Armor in Baldur's Gate 3 features various sets and pieces that provide defenses and additional bonuses to the playable character. Armor grants defenses against various enemies and also provides with different fixed and random modifiers that affect the player stats. Armor pieces are usually obtained as rewards from completing quests, purchased from merchants, looted from various locations, or are dropped by enemies and bosses. This page will indicate a list of all the Armor Pieces in Baldur's Gate 3 which will include its description and values. You can find detailed information on its location and properties on each individual page linked below.

When wearing Medium Armour, you can only gain up to +2 AC from your Dexterity modifier.

 

 

Baldur's Gate 3 Medium Armor

Name Type AC Proficiency Quality Effects
Chain Shirt
Chain Shirt
Medium Armor 13 + Dexterity Modifier (Max 2) Medium Armor Proficiency Common N/A
Chain Shirt +1
Chain Shirt +1
Medium Armor 14 + Dexterity Modifier (Max 2) Medium Armor Proficiency Uncommon N/A
Githyanki Half Plate
Githyanki Half Plate
Medium Armor 15 + Dexterity Modifier (Max 2) Medium Armor Proficiency Common Disadvantage on Stealth rolls.
Scale Mail Armour
Scale Mail Armour
Medium Armor 14 + Dexterity Modifier (Max 2) Medium Armor Proficiency Common Disadvantage on Stealth rolls.

Scale Mail Armour +1
Medium Armor 15 + Dexterity Modifier (Max 2) Medium Armor Proficiency Uncommon Disadvantage on Stealth rolls.
 Slippery Chain Shirt
Slippery Chain Shirt
Medium Armor 14 + Dexterity Modifier (Max 2) Medium Armor Proficiency  Rare

Aura of Protection: When the wearer heals a creature, it automatically disengages and won't trigger opportunity attacks.

The Oak Father's Embrace
The Oak Father's Embrace
Medium Armor 13 + Dexterity Modifier (Max 2) Medium Armor Proficiency Uncommon Order of Nature: Undead creatures that attack the wearer receive 1d6 Radiant. Beasts that attack the wearer deal an additional 1d6 Radiant.



Join the page discussion Tired of anon posting? Register!

    • Anonymous

      30 Nov 2020 18:57  

      So any race with +1 to Dexterity, will be able to use medium armour to be equal to that of the "best" Heavy Armour.
      16 Dex gives a +3 AC modifier. So every Medium Armour 13 will give a total of 16, and anything above that, well gives more.

    Load more
    ⇈ ⇈