Hunter |
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Initial Hunter Features |
Pick Hunter's Prey From: Colossus Slayer |
Inherited Ranger Features |
Initial Actions & Spells |
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Hunter is a Subclass of Ranger in Baldur's Gate 3. Hunters primary ability is Dexterity, their saving throw proficiencies are Dexterity & Intelligence and they have a Hit Dice of 1d10. They have proficiency with Simple weapons, Martial Weapons, Shields, Medium Armour and with Light Armour.
Hunters seek the most dangerous prey in Faerun, from ancient dragons to massive hordes of undead, and excel at slaying them all.
Hunter Initial Features
Pick from the following Features:
- Colossus Slayer
- Giant Killer
- Horde Breaker (Default)
Ranger Initial Features
- Strength Saving Throw Proficiency: Add your Proficiency Bonus to Strength Saving Throws.
- Dexterity Saving Throw Proficiency: Add your Proficiency Bonus to Dexterity Saving Throws.
- Light Armour Proficiency Wearing Light Armour will not impose disadvantage on your attacks or prevent the casting of Spells.
- Medium Armour Proficiency: Wearing Medium Armour will not impose disadvantage on your attacks or prevent the casting of Spells.
- Shield Proficiency: Wearing a Shield will not impose disadvantage on your attacks or prevent the casting of Spells.
- Simple Weapon Proficiency: Add your Proficiency Bonus to all attacks made with Simple Weapons.
- Martial Weapon Proficiency: Add your Proficiency Bonus to all attacks made with Martial Weapons.
- Spell Slots Unlocked (2 LvL 1 Slots)
- Spell Slots Unlocked (1 LvL 1 Slot)
Hunter Progression
- Note that Rangers begin the game with 10 HP + their Constitution Modifier, and then gain 6 HP + their Constitution Modifier every level thereafter.
- Hunters begin their journey at Level 3 Ranger
Level 3
Ranger Features
- Spell Slots Unlocked (1 LvL 1 Slot)
Replace Spells From
Level 1 Spells:
Class Actions
Level 4
Pick 1 Feat From
Replace Spells From
New Spells:
There are no new spells at this level
Level 5
Class Features
- Spell Slots Unlocked (1 LvL 1 Slot)
- Spell Slots Unlocked (2 LvL 1 Slot)
- Extra Attack
Pick 1 and Replace 1 Spell from
New Spells:
Level 2 Spells:
Spike Growth
Lesser Restoration
Pass Without Trace
Protection From Poison
Barkskin
Darkvision
Silence
Hunter Tips & Builds
- Note 1
- Note 2
Classes and Subclasses |
Arcane Trickster ♦ Barbarian ♦ Bard ♦ Battle Master ♦ Beast Master ♦ Berserker ♦ Circle of the Land ♦ Circle of the Moon ♦ Cleric ♦ College of Lore ♦ College of Valour ♦ Draconic Bloodline ♦ Druid ♦ Eldritch Knight ♦ Fighter ♦ Knowledge Domain ♦ Life Domain ♦ Light Domain ♦ Monk ♦ Nature Domain ♦ Oath of the Ancients ♦ Oathbreaker ♦ Paladin ♦ Ranger ♦ Rogue ♦ Sorcerer ♦ Tempest Domain ♦ The Fiend ♦ The Great Old One ♦ Thief ♦ Trickery Domain ♦ War Domain ♦ Warlock ♦ Wild Magic ♦ Wizard |
- Anonymous
Level 4 allows you to either choose a feat OR add two stat points
Whers lvl 2
0
+14
-1