Merchants for Baldur's Gate 3 are various NPCs that players may find as the story progresses. Players will be able to buy certain items and as well as trading a variety of goods and resources that have been gathered or are no longer needed for a certain amount of gold. You can find detailed information on a merchant's location and more on each individual page linked below.
Merchant Inventory Resets
Many Merchants in Baldur's Gate 3 have a partially randomized selection of items on sale from their overall item pool. This primarily applies to Scrolls, Potions, Food, and Weapons with a +1 enhancement bonus. Merchants will reset their inventory if the player either levels up (the reset occurs when the player completes their level up, rather than on receiving sufficient experience) or if the player completes a Long Rest.
Resetting a Merchant's inventory will generate a new selection of items from their overall item pool, as well as restocking any non-randomized items the player has purchased. Certain items, generally those with unique names, are not restocked upon either levelling up or completing a Long Rest.
Merchant selling and buying prices
Merchants will not buy or sell items at their listed value, instead, the prices offered by Merchants will vary based on both the currently selected character's Charisma and the Attitude of the Merchant towards the currently selected character. By default (with 10 Charisma and 0 Attitude) Merchants will sell items to the player for 250% of their real value, and buy items from the player for 40% of their real value.
These prices will be changed if the currently selected character has higher or lower Charisma or Attitude.
A Merchant's Attitude can be increased by completing a trade with them that is unbalanced in their favour. You can also gift items and gold to the merchant, without asking their items or gold in return. The increase in attitude you get with the trade depends on the gold value the merchant "profited" and the character's level. The higher the character's level, the more gold you need to give to shift their attitude. At 1st level, each 4 gp in the merchan't favor increases their attitude by 1.
The most optimized way to max out the merchant's attitude is to, first, pay 100 gp to reset the character to level 1, then gift 400 gp to the merchant as a level 1 characeter.
A Merchant's Attitude can be decreased by doing the opposite; trying to complete a trade with them that is unbalanced in your favour. This will initially have no effect but after you try for a third time, will start to decrease their Attitude by 15 each time.
Note: Each merchant has a different attitude level toward each character. Only the Attitude and Persuasion of the character that initiated the trade is taken into consideration, even if you change character in the trade interface.
Merchant Selling Price
The price at which a Merchant sells items to the player changes linearly based on both factors:
- Charisma Modifier: Each +1, or -1, change to the player's charisma modifier will decrease, or increase, the Merchant's selling price by 10% respectively.
- Attitude: 1 point of positive, or negative, attitude towards the player will decrease, or increase, the Merchant's selling price by 0.5% respectively. Positive attitude with NPCs is capped at +100, while negative attitude with friendly NPCs is capped at -45.
This information is shown in the following table:
|Merchant Sell Prices||-45 Attitude||0 Attitude||25 Attitude||50 Attitude||75 Attitude||100 Attitude|
Merchant Buying Price
The price at which a Merchant will buy items from a player also changes based on the selected character's Persuasion skill value (that is, Charisma modifier + Proficiency Bonus, if proficient) and the Merchant's Attitude towards that character. If the character's Persuasion skill and the merchant's Attitude toward the character are both zero, the value the merchant pays on the item equals the item's base value divided by 3. Each point of Persuasion and each 20 points of Attitude reduce this divider by 0.1. Thus, the formula is:
Merchant Buying Price = Item Base Value / ( 3 - Persuasion * 0.1 - Attitude * 0.005 )
Note: The value is rounded to the closest whole number.
|Persuasion skill (plus 1 for every 20 Attitude)||Base Price Multiplier||Example (1,000 gp item)|
Baldur's Gate 3 Merchants
A Trader at Grymforge.
A Trader at Grymforge.
A Society of Brilliance member at Rosymorn Monastery Trail.
A Githyanki quartermistress in Crèche Y'llek.
A human child merchant at the Guildhall
A weapons trader at the Stormshore Armoury, Lower City.
A trader in Stormshore Tabernacle.