cleric class icon baldursgate3 wiki guide 150px


Life Domain
Light Domain
Trickery Domain

Class Initial Features

Initial Cantrips & Spells

Cleric is a Class in Baldur's Gate 3. Clerics primary ability is Wisdom, their saving throw proficiencies are Wisdom and Charisma and they have a Hit Die of 1d8. They have proficiency with Simple weapons, Light Armour, Medium Armour and Shields.


Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill.

The Cleric class is great for supporting the group with healing Spells as well as hindering the opposing forces with debuffing Spells. Clerics pick one of many Deities to worship during character creation, and this selection can impact interactions within the game.



Cleric Features


Cleric Progression

  • Note that Clerics begin the game with 8 HP + their Constitution Modifier, and then gain 5 HP + their Constitution Modifier every level thereafter.
  • Note that Clerics must pick a Subclass immediately upon Character Creation. Clerics must choose a Deity to worship upon creation.


Level 1

Level 2


Cleric Features

Prepare 5 Spells from

You may only prepare spells you have already learned

Cleric Actions

Level 3

Cleric Features

Prepare 6 Spells From

You may only prepare spells you have already learned



Level 4


Level 5

Cleric Features










Cleric Tips & Builds

  • Note 1
  • Note 2


In Other Languages

  • Español (España): Clérigo


Arcane Trickster  ♦  Barbarian  ♦  Bard  ♦  Battle Master  ♦  Beast Master  ♦  Berserker  ♦  Circle of the Land  ♦  Circle of the Moon  ♦  College of Lore  ♦  College of Valour  ♦  Draconic Bloodline  ♦  Druid  ♦  Eldritch Knight  ♦  Fighter  ♦  Hunter  ♦  Knowledge Domain  ♦  Life Domain  ♦  Light Domain  ♦  Monk  ♦  Nature Domain  ♦  Oath of the Ancients  ♦  Oathbreaker  ♦  Paladin  ♦  Ranger  ♦  Rogue  ♦  Sorcerer  ♦  Tempest Domain  ♦  The Fiend  ♦  The Great Old One  ♦  Thief  ♦  Trickery Domain  ♦  War Domain  ♦  Warlock  ♦  Wild Magic  ♦  Wizard

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    • Anonymous

      Life and light domain clerics...? This is my favorite DnD class because of their versatility. I'd love to see Tempest, and Forge domain clerics make it into the game eventually. I think 5e did a lot to keep them from being the "dedicated healer" and had enough alternatives to where they weren't responsible for healing the entire party. There are something like 12 cleric domains, you can currently only pick from 3, and 2 of them being fairly similar is a bit disappointing. That's early access though right?

      • Anonymous

        Life cleric has Knowledge cleric spells for some reason?, I assume it's just a mistake and needs to be updated.

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