Speak with Animals

speak_with_animals_spell_baldursgate3_wiki_guide_150px_2

Lvl 1 Divination

speak_with_animals_spell_baldursgate3_wiki_guide_150px_2Inflicts Speak with Animals

Gain the ability to comprenhend and verbally communicate with beasts.


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action_icon_baldursgate3_wiki_guide_25pxAction +spell_slot_icon_baldursgate3_wiki_guide_25pxSpell Slot

Speak with Animals is a Spell in Baldur's Gate 3. Speak with Animals is a Lvl 1 Spell from the Divination school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.

 

Speak with Animals Information

  • Description: Gain the ability to comprenhend and verbally communicate with beasts.
  • LevelLvl 1 Spell
  • SchoolDivination
  • Ritual: Yes
  • Casting Time: action_icon_baldursgate3_wiki_guide_25pxAction
  • Range: -
  • Target: Self
  • Duration: Day
  • Requires Concentration: No
  • Saving Throw: None

 

How to Acquire Speak with Animals

Speak with Animals can be acquired by the following classes:

Speak with Animals can be cast by using the following Items:

  • ???

 

Speak with Animals Tips & Notes

 

Lvl 1 Spells
Alarm  ♦  Animal Friendship  ♦  Armor of Agathys  ♦  Armour of Agathys  ♦  Arms of Hadar  ♦  Bane  ♦  Bless  ♦  Burning Hands  ♦  Charm Person  ♦  Chromatic Orb  ♦  Color Spray  ♦  Colour Spray  ♦  Command  ♦  Command (Halt)  ♦  Compelled Duel  ♦  Comprehend Languages  ♦  Create or Destroy Water  ♦  Create Water  ♦  Cure Wounds  ♦  Detect Evil and Good  ♦  Detect Magic  ♦  Detect Poison and Disease  ♦  Disguise Self  ♦  Dissonant Whispers  ♦  Divine Favor  ♦  Ensnaring Strike  ♦  Entangle  ♦  Expeditious Retreat  ♦  Faerie Fire  ♦  False Life  ♦  Feather Fall  ♦  Find Familiar  ♦  Find Familiar: Cat  ♦  Find Familiar: Crab  ♦  Find Familiar: Frog  ♦  Find Familiar: Rat  ♦  Find Familiar: Raven  ♦  Find Familiar: Spider  ♦  Fog Cloud  ♦  Goodberry  ♦  Grease  ♦  Guiding Bolt  ♦  Hail of Thorns  ♦  Healing Word  ♦  Hellish Rebuke  ♦  Heroism  ♦  Hex  ♦  Hunter's Mark  ♦  Identify  ♦  Illusory Script  ♦  Inflict Wounds  ♦  Jump  ♦  Longstrider  ♦  Mage Armor  ♦  Mage Armour  ♦  Magic Missile  ♦  Protection from Evil and Good  ♦  Purify Food and Drink  ♦  Ray of Sickness  ♦  Sanctuary  ♦  Searing Smite  ♦  Shield  ♦  Shield of Faith  ♦  Silent Image  ♦  Sleep  ♦  Tasha's Hideous Laughter  ♦  Tenser's Floating Disk  ♦  Thunderous Smite  ♦  Thunderwave  ♦  Unseen Servant  ♦  Witch Bolt  ♦  Wrathful Smite

 




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    • Anonymous

      15 Oct 2020 13:22  

      As far as I could tell, it does require concentration. It doesn't show as using concentration in the status bar, but my ranger loses it when she casts Hunters mark and sometimes when taking damage...

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