Druid is a Class in Baldur's Gate 3. Druids primary ability is Wisdom, their saving throw proficiencies are Intelligence and Wisdom and they have a Hit Dice of 1d8. They have proficiency with Simple weapons, Light Armour, Medium Armour and Shields.

 

Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.

 

The Druid class provides a lot of versatility, making it a great support for the group with both defensive and healing Spells. Druids can a select a Druid Circle as a subclass, making an impact on the interactions within the game.

 
 
 
 
 
 
 
 
 

 

Druid Features

 

Druid Progression

  • Note that Druids begin the game with 8 HP + their Constitution Modifier, and then gain 5 HP + their Constitution Modifier every level thereafter.

 

Level 1


Level 2

 



Level 3

Druid Features

 

Level 4

  

Druid Tips & Builds

  • Druids in wild shapes can't cast verbal Spells while Silenced.
  • If you engage in conversation while in wild shape, your Druid will change back to humanoid form for the duration of the conversation, and automatically change back to wild shape once it is finished.
  • Note 2

 

 

Classes
Barbarian  ♦  Bard  ♦  Battle Master  ♦  Cleric  ♦  Fighter  ♦  Knowledge Domain  ♦  Life Domain  ♦  Light Domain  ♦  Monk  ♦  Nature Domain  ♦  Paladin  ♦  Ranger  ♦  Rogue  ♦  Sorcerer  ♦  Tempest Domain  ♦  Trickery Domain  ♦  War Domain  ♦  Warlock  ♦  Wizard



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    • Anonymous

      09 Oct 2020 18:27  

      this is the class I am most excited for. Druid is my favorite class. So much RP potential. Personally, I think they have the best spells. However, this class is probably going to be hard to balance so I want them to take their time and get it right. When it is available I will start finding out all there is to know about the class.
      Yours,
      The Gnome Druid main.

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