Classes for Baldur's Gate 3 are styles of play for each character of the game. In BG3, each class also has several Subclasses that players can select after gaining sufficient XP. Choosing a class determines your character's Features, which are the unique actions that a character can perform. Classes can vary from Fighters,  Wizards, Rangers and many more. 

  • BG3 Early Access Warning: Not all Classes will be available at the start of early access, but all classes will be in the game at launch of the full game. Multiclassing is not available on release of the early access version.


How to Pick a Class?

Picking the right class for your play style is an important part of Character Creation. Certain Races may have better affinity to specific Classes and Subclasses, for example. Additionally, you may want to opt for unique schools of magic based on Role-Play or simple preference. If you want to optimize your character and party, we suggest you check out our Builds section.

What are Subclasses?

Subclasses are specializations of a class. Players can opt for different branching paths and continue to benefit from the features of the initial class, while also gaining unique abilities for their Subclass. So a Rogue, for example, will have to opt to become a Thief or Arcane Trickster at level 3. From that point onward, the character will receive all the benefits of the Rogue class, plus the special benefits of their Subclass of choice.


Baldur's Gate 3 Classes

These classes are available in Early Access. Subclasses without Links are not available for Early Access

cleric class icon baldursgate3 wiki guide 75px

Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill.

cleric lifedomain class icon baldursgate3 wiki guide 75pxLife Domain ♦ cleric lightdomain class icon baldursgate3 wiki guide 75pxLight Domain ♦ cleric trickerydomain class icon baldursgate3 wiki guide 75pxTrickery Domain ♦ Knowledge Domain ♦ Nature Domain ♦ Tempest Domain ♦ War Domain

fighter class icon baldursgate3 wiki guide 75px

Fighters have mastered the art of combat, wielding weapons with unmatched skill and wearing armour like a second skin.

fighter battlemaster class icon baldursgate3 wiki guide 75pxBattle Master ♦ fighter eldritchknight class icon baldursgate3 wiki guide 75pxEldritch Knight ♦ Champion

ranger class icon baldursgate3 wiki guide 75px

Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey.

ranger beastmaster class icon baldursgate3 wiki guide 75pxBeast Master ♦ ranger hunter class icon baldursgate3 wiki guide 75pxHunter

rogue class icon baldursgate3 wiki guide 75px

With stealth, skill and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation.

rogue thief class icon baldursgate3 wiki guide 75pxThief ♦ rogue trickster class icon baldursgate3 wiki guide 75pxArcane Trickster ♦  Assassin

warlock class icon baldursgate3 wiki guide 75px

Bound by a pact to an all-powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic.

warlock fiend class icon baldursgate3 wiki guide 75pxThe Fiend ♦ warlock greatoldone class icon baldursgate3 wiki guide 75pxThe Great Old One ♦ Archfey

wizard class icon baldursgate3 wiki guide 75px

Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.

wizard abjuration class icon baldursgate3 wiki guide 75pxAbjuration School ♦ wizard evocation class icon baldursgate3 wiki guide 75pxEvocation School

druid class icon 1 baldursgate3 wiki guide 75px

Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms

circle of the moon sub class baldursgate3 wiki guide 30pxCircle of the Moon ♦ circle of the land sub class baldursgate3 wiki guide 30pxCircle of the Land

sorcerer class icon baldurs gate 3 wiki guide 250px

Sorcerers are natural spellcasters, drawing on inherent magic from a gift or bloodline.

draconic bloodline subclass icon baldurs gate 3 wiki guide 128pxDraconic Bloodline ♦ wild magic subclass icon baldurs gate 3 wiki guide 128pxWild Magic 

barbarian class icon alt

The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.

berserker subclass iconBerserkerwildheart subclass iconWildheart 

bard icon class bg3 wiki guide

You know music is more than a fancy - it is power. Through study and adventure, you have mastered song, speech, and the magic within.

bard college of lore class bg3 wiki guideCollege of Lorebard college of valor class bg3 wiki guideCollege of Valour

paladin class bg3 wiki guide75px

Fuelled by the Oaths you swore to uphold justice and righteousness, you are a beacon of hope in dark times.

oath of devotion paladin class bg3 wiki guide75pxOath of Devotionoath of the ancients paladin class bg3 wiki guide75pxOath of the Ancients ♦ oathbreaker paladin class bg3 wiki guide75pxOathbreaker



These Classes are not available in Early Access but are expected for the full game


Way of the Open Hand ♦  Way of Shadow ♦ Way of the Four Elements








BG3 Classes Comparison Table

Class In Early Access Description Hit Die Primary Ability Saving Throw Proficiencies Armor and Weapon Proficiencies
Barbarian Yes A fierce warrior of primitive background who can enter a battle rage d12 Strength Strength & Constitution Light and medium armor, shields, simple and martial weapons
Bard Yes An inspiring magician whose power echoes the music of creation d8 Charisma Dexterity & Charisma Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords
Cleric Yes A priestly champion who wields divine magic in service of a higher power d8 Wisdom Wisdom & Charisma Light and medium armor, shields, simple weapons
Druid Yes A priest of the Old Faith, wielding the powers of nature— moonlight and plant growth, fire and lightning— and adopting animal forms d8 Wisdom Intelligence & Wisdom Light and medium armor (nonmetal), shields (nonmetal), clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears
Fighter Yes A master of martial combat, skilled with a variety of weapons and armor d10 Strength or Dexterity Strength & Constitution All armor, shields, simple and martial weapons
Monk No A master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection d8 Dexterity & Wisdom Strength & Dexterity Simple weapons, shortswords
Paladin Yes A holy warrior bound to a sacred oath d10 Strength & Charisma Wisdom & Charisma All armor, shields, simple and martial weapons
Ranger Yes A warrior who uses martial prowess and nature magic to combat threats on the edges of civilization d10 Dexterity & Wisdom Strength & Dexterity Light and medium armor, shields, simple and martial weapons
Rogue Yes A scoundrel who uses stealth and trickery to overcome obstacles and enemies d8 Dexterity Dexterity & Intelligence Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords
Sorcerer Yes A spellcaster who draws on inherent magic from a gift or bloodline d6 Charisma Constitution & Charisma Daggers, darts, slings, quarterstaffs, light crossbows
Warlock Yes A wielder of magic that is derived from a bargain with an extraplanar entity d8 Charisma Wisdom & Charisma Light armor, simple weapons
Wizard Yes A scholarly magic-user capable of manipulating the structures of reality d6 Intelligence Intelligence & Wisdom Daggers, darts, slings, quarterstaffs, light crossbow


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    • Anonymous

      And what about the Psionic classes? Given the start of the game, he thought they would be a logical choice.

      • Anonymous

        They patched in Lathander, Mielikki, Talos, and Tymora now, so they can be added to the Deities page.
        Odd they didn't bring in Beshaba with Tymora, usually the two exist in balance, so it's strange to have one without the other.

        • Anonymous

          class idea's - Storm herald, Path of zeal Barbarian - Hex blade Warlock - Samurai Fighter - War Domain Cleric - Divine soul, Shadow Sorcerer

          • Anonymous

            If i make a sorcerer with a high charisma to be my team speaker, do I have to have them up the front all the time or is there a designated team representative option? Alternatively, if i want to play a low charisma toon like maybe a Barbarian as my front tank, can I choose a NPC with highest charisma to be a team representative?

            • Anonymous

              This game is like a wet dream. I just recently purchased early access and I'm stunned by the feel and role playing elements, and there is soooo much still to come! I really hope there can be dlc for some of the expansions too! I know it's a lot of work, but I'm sure it'll come around eventually!

              • Anonymous

                I can't wait to have a Variant Human "Twilight Domain Cleric Level 1" and "Lore Bard Level 19". Character will have 1) Eyes of Night for 300 ft darkvision 2) Heavy Armor Proficiency 3) Martial Weapon Proficiency 4) Fearie Fire and Sleep spells + 3 Cantrips 5) One Extra Feat 6) One extra skill proficiency 7) +1 to two ability scores. After multi-classing with Bard my character will be covering nearly everything! Party face, tank, caster, weapon user, skill monkey.

                • Anonymous

                  People... the devs are not here to cater to your every whim. Based on the comments, many of you act like it's *super easy* to just toss an entirely new class or subclass or race into the game. They are trying to focus on things that will appeal to the most people. To expect them to put your psionic kobold or centaur artificer or goblin twilight cleric into the game just because *you* want to play it is unreasonable.

                  • Anonymous

                    NEEDS MORE EVIL OPTIONS!!!

                    I mean, where the Antipaladin (Oathbreaker) at?? What about the Death domain Cleric?? I also hope the Necromancer mage wont be straight up garbage like the pen and paper version...

                    • Anonymous

                      idk if the devs will read this, but everyone is making requests for classes on this wiki and I just want to say, that, while I think it goes without saying we all want our favorite subclasses added, whats most important is making sure they focus on QUALITY over QUANTITY. i would like if they polish the subclasses they have , and not try to spread themselves too thin, trying to appease EVERYONE usually appeases NO ONE. However, this game is looking like it is set to be one of the greatest games ever made. If they continue it, and it keeps making money, expect to see subclasses added as DLC options, and probably one shot modules too.

                      I can foresee this becoming the definitive DnD game, which could have years of dlc release as long as people continue to buy the DLC and show its worth the time to create the dlc.

                      • Anonymous

                        I'm excited to try a dual-wielding hand-crossbow Fighter/Rogue. It sounds bananas!
                        Here's a level 6 version of the character I made on DNDBeyond to those wondering if I've lost my marbles :P


                        • Anonymous

                          Why are all the classes either *** acting, high-voiced men or snotty, hard ass women? I am a woman gamer (age 67) and I would like a deep voiced, handsome male as a companion. Are all the devs *** men who hate women?? And now the new class, Druid, is a woman!! I'm not *** and do not want a romance with another woman. What is wrong with you people? I've quit playing the game as I am disgusted with the companions!!!!!!!!!

                          • Anonymous

                            I really want to be able to play a hexblade warclock. That or a divine soul sorcerer. Those are probably my two favorite classes.

                            • Anonymous

                              Does anyone know if there planning to realease more classes for early access?? Or is this all we got until the full release?

                              • Anonymous

                                It'd be cool to see some Critical Roll content like Blood Hunter/Artificer in game but i highly doubt it'd be added

                                • Anonymous

                                  still want psions, I mean you have mibdflayers in game probably the most lore friendly class I could think of. I dont care if 5e doesn't have them, ive been waiting for psionic classes in a dnd bbased game forever. Its a videogame things aren't going to follow the 5e system exactly anyway, pretty sure Larian could develop a psionics system

                                  • Anonymous

                                    If u guys look at your lvl up screen it says lvl 2 ranger or something similar so it will probably be in the game

                                    • Anonymous

                                      Warlocks are kind of boring with only one short rest per long rest. That is just not enough
                                      Even wizards, with arcane recovery, get their spell slots back once a day.
                                      I understand the limit, but it should be AT LEAST twice per long rest, or even three times!

                                      • Anonymous

                                        It says that rangers can learn thieves can't, but rogues don't have that, apart from that I dont know how they are going to implement it in a game

                                        • Anonymous

                                          The lack of multi classing makes for very stale gameplay. Want to make a monk paladin to replicate my sapphire knight custom class.

                                          • Anonymous

                                            So I do hope they eventually after the release decide to add everything else WotC has added.
                                            I would say the same about spells and cantrips

                                            Having an Eldritch knight and not being able to booming blade is kinda ugh xD

                                            • Anonymous

                                              I wonder if they will add Shield as an available spell for Eldritch Knights, along with being able to select Blur as one of his any-spell options. The other night I had my DM go "geeze..." after asking what my AC was (27 thanks to Shield, with Blur active, as a lvl9).

                                              • Anonymous

                                                God I hate 5e. It's the most limiting system to date and has so many damn problems when it comes to actual gameplay.

                                                • Anonymous

                                                  So we have Githyanki (but not Githzerai), the Illithid and the obvious psionic abilities they possess... and yet no hint of a Psionic character? Perhaps it will come in time. One can only hope...

                                                  • Anonymous

                                                    Not many folks watched the update videos prior to Early Access hey? Devs said that at this time their primary focus is to get all the classes and races from the Players Handbook into the game. I wouldn't expect anything from Xanathar's Guide to Everything to even be looked as a future option until after official game release. That's up to a year away, anything they add to the game from other sources after that I would expect another year at the earliest and that is if they even do it. Maybe in a future game expansion? If so I would speculate they will stay within the Forgotten Realms/Faerun. Don't expect anything from Ebberon, Wildemount (Critical Role), or otherwise. You can hope and wish all you like but don't get your hopes up.

                                                    • Anonymous

                                                      I hope we get all the expanded options from Xanathar's Guide and even the Blood Hunter, Blood Cleric and Gunslinger stuff from CR

                                                      • Anonymous

                                                        Divine Soul is a very popular subclass for the Sorcerer class. I sincerely hope to see it in the finished product.

                                                        • Anonymous

                                                          Biggest sin is no Expertise for Rogue. How can you expect me to be evil if I cant roll in the thirties to steal from babies or hide after burning down the puppy shelter.

                                                          • Anonymous

                                                            No more prestige classes and multiclassing ??? and full customisation ?... Wont be able to make my samurai here then XD used to be Ranger / Dervish / Frienzy berserker / theif acrobat... that made a Hiten Mitsurugi master ... fast movement... dish good damage... and got the mobility

                                                            Or my ninja... wich was, phantom (ninja) / shadow dancer / theif acrobat

                                                            Sniff sniff

                                                            I`ll have to find another way hmmmm...

                                                            • Anonymous

                                                              It seems like a linear progression and no multiclass available with the current version of the game. I hope that changes , it feels like a very simplified version of DnD 5e. The pathfinder kingmaker character progression seems closer to the standard dnd game model . I am not saying this one is bad or anything but it`s just about preference and i like the multiclass option and free pathing then the simplified BG 3 version . It seems like the current version of the game lacks a bit of free progression , by that i mean if you are a new player to dnd and lets say you only played Divinity serios as rpgs an almost no other CRPG you can sitll build a powerfull char without knowing much of the rule set , but in most other DnD games you can rly make shity chars if you dont know what you are doing.

                                                              I guess its a bit stream lined , i rly hope that changes but who knows still very early , not even 24h since EA released so i am hopeful and i still have trust for Larian , i loved divinity series .

                                                              • Anonymous

                                                                I hope you make warlock pact of the chain's utility as powerful as it is in 5e. The ability to communicate over infinite distances, steal objects, spy, infiltrate, use items, ect. Without that, pact of the chain is not very useful.

                                                                • Anonymous

                                                                  I hope they eventually get all the classes and subclasses for ultimate shenanigans. Tempest Cleric / Swashbuckler / Echo Knight / Divination Wiz / Eloquence Bard / Conquest Paladin / Hexblade / Divin Soul Sorc - they're missing some of the best subclasses for each class. Overall pretty happy with their list, however.

                                                                  • Anonymous

                                                                    Lookin like I'll be recreating my eldritch knight for early access. Can't wait until all the classes and multiclassing become available, need me some barbarian/paladin multi in my life.

                                                                    • Anonymous

                                                                      After reading through the comments everyone should keep in mind that early access will be released first. Meaning an un polished game. So they will be adding things tot he game till they feel comfortable with a full release tittle instead of early access.

                                                                      • Anonymous

                                                                        Ok, so, do is doing the tables for the classes?
                                                                        Because according to the Warlock's Class page on this wiki, they don't get their 3rd Level Spell slots until Lv11 and never get 5th Level Spell slots.
                                                                        But as far as I know, the Warlock actually get 3rd Level Spell slots on Lv5 and 5th Level Spells on Lv9.

                                                                        So, what's going on here?

                                                                        • Anonymous

                                                                          Is it really just the PHB subclasses? Would really love the old Paladin/Hexblade Multiclass, oh well. Hopefully they add the other subclasses from other books, even if it's as DLC.

                                                                          • Anonymous

                                                                            I hope they make this games world more replayable. Pillars of Eternity 2 had so many different classes and options, but because of how slow the game was for the first 10 or so hours it made replaying it a slog. just my opinion though.

                                                                            • Anonymous

                                                                              Seriously, the game is about mindflayers, the preminent psions of forgotten realms, and once again through another dnd game we still dont get a psion class.

                                                                              • Anonymous

                                                                                Can you multiclass in baldurs gate 3? Also how does flying work? and can you create a tiefling with wing or a Aarakocra? And finally what about the subclasses that are not in the player handbook, like for example hexblade ? will they be in the final game or are we going to have to wait for an expansion? sorry for my bad english

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