Early Access for Baldur's Gate 3 is a feature that allows early game purchasers to preview the game while still in development. How to get BG3 Early Access, what classes are available, how much content is available, and more details below.

Early Access is meant to allow players to give feedback on the game before it is finished, and therefore players should expect to encounter bugs, unfinished portions and a lack of balancing. Players can expect that their feedback will be incorporated into the final product, that is usually rather different than the one experienced during Early Access.

 
 
 
 
 
 
 
 
 

Baldur's Gate 3 Early Access

Early Access Q&A


When is early access available?

The Early Access version of Baldur's Gate 3 will be available on Steam, Stadia, and GOG on October 6th, 2020.

 

Which Dungeons & Dragons edition will Baldur's Gate 3 be based on?

Baldur's Gate 3 is based on Larian's interpretation of the 5th Edition Dungeons & Dragons ruleset. CEO Swen Vincke explained that some rules and systems don't translate well directly from tabletop to digital game, so Larian has worked to create an interpretation of 5th Edition rules that works well as a digital game but still feels true to D&D.

 

Will there be Companions/followers who are not origin characters?

Yes, you will be able to recruit mercenaries.

 

Will Feats be included?

Yes, but not immediately in Early Access though.

 

Will my characters from Early Access be carried over to Official release?

Sorry but no, you will have to start a new adventure in the official release.

 

Will Baldur's Gate 3 get modding support?

 Yes, but not in Early Access.

 

What's the difficulty setting of Early Access?

There will be only one difficulty in Early Access release, more will be added in later updates.

 

Will there be a Dungeon Master mode in BG3?

 The devs are working on it, but may not include it in Early Access.


 

Will all 5e classes be available at launch? How many will be in EA?

All classes from 5e Player's Handbook will be included at launch. In Early Access, you can play as a Cleric, Fighter, Ranger, Rogue, Warlock, or Wizard.

 

Will custom characters have Voice Acting?

Yes, you can choose a voice as part of character creation.

 

How will multiclassing work?

Multiclassing is not going to be available in Early Access at launch, but the devs are planning to add it later.

 

Will Reactions be included in the game? Like D&D 5e?

While it's not going to be in EA immediately, the features and mechanics that allow a character to perform an action as a reaction will be added in the official launch.

 

Are there classic magic items from the existing D&D source material?

Yes, there will be a mixture of magic items from published DnD materials and some homebrew items of similar complexity and power level.

 

How much of Baldur's Gate 3 can you play in early access?

Larian says that the early access version of the game will contain about 20 hours of gameplay. About 80 combat encounters, 45,980 lines of dialogues, and 596 characters in BG3 EA.

 

What's the Level cap in Baldur's Gate 3?

In Baldur's Gate 3, your characters can reach a maximum level of 10, however, you can only reach level 4 in early access.

 

Locations in Baldur's Gate 3 Early Access

Check back soon!

Quests in Baldur's Gate 3 Early Access

Check back soon!

 

 

 

 

 

 




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    • Anonymous

      If you by Baldurs gate 3 early access will you get the full access at the end of the day when it released?

      • Anonymous

        Are there plans on increase the level cap beyond 10 when the full game is released and are there plans to add more than just the PHB classes/subclasses?

        • If you hold shift and try to open a chest, the chest jumps into your inventory, note: they do not add to the weight and additional it becomes more space for items in inventory. My character has 10 chests along with backpacks. I think it is a bug,

          • Anonymous

            1.) Herb type items do not stack.
            2.) It would be nice if the inventory doesn't close when you read a book.
            3.) The inventory scrolls back to the top if you are switching items between characters and there is a scroll bar. If I am switching several items, it is a pain to have to scroll back down every time to find an open slot to drop the item in.
            4.) if I open a container (chest, box, bag, etc) and have my inventory open as well, if I sort the inventory the container window closes. I then have to close inventoy, re-open container, then re-open inventory to have both windows open after sorting.

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