Spike Growth
Lvl 2 Transmutation |
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Shape a piece of ground into hard spikes. A creature walking on the spikes takes 2d4 Piercing damage for every 1.5m it moves.
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Spike Growth is a Spell in Baldur's Gate 3. Spike Growth is a Lvl 2 Spell from the Transmutation school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.
Spike Growth Information
- Description: Shape a piece of ground into hard spikes. A creature walking on the spikes takes 2d4 Piercing damage for every 1.5m it moves.
The spikes are difficult terrain, halving a creature's Movement Speed. - Level: Lvl 2 spell
- School: Transmutation School
- Casting Time:
Action
- Range: 18m
- Radius: 6m
- Requires Concentration: Yes
- Saving Throw: None
How to Acquire Spike Growth
Spike Growth can be acquired by the following classes:
Spike Growth can be cast by using the following Items:
Spike Growth Tips & Notes
- Notes & Tips go here
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Strongly nerfed version of 5e where the effects are identical apart from damage that is double (2d4 per 1.5 meters). Perhaps to compensate for poor AI/limited opportunity to avoid such effects in the game?
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