Speak with Animals

speak with animals spell baldursgate3 wiki guide 150px 2

Lvl 1 Divination

Gain the ability to comprehend and verbally communicate with beasts.

speak with animals spell baldursgate3 wiki guide 150px 2Until Long Rest

action icon baldursgate3 wiki guide 25pxAction 

Speak with Animals is a Spell in Baldur's Gate 3. Speak with Animals is a Lvl 1 Spell from the Divination school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.

 

Speak with Animals Information

  • Description: Gain the ability to comprehend and verbally communicate with beasts.
  • LevelLvl 1 Spell
  • SchoolDivination
  • Ritual: Yes
  • Casting Time: action icon baldursgate3 wiki guide 25pxAction
  • Range: -
  • Target: Self
  • Duration: Day
  • Requires Concentration: No
  • Saving Throw: None

 

How to Acquire Speak with Animals

Speak with Animals can be acquired by the following classes:

Speak with Animals can be cast by using the following Items:

Speak with Animals can be acquired by the following Races:

 

Speak with Animals Tips & Notes

 

Lvl 1 Spells
Alarm  ♦  Animal Friendship  ♦  Armour of Agathys  ♦  Arms of Hadar  ♦  Bane  ♦  Bless  ♦  Burning Hands  ♦  Charm Person  ♦  Chromatic Orb  ♦  Chromatic Orb: Acid (Lvl 1)  ♦  Chromatic Orb: Cold (Lvl 1)  ♦  Chromatic Orb: Fire (Lvl 1)  ♦  Chromatic Orb: Lightning (Lvl 1)  ♦  Chromatic Orb: Poison (Lvl 1)  ♦  Chromatic Orb: Thunder (Lvl 1)  ♦  Colour Spray  ♦  Command (Halt)  ♦  Compelled Duel  ♦  Comprehend Languages  ♦  Create or Destroy Water  ♦  Create Water  ♦  Cure Wounds  ♦  Detect Evil and Good  ♦  Detect Magic  ♦  Detect Poison and Disease  ♦  Disguise Self  ♦  Dissonant Whispers  ♦  Divine Favor  ♦  Divine Favour  ♦  Ensnaring Strike  ♦  Entangle  ♦  Expeditious Retreat  ♦  Faerie Fire  ♦  False Life  ♦  Feather Fall  ♦  Find Familiar  ♦  Find Familiar: Cat  ♦  Find Familiar: Crab  ♦  Find Familiar: Frog  ♦  Find Familiar: Rat  ♦  Find Familiar: Raven  ♦  Find Familiar: Spider  ♦  Fog Cloud  ♦  Goodberry  ♦  Grease  ♦  Guiding Bolt  ♦  Hail of Thorns  ♦  Healing Word  ♦  Hellish Rebuke  ♦  Heroism  ♦  Hex  ♦  Hunter's Mark  ♦  Identify  ♦  Illusory Script  ♦  Inflict Wounds  ♦  Jump  ♦  Longstrider  ♦  Mage Armour  ♦  Magic Missile  ♦  Protection from Evil and Good  ♦  Purify Food and Drink  ♦  Ray of Sickness  ♦  Sanctuary  ♦  Searing Smite  ♦  Searing Smite (Spell)  ♦  Shield  ♦  Shield of Faith  ♦  Silent Image  ♦  Sleep  ♦  Tasha's Hideous Laughter  ♦  Tenser's Floating Disk  ♦  Thunderous Smite  ♦  Thunderwave  ♦  Unseen Servant  ♦  Witch Bolt  ♦  Wrathful Smite

 




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    • Anonymous

      As far as I could tell, it does require concentration. It doesn't show as using concentration in the status bar, but my ranger loses it when she casts Hunters mark and sometimes when taking damage...

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