Classes for Baldur's Gate 3 are styles of play for each character of the game. All BG3 classes also have several Subclasses that players can select after gaining sufficient XP. Choosing a class determines your character's Features, which are the unique actions that a character can perform. Classes include Fighters, Wizards, Rangers and many more. Additionally, BG3 allows players to Multiclass: On each level up you can either select a new class or choose to level up an existing class. E.g a 5th level could be for example a multiclass 3rd level Wizard/2nd level Fighter or a pure 5th level Wizard. 

Classes in Baldur's Gate 3 are not all equal, and some are Best Classes, and others are not. I've put together a list of the best Classes currently in BG3, so that you have some idea what to select when making your character if you are looking for the strongest ones you can make.


Best Classes in BG3

  1. Sorcerer - Excellent burst damage via the use of Metamagic, allowing for the casting of multiple spells in the same turn
  2. Druid - Moonbeam might be the most broken spell in BG3 currently, making Druid a really strong Class.
  3. Warlock - Eldritch Blast provides some of the most reliable damage in Baldur's Gate 3, and it can be done from really long range.
  4. Ranger - Hunter's Mark and Colossus Slayer make for serious high damage rounds that few Classes can match.
  5. Fighter - Battle Master remains one of the strongest Subclasses in BG3, and it's very consistent in its damage.
  6. Rogue - Rogues used to be higher on the list, but the recent nerfing of Sneak Attack has made them weaker than they once were.
  7. Cleric - Clerics can do insane damage, and decent healing, but they cannot do it reliably, making them less effective than most in many cases.
  8. Wizard - The lowest damage output currently, though they have great burst damage a few times a rest.


How to Pick a Baldur's Gate 3 Class?

Picking the right class for your play style is an important part of Character Creation. Certain Races may have better affinity to specific Classes and Subclasses, for example. Additionally, you may want to opt for unique schools of magic based on Role-Play or simple preference. If you want to optimize your character and party, we suggest you check out our Builds section. All classes from 5e Player's Handbook will be included at launch.

  • Sorcerer - Sorcerers are natural spellcasters, drawing on inherent magic from a gift or bloodline.
  • Cleric - Clerics act as representatives of the gods they worship, wielding potent divine magic for good or ill.
  • Fighter - Fighters have mastered the art of combat, wearing armour like a second skin and wielding weapons with unmatched skill.
  • Ranger - Rangers are unparalleled scouts and trackers, honing a deep connection to nature in order to hunt their favoured prey.
  • Rogue - Stealthy, skilled, and death-defying, a rogue's versatility lets them get the upper hand in almost any situation.
  • Warlock - Bound by their pact to an all-powerful patron, warlocks trade loyalty for supernatural abilities and unique magic.
  • Wizard - Wizards master the arcane by specializing in individual schools of magic, honing ancient spells to modern heights.
  • Druid - Druids are masters of nature magic who can transform into several kinds of animals with their Wild Shape ability.

Baldur's Gate 3 Subclasses & Multiclassing

Subclasses are specializations of a class. Players can opt for different branching paths and continue to benefit from the features of the initial class, while also gaining unique abilities for their Subclass. So a Rogue, for example, will have to opt to become a Thief or Arcane Trickster at level 3. From that point onward, the character will receive all the benefits of the Rogue class, plus the special benefits of their Subclass of choice.

"Multiclassing rules will follow closely the 5e DnD. On level up characters will be able to continue with their current class or choose a new class, provided they meet the requirements" - Larian Studios.

  • Cleric – Life Domain, Light Domain, Trickery Domain
  • Fighter – Battle Master, Eldritch Knight 
  • Ranger – Hunter, Beast Master
  • Rogue – Arcane Trickster, Thief
  • Warlock – The Fiend, The Great One
  • Wizard – School of Evocation, School of Abjuration
  • Druid - Circle of the Land, Circle of the Moon
  • Sorcerer - Draconic Bloodline, Wild Magic



Baldur's Gate 3 Classes Guide


These classes are available in Early Access. Subclasses without Links are not available for Early Access


Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill.

cleric_icon_baldur's_gate_3_wiki_guide_75pxLife Domaincleric_light_domain_icon_baldur's_gate_3_wiki_guide_75pxLight Domaincleric_trickery_domain_icon_baldur's_gate_3_wiki_guide_75pxTrickery Domain  ♦ Knowledge Domain ♦ Nature Domain ♦ Tempest Domain ♦ War Domain


Fighters have mastered the art of combat, wielding weapons with unmatched skill and wearing armour like a second skin.

fighter_battle_master_icon_baldur's_gate_3_wiki_guide_75pxBattle Masterfighter_eldritch_knight_icon_baldur's_gate_3_wiki_guide_75pxEldritch Knight ♦ Champion


Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey.

ranger_beastmaster_icon_baldur's_gate_3_wiki_guide_75pxBeast Masterranger_hunter_icon_baldur's_gate_3_wiki_guide_75pxHunter


With stealth, skill and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation.

rogue_thief_icon_baldur's_gate_3_wiki_guide_75pxThiefrogue_arcane_trickster_icon_baldur's_gate_3_wiki_guide_75pxArcane Trickster ♦  Assassin


Bound by a pact to an all-powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic.

warlock_the_fiend_icon_baldur's_gate_3_wiki_guide_75pxThe Fiendwarlock_the_great_old_one_icon_baldur's_gate_3_wiki_guide_75pxThe Great Old One ♦ Archfey


Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.

wizard_abjuration_school_icon_baldur's_gate_3_wiki_guide_75pxAbjuration Schoolwizard_evocation_school_icon_baldur's_gate_3_wiki_guide_75pxEvocation School ♦ School of Conjuraton ♦ School of Divination ♦ School of Enchantment ♦ School of Illusion ♦ School of Necromancy ♦ School of Transmutation


Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms

circle_of_the_moon_sub_class_baldursgate3_wiki_guide_30pxCircle of the Mooncircle_of_the_land_sub_class_baldursgate3_wiki_guide_30pxCircle of the Land


Sorcerers are natural spellcasters, drawing on inherent magic from a gift or bloodline.

Draconic BloodlineDraconic Bloodline ♦ Wild MagicWild Magic 



These Classes are not available in Early Access but are expected for the full game



Path of the Berserker ♦ Path of the Totem Warrior


College of Lore ♦ College of Valor


Way of the Open Hand ♦  Way of Shadow ♦ Way of the Four Elements


Oath of Devotion ♦ Oath of the Ancients ♦ Oath of Vengeance



BG3 Classes Comparison Table

If the Character Creator is confusing you, or you are wondering what D&D classes have not yet made it into the early access version, check out this comparative table. Click the header to sort.

Class In Early Access Description Hit Die Primary Ability Saving Throw Proficiencies Armor and Weapon Proficiencies
Barbarian No A fierce warrior of primitive background who can enter a battle rage d12 Strength Strength & Constitution Light and medium armor, shields, simple and martial weapons
Bard No An inspiring magician whose power echoes the music of creation d8 Charisma Dexterity & Charisma Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords
Cleric Yes A priestly champion who wields divine magic in service of a higher power d8 Wisdom Wisdom & Charisma Light and medium armor, shields, simple weapons
Druid Yes A priest of the Old Faith, wielding the powers of nature— moonlight and plant growth, fire and lightning— and adopting animal forms d8 Wisdom Intelligence & Wisdom Light and medium armor (nonmetal), shields (nonmetal), clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears
Fighter Yes A master of martial combat, skilled with a variety of weapons and armor d10 Strength or Dexterity Strength & Constitution All armor, shields, simple and martial weapons
Monk No A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection d8 Dexterity & Wisdom Strength & Dexterity Simple weapons, shortswords
Paladin No A holy warrior bound to a sacred oath d10 Strength & Charisma Wisdom & Charisma All armor, shields, simple and martial weapons
Ranger Yes A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization d10 Dexterity & Wisdom Strength & Dexterity Light and medium armor, shields, simple and martial weapons
Rogue Yes A scoundrel who uses stealth and trickery to overcome obstacles and enemies d8 Dexterity Dexterity & Intelligence Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords
Sorcerer Yes A spellcaster who draws on inherent magic from a gift or bloodline d6 Charisma Constitution & Charisma Dagger Proficiency, Quarterstaff Proficiency, Light Crossbow Proficiency
Warlock Yes A wielder of magic that is derived from a bargain with an extraplanar entity d8 Charisma Wisdom & Charisma Light armor, simple weapons
Wizard Yes A scholarly magic-user capable of manipulating the structures of reality d6 Intelligence Intelligence & Wisdom Daggers, darts, slings, quarterstaffs, light crossbow

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    • Anonymous

      18 Aug 2021 11:51  

      This game is like a wet dream. I just recently purchased early access and I'm stunned by the feel and role playing elements, and there is soooo much still to come! I really hope there can be dlc for some of the expansions too! I know it's a lot of work, but I'm sure it'll come around eventually!

      • Anonymous

        31 Jul 2021 20:59  

        I can't wait to have a Variant Human "Twilight Domain Cleric Level 1" and "Lore Bard Level 19". Character will have 1) Eyes of Night for 300 ft darkvision 2) Heavy Armor Proficiency 3) Martial Weapon Proficiency 4) Fearie Fire and Sleep spells + 3 Cantrips 5) One Extra Feat 6) One extra skill proficiency 7) +1 to two ability scores. After multi-classing with Bard my character will be covering nearly everything! Party face, tank, caster, weapon user, skill monkey.

        • Anonymous

          24 Jul 2021 09:42  

          People... the devs are not here to cater to your every whim. Based on the comments, many of you act like it's *super easy* to just toss an entirely new class or subclass or race into the game. They are trying to focus on things that will appeal to the most people. To expect them to put your psionic kobold or centaur artificer or goblin twilight cleric into the game just because *you* want to play it is unreasonable.

          • Anonymous

            03 Jul 2021 19:56  


            I mean, where the Antipaladin (Oathbreaker) at?? What about the Death domain Cleric?? I also hope the Necromancer mage wont be straight up garbage like the pen and paper version...

            • Anonymous

              13 Apr 2021 14:15  

              idk if the devs will read this, but everyone is making requests for classes on this wiki and I just want to say, that, while I think it goes without saying we all want our favorite subclasses added, whats most important is making sure they focus on QUALITY over QUANTITY. i would like if they polish the subclasses they have , and not try to spread themselves too thin, trying to appease EVERYONE usually appeases NO ONE. However, this game is looking like it is set to be one of the greatest games ever made. If they continue it, and it keeps making money, expect to see subclasses added as DLC options, and probably one shot modules too.

              I can foresee this becoming the definitive DnD game, which could have years of dlc release as long as people continue to buy the DLC and show its worth the time to create the dlc.

              • Anonymous

                28 Feb 2021 22:13  

                I'm excited to try a dual-wielding hand-crossbow Fighter/Rogue. It sounds bananas!
                Here's a level 6 version of the character I made on DNDBeyond to those wondering if I've lost my marbles :P


                • Anonymous

                  26 Feb 2021 21:12  

                  Why are all the classes either *** acting, high-voiced men or snotty, hard ass women? I am a woman gamer (age 67) and I would like a deep voiced, handsome male as a companion. Are all the devs *** men who hate women?? And now the new class, Druid, is a woman!! I'm not *** and do not want a romance with another woman. What is wrong with you people? I've quit playing the game as I am disgusted with the companions!!!!!!!!!

                  • Anonymous

                    01 Jan 2021 21:04  

                    I really want to be able to play a hexblade warclock. That or a divine soul sorcerer. Those are probably my two favorite classes.

                    • Anonymous

                      30 Dec 2020 21:48  

                      Does anyone know if there planning to realease more classes for early access?? Or is this all we got until the full release?

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