Life Domain is a Subclass of Cleric in Baldur's Gate 3. Clerics primary ability is Wisdom, their saving throw proficiencies are Wisdom, Charisma and they have a Hit Dice of 1d8 per Cleric level. They have proficiency with All simple weapons and with Light Armourmedium Armourshields. The Life Domain subclass adds Heavy Armour Proficiency, Disciple of Life and Domain Spells as features. It is available in Early Access.


The Life domain is an aspect of many good deities, offering spells that protect and restore the mind, body, and soul.




Life Domain Subclass Initial Features

  • Heavy Armour Proficiency: Wearing Heavy Armour will not impose disadvantage on your attacks or prevent the casting of Spells.
  • Disciple of Life: Your devotion empowers your healing Spells. When casting a healing Spell, the target regains additional hit points equal to 2 + the spell's level.
  • Domain Spells: You gain Spells from your domain. They are always prepared.


Cleric Class Initial Features


Life Domain Progression

  • Note that Clerics begin the game with 8 HP + their Constitution Modifier, and then gain 5 HP + their Constitution Modifier every level thereafter.
  • Note that Clerics must pick a Subclass immediately upon Character Creation


Level 1

Pick 3 Cantrips From

Prepare 3 Spells From

You may only prepare spells you have already learned

Life Domain Features & Spells

Level 2


Cleric Features

Prepare 5 Spells from

You may only prepare spells you have already learned

Cleric Actions

Light Domain Features & Spells

Level 3

Cleric Features

Prepare 6 Spells From

You may only prepare spells you have already learned

Life Domain Features & Spells



Level 4



Life Domain Tips & Builds

  • Note 1
  • Note 2



Classes and Subclasses
Arcane Trickster  ♦  Barbarian  ♦  Bard  ♦  Battle Master  ♦  Beast Master  ♦  Berserker  ♦  Circle of the Land  ♦  Circle of the Moon  ♦  Cleric  ♦  Draconic Bloodline  ♦  Druid  ♦  Eldritch Knight  ♦  Fighter  ♦  Hunter  ♦  Knowledge Domain  ♦  Light Domain  ♦  Monk  ♦  Nature Domain  ♦  Paladin  ♦  Ranger  ♦  Rogue  ♦  Sorcerer  ♦  Tempest Domain  ♦  The Fiend  ♦  The Great Old One  ♦  Thief  ♦  Trickery Domain  ♦  War Domain  ♦  Warlock  ♦  Wild Magic  ♦  Wizard

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