Hunter is a Subclass of Ranger in Baldur's Gate 3. Hunters primary ability is Dexterity, their saving throw proficiencies are Dexterity & Intelligence and they have a Hit Dice of 1d10. They have proficiency with Simple weapons, Martial Weapons, Shields, Medium Armour and with Light Armour.

 

Hunters seek the most dangerous prey in Faerun, from ancient dragons to massive hordes of undead, and excel at slaying them all.

 

 
 

 

BG3 RANGER FEATURES PROGRESSION

All Rangers gain access to the following progression regardless of their subclass:

 

BG3 HUNTER PROGRESSION

By selecting the Hunter Ranger subclass, you'll also gain access to:

 

BG3 Ranger Spell Slots

Level I II III
Level 1 Ranger  -
Level 2 Ranger 2 - -
Level 3 Ranger 3 - -
Level 4 Ranger 3 - -
Level 5 Ranger 4 2 -
Level 6 Ranger 4 2 -
Level 7 Ranger 4 3 -
Level 8 Ranger 4 3 -
Level 9 Ranger 4 3 2
Level 10 Ranger 4 3 2
Level 11 Ranger 4 3 3
Level 12 Ranger 4 3 3

 

BG3 Hunter Tips & Builds

  • Notes, Tips, and other Trivia for the Hunter subclass go here.

 

All Ranger Spells in Baldurs Gate 3

 

All Ranger Spells Comparison Table
All Ranger Spells Gallery

 

You can search by Name, Level, School and Casting Time. Just type into the search box what you are looking for.

Quick Search of All Spells 

Name Level School Casting time Description
sacred flame spell baldursgate3 wiki guide 150px 2
Sacred Flame
Cantrip Evocation action icon baldursgate3 wiki guide 25px
Action
1d8 radiant dice icon baldursgate3 wiki guide 40px1d8 Radiant

Conjure a flame-like radiance that deals 1d8 Radiant.
range icon baldursgate3 wiki guide 25px18m con icon baldursgate3 wiki guide 48px DEX Save
true strike spell baldursgate3 wiki guide 150px 2
True Strike
Cantrip Divination action icon baldursgate3 wiki guide 25px
Action

Gain Advantage on your next Attack Roll.
true strike spell baldursgate3 wiki guide 150px 2 2 turns
range icon baldursgate3 wiki guide 25px18mconcentration icon 1 baldursgate3 wiki guide 25px Concentration

barkskin spell baldursgate3 wiki guide 35px
Barkskin
Lv 2 Transmutation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Level 2 Spell Slot
Protect a creature from attacks: increase its Armour Class up to 16.
barkskin spell baldursgate3 wiki guide 35pxUntil Long Rest

icon weapon type bg3 wiki guideMelee concentration icon 1 baldursgate3 wiki guide 25pxConcentration
darkvision spell baldursgate3 wiki guide 150px 2
Darkvision
Lv 2 Transmutation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Level 2 Spell Slot
Grant a creature the ability to see in the dark out to a range of 12m.
darkvision spell baldursgate3 wiki guide 35px 1Until Long Rest

icon weapon type bg3 wiki guideMelee
lesser restoration spell baldursgate3 wiki guide 150px 2
Lesser Restoration
Lv 2 Abjuration action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Level 2 Spell Slot
Cure a creature from disease, poison, paralysis or blindness.

icon weapon type bg3 wiki guideMelee
pass without trace spell baldursgate3 wiki guide 150px
Pass without Trace
Lv 2 Abjuration action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Level 2 Spell Slot 

Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to Stealth Checks.
pass without trace spell baldursgate3 wiki guide 35px Until Long Rest concentration icon 1 baldursgate3 wiki guide 25pxConcentration

protection from poison spell baldursgate3 wiki guide 150px
Protection from Poison
Lv 2 Abjuration action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Level 2 Spell Slot
Touch a creature to grant it protection against poisonous influences.
You neutralise all poisons affecting it, grant it Advantage on Saving Throws against being Poisoned, and grant it Resistance to Poison damage.

protection from poison spell baldursgate3 wiki guide 35pxUntil Long Rest icon weapon type bg3 wiki guideMelee
silence spell baldursgate3 wiki guide 150px 2
Silence
 Lv 2  Illusion  action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Level 2 Spell Slot

Create a sound-proof sphere. All within are Silenced and Immune to Thunder damage.
silence spell baldursgate3 wiki guide 35px 1100 turns
alert icon baldursgate3 wiki guide 25pxUsing this spell might turn targets hostile.
icon range bg3 wiki guideRange: 18m  concentration icon 1 baldursgate3 wiki guide 25pxConcentration

spike growth spell baldursgate3 wiki guide 150px
Spike Growth
Lv 2 Transmutation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Level 2 Spell Slot

2~8 Damage
1d4 icon bg3 wiki guide2d4 damage piercing icon bg3 wiki guidePiercing

Shape a piece of ground into hard spikes. Movement is halved. A creature walking on the spikes takes 2-8 Piercing damage for every 1.5m it moves.

spike growth spell baldursgate3 wiki guide 35px100 turns

range icon baldursgate3 wiki guide 25pxRange: 18m radius icon baldurs gate 3 wikiRadius: 6m concentration icon 1 baldursgate3 wiki guide 25pxConcentration

daylight spell bg3 wiki guide64px
Daylight
Lv 3 Evocation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Level 3 Spell Slot
Enchant an item to shine like the sun or summon a sphere of sunlight that dispels all darkness around it.
icon range bg3 wiki guide18m radius icon action bg3 wiki 48px 15m
planth grow spells bg3 wiki guide64px
Plant Growth
Lv 3 Transmutation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Level 3 Spell Slot
Make weeds burst from the ground and smother the area. Creatures moving through the weeds have their Movement Speed quartered.
icon range bg3 wiki guide18m radius icon action bg3 wiki 48px 6m
protection from energy spells bg3 wiki guide64px
Protection from Energy
Lv 3 Abjuration action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Level 3 Spell Slot
Touch a creature to grant it Resistance to Acid, Cold, Fire, Lightning, or Thunder damage.
icon weapon type bg3 wiki guideMelee icon concentration bg3 wiki guideConcentration
goodberry spell baldursgate3 wiki guide 150px
Goodberry
Lv 1 Transmutation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Level 1 Spell Slot

4~16 Healing

1d4 healing bg3 wiki 48px4d4cure wounds spell baldursgate3 wiki guide 150px 2
Conjure four magical berries into your or a companion's inventory. Creatures who eat a berry regain 1~4 hit points.
Berries disappear after a Long Rest.
goodberry spell baldursgate3 wiki guide 35pxUntil Long Rest
icon weapon type bg3 wiki guideMelee

fog cloud spell baldursgate3 wiki guide 150px 2
Fog Cloud
Lv 1 Conjuration action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Level 1 Spell Slot
The cloud Blinds and Heavily Obscures creatures within it.
fog baldurs gate 3 wiki guide 48px10 Turns
radius icon action bg3 wiki 48px5mrange icon baldursgate3 wiki guide 25px18mconcentration icon 1 baldursgate3 wiki guide 25px 1 Concentration
ensnaring strike spell baldursgate3 wiki guide 150px 2
Ensnaring Strike
Lv 1 Conjuration

action icon baldursgate3 wiki guide 25px
Action

bonus action icon baldursgate3 wiki guide 25px
Bonus Action
spell slot icon baldursgate3 wiki guide 25px
Level 1 Spell Slot

Your attack summons thorny vines that possibly Ensnare your target.
ensnaring strike spell baldursgate3 wiki guide 150px 210 Turns
icon weapon type bg3 wiki guideMeleecon icon baldursgate3 wiki guide 48px STR Saveconcentration icon 1 baldursgate3 wiki guide 25pxConcentration

cure wounds spell baldursgate3 wiki guide 150px 2
Cure Wounds
Lv 1 Evocation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Level 1 Spell Slot
1d8 dice icon baldursgate3 wiki guide1d8+2cure wounds spell baldursgate3 wiki guide 150px 2
Heal a creature you can touch.
alert icon baldursgate3 wiki guide 25pxNo effect on undead or constructs.
icon weapon type bg3 wiki guideMelee
animal friendship spell baldursgate3 wiki guide 150px 2
Animal Friendship
Lv 1 Enchantment action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Level 1 Spell Slot
charmed icon baldurs gate 3 wiki guide 64px10 Turns
Convince a beast not to attack you.
range icon baldursgate3 wiki guide 25px18m saving throw icon baldursgate3 wiki guide 48pxWIS Save
hail of thorns spell baldursgate3 wiki guide 150px 2
Hail of Thorns
Lv 1 Conjuration

action icon baldursgate3 wiki guide 25px
Action
bonus action icon baldursgate3 wiki guide 25px
Bonus Action
spell slot icon baldursgate3 wiki guide 25px
Level 1 Spell Slot

1d10 piercing icon bg3 wiki 48px+1d10damage piercing icon bg3 wiki guidePiercing
The thorns deal Weapon Damage to the target and then explode. The explosion deals an additional 1~10 Piercing damage to the target and surrounding creatures.
On Miss: Thorns still explode.
On Save: Targets still take half damage from the explosion.
range icon baldursgate3 wiki guide 25px18m con icon baldursgate3 wiki guide 48px DEX Save

hunter's mark spell baldursgate3 wiki guide 150px 2
Hunter's Mark
Lv 1 Divination bonus action icon baldursgate3 wiki guide 25px
Bonus Action
spell slot icon baldursgate3 wiki guide 25px
Level 1 Spell Slot
1~6 Damage
1d6 slashing icon bg3 wiki 48px1d6damage slashing icon bg3 wiki guideSlashing (Conditional)
Mark a creature as your quarry to deal an additional 1d6 Slashing Damage whenever you hit it with a weapon attacks.
If the target dies before the spell ends, you can mark a new creature without expending a Spell Slot.
hunter's mark spell baldursgate3 wiki guide 150px 2 Until Long Rest
range icon baldursgate3 wiki guide 25px18mconcentration icon 1 baldursgate3 wiki guide 25pxConcentration
jump spell baldursgate3 wiki guide 150px 2
Enhance Leap
Lv 1 Transmutation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Level 1 Spell Slot
Triple a creature's jumping distance.
jump spell baldursgate3 wiki guide 35px10 Turns

icon weapon type bg3 wiki guideMelee
longstrider spell baldursgate3 wiki guide 150px 2
Longstrider
Lv 1 Transmutation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Level 1 Spell Slot
Touch a creature to increase its Movement Speed by 3m.
longstrider spell baldursgate3 wiki guide 35pxUntil Long Rest
icon weapon type bg3 wiki guideMelee
speak with animals spell baldursgate3 wiki guide 150px 2
Speak with Animals
Lv 1 Divination action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Level 1 Spell Slot
Gain the ability to comprehend and verbally communicate with beasts.
speak with animals spell baldursgate3 wiki guide 150px 2
Until Long Rest

desguise self spell baldursgate3 wiki guide 150px 2
Disguise Self
Lv 1 Illusion action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Level 1 Spell Slot

Magically change all aspects of your appearance.

(Lasts until the end of a long rest)

conjurebarrage spell bg3 wiki guide 64px
Conjure Barrage
Lv 3 Conjuration  action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Level 3 Spell Slot

1d8 norma dice icon weapon qualities baldur's gate 3 wiki guide 2d8 slashing icon baldurs gate 3 wiki guide Slashing

Channel your weapons essence into a destructive, widespread volley.

On Save: Targets still take half damage.

radius icon action bg3 wiki 48px 9m con icon baldursgate3 wiki guide 48px Dex Save

lightningarrow spell bg3 wiki guide 64px
Lightning Arrow
Lv 3 Transmutation action icon baldursgate3 wiki guide 25px
Action
spell slot icon baldursgate3 wiki guide 25px
Level 3 Spell Slot

6~48 Damage
2d8 lightning dice baldurs gate3 guide 40px4d8+2d8 damage lightning icon bg3 wiki guide Lightning 
After the arrow hits, smaller bolts snake out from the target toward nearby creatures.

icon weapon type bg3 wiki guide Melee

 

 

 

Classes and Subclasses
Arcane Trickster  ♦  Archfey  ♦  Assassin  ♦  Barbarian  ♦  Bard  ♦  Battle Master  ♦  Beast Master  ♦  Berserker  ♦  Circle of Spores  ♦  Circle of the Land  ♦  Circle of the Moon  ♦  Circle of the Spores  ♦  Cleric  ♦  College of Lore  ♦  College of Swords  ♦  College of Valour  ♦  Conjuration School  ♦  Divination School  ♦  Draconic Bloodline  ♦  Druid  ♦  Eldritch Knight  ♦  Enchantment School  ♦  Fighter  ♦  Gloom Stalker  ♦  Illusion School  ♦  Knowledge Domain  ♦  Life Domain  ♦  Light Domain  ♦  Monk  ♦  Nature Domain  ♦  Necromancy School  ♦  Oath of the Ancients  ♦  Oath of Vengeance  ♦  Oathbreaker  ♦  Paladin  ♦  Ranger  ♦  Rogue  ♦  Sorcerer  ♦  Storm Sorcery  ♦  Tempest Domain  ♦  The Fiend  ♦  The Great Old One  ♦  Thief  ♦  Transmutation School  ♦  Trickery Domain  ♦  War Domain  ♦  Warlock  ♦  Way of Shadow  ♦  Wild Magic  ♦  Wild Magic (Barbarian)  ♦  Wizard

 




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    • Anonymous

      I put 7 lvl on rogue\thief and 5 on ranger/hunter.

      Got dual
      Wielder fighting style.

      Got alert and savage attacker as feats.

      17 on dex + hex gift to make it 18. U can also use gloves of the giant to get that juice 23 str.

      some on con to boost life and some on wiz to help with saving trows
      Race is Orc.

      Gear: Saverok Helm, Blodthirst, Undermountain King Short Sword, DeadShot, and also the cape that enchance crit when hide (think that would be nice to have any other cape, tough, because u will want to make use off your two bonus actions as a offhand atack. Used risk ring too. Amulet that grants paralise when crit. Gloves that gives 1-6 fire damage (but i think that the glove that ignores resistences would be a nice one either).

      First hit main hand u apply vulnerability, then u have another 3 hits in that foe are vulnerable to piercing damage.

      Uses sneak attack just as a reaction, never as my main action. Using that way u can use a reaction after a hit with main ou off hand lands succesfull critical.

      Absolutly fun to play with this build. It lands tons o damage. When crit it doubles the damage off your attack, and double again because of the vulnerability apllied by the blodthist, and also apply the orc bonus and hunter bonus doubled too. If u add the sneak attack as a reaction u can deal something near to 5 hits and something like near 200 damage in one turn.

      • Anonymous

        After try many hours I found Hunter is a strong one Subclass
        not a OP class but balance with offense and defense, pretty decent damage with high survivability

        Hunter's Mark + Colossus Slayer + Strange Conduit Ring give you 3d18 bonus damage every turns with a right weapon build hunter can deal damage over 50+ per hit make Hunter can be a decent hitter (but not OP) with some support spell like spike growth or fog cloud or bless if multiclass with Cleric

        also Multiattack Defence -4 attack roll or 20% hit chance allow Hunter can survive longer, with 24+ AC or Heavy armor master + good Heavy armor allow Hunter can be a best tanker in game too

        sadly Hunter after lv8 aren't not worth to build unless you are Bow Hunter, Volley is a good skill but also pain because need invest to lv11 Hunter, in my opinion better multiclass after lv8 to fighter or Cleric

        for me I prefer start as fighter for Cons proficiency allow me can use Hunter's Mark without lose concentration before multiclass to lv 8 hunter, if you don't need 3rd Feats can try 3 Fighter 8 Hunter 1 Cleric too

        • Anonymous

          Currently playing with a friend. I'm thinking of multiclassing Astarion as an Assassin into Hunter on my own playthrough.
          Burst Damage at the start and when an enemy isn't dead, he still gets 1d8 bonus damage from colossus slayer.
          He even has just enough wisdom for it.

          • Anonymous

            Colossus Slayer is arguably the best part of the subclass until you reach level 11. And even when you reach that, it's still amazing.

            Reason for this being, consistency. Every single fight you will get the benefit of Colossus Slayer so your maximizing your use from it. While the other two level three abilities have their case uses they don't come into play nearly as often.

            • Anonymous

              This one probably starts out kinda weak but then steady gets the best. The level 11 volley and whirlwind abilities is where this class really starts to shine. Having all of your attacks just becoming aoe is incredible to have on a martial class given how many encounters in this game have a crap load of mobs.

              This also lowkey makes you amazing at cc if your weapons are triggering on hit effects since you can deal damage while inflicting conditions without expending any resources. For your final level, if you don't care about feats, I'd recommend just taking a dip into wiz so that you can scribe and use all the wizard spells instead since the ranger spell list is kinda meh while 3rd level wizard spells gets you some decent utility with things like haste, slow, shield, counterspell, misty step, etc.

              • Anonymous

                I've considered a duellist Hunter with a 1lvl dip into monk to access the bonus hand attack and flurry of blows. Sounds quite good with hunter's mark.

                And it gives you more options in term of weapons since you can convert pretty much any non two handed weapon into a dext weapon (just don't get defensive duellist if you plan to get a non finesse weapon)

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