials were needed to repel an assault led by Kurtulmak and his Kobold Delvers. When ignite, the vial explodes in a radius of 6m. Targeted creatures must make a DC 12 Dexterity saving throw of take 5d4 + 18 force damage. On a successful save, targets still take half damage.
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Pitted Key
Found gripped in a skeleton's hand, the key is pitted from use. The grip is stained with something organic. ??
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Harper Key
An ancient key found on the body of a Shar worshipper. ??
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Broken Moonlantern
A thick layer of dust coats the bottom of the lantern. Its glass is cracked, its metal bent beyound repair. ??
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Rusted Key
A heavy old key, marked with a purple ring - Shar's symbol. ??
Rusted Silver Key
Rusted Silver Key
A heavy old key, marked with a purple ring - Shar's symbol. Found on a skeleton in Grymforge. With the Rusted Silver Key, you can open the locked door. A Merregon Legionnaire and 3 Hellsboar will be waiting for you at the otherside. Once you defeat them, you can loot the chest at the side of the room to find Firestoker. (X: -579 Y: 382).
Nere's Head
Nere's Head
Prideful as he was in life, Nere is just like else in death - mouth slack, eues bulging, and flesh that is slowly starting to rot. Can be used to complete Deliver Nere's Head quest and obtein the Envoy's Amulet as a reward.

Guiding Light
Guiding Light

Used by the previous owner to access both the Underdark's darkest corners and her own basement, this ring seems to reflect light where there should be none.

The wearer of this Item gains:

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Disintegrating Night Walkers
Darker than a starless night, Night Walkers are made for secrecy. Created in the honour of Shar, they allow the wearer to move quickly and unobtrusively without emanating any sort of magical aura.
This particular pair belonged to an overly confident Dark Justiciar, who perished long ago while raiding the village of Moonhaven. Though the boots are slowly falling apart, a trace of their original enchantment remains.

The Wearer of this Item gains:

Misty StepMisty Step: Level 2 Conjuration Spell

Night Walker

Idol of Silvanus
??

Silvanus' Blessing

Carrying the Idol in the inventory provies the aura to the entire party if they are close enough

The Blade of Frontier's Eye
The dislodged eye of a famous adventurer. Worth something to the wrong people.

??




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