The Great Old One

warlock greatoldone class icon baldursgate3 wiki guide 150px
 

Initial The Great Old One Features

  • None

Inherited Warlock Features

Initial Spells, Cantrips & Actions

  • Pick 2 Cantrips
  • Pick 2 Level 1 Spells

The Great Old One is a Subclass of Warlock in Baldur's Gate 3. The Great Old One's primary ability is Charisma, their saving throw proficiencies are Wisdom & Charisma and they have a Hit Dice of 1d8. They have proficiency with Simple weapons and with Light Armour.

 

Warlocks bound to eldritch beings in the Far Realms work towards inscrutable goals, gaining strange powers over entropy and the mind.

  

 
 
 
 
 
 
 
 
 

 

The Great Old One Subclass Initial Features

  • None

 

Warlock Class Initial Features

 

The Great Old One Progression

  • Note that Warlocks begin the game with 8 HP + their Constitution Modifier, and then gain 5 HP + their Constitution Modifier every level thereafter.
  • Note that Warlocks must pick a Subclass immediately upon Character Creation

Level 1

 

Level 2

Warlock Features

Pick 1 Spell From

New Spells:

There are no new spells at this level

Spell Replacement

You may replace learned spells by others that share the same level and are available on the pool.

 

Level 3

Warlock Features

Spell Replacement

You may replace learned spells by others that share the same level and are available on the pool.

 

Level 4

Pick 1 Spell From

New Spells:

There are no new spells at this level

Spell Replacement

You may replace learned spells by others that share the same level and are available on the pool.

 

Level 5

Pick 1 Spell From

New Spells:

Level 3 Spells:

Spell Replacement

You may replace learned spells by others that share the same level and are available on the pool.



The Great Old One Tips & Builds

  • Note 1
  • Note 2

 

 

Classes and Subclasses
Arcane Trickster  ♦  Barbarian  ♦  Bard  ♦  Battle Master  ♦  Beast Master  ♦  Berserker  ♦  Circle of the Land  ♦  Circle of the Moon  ♦  Cleric  ♦  College of Lore  ♦  College of Valour  ♦  Draconic Bloodline  ♦  Druid  ♦  Eldritch Knight  ♦  Fighter  ♦  Hunter  ♦  Knowledge Domain  ♦  Life Domain  ♦  Light Domain  ♦  Monk  ♦  Nature Domain  ♦  Oath of the Ancients  ♦  Oathbreaker  ♦  Paladin  ♦  Ranger  ♦  Rogue  ♦  Sorcerer  ♦  Tempest Domain  ♦  The Fiend  ♦  Thief  ♦  Trickery Domain  ♦  War Domain  ♦  Warlock  ♦  Wild Magic  ♦  Wizard



Tired of anon posting? Register!
    • Anonymous

      This is one of my favorite subclasses in dbd but wish they went with archfey first instead of this. They could have implemented it way easier.

      • Anonymous

        So recently they finally got a level 1 feature but no unique 3rd level spells because the ones they get in 5e aren't in the game. This subclass really can't cacth a break

        • Anonymous

          Bruh- literally useless other than learning a decent spell

          Honestly, being able to use Entropic Ward as a free action so you have a 1/short rest powerful feature would be far cooler. It slightly increases defense, but it makes a contrast, you can either have a single-use feature or a consistent feature for the two subclasses.

          This is entirely useless other than Dissonant Whispers

          • Anonymous

            if they aren't going to give telepathy to great old one, they should consider replacing it with something else

            • Anonymous

              Soo... The Great Old one adds 2 lvl 1 spells to the Warlock and... that's it? I take it more is coming or...?

              • Anonymous

                It says that at Level 1, the Great Old One Features includes "Dark One's Blessings", though I believe this is a Fiend-Subclass ability

              Load more
              ⇈ ⇈