Battle Master is a Subclass of Fighter in Baldur's Gate 3. Fighters primary ability is Strength, their saving throw proficiencies are Strength & Constitution and they have a Hit Dice of 1d10. They have proficiency with Simple weapons, Martial Weapons, Light Armour, Medium ArmourHeavy Armour and Shields


Battle Masters are paragons of tactical superiority, combining combat maneuvers and experience in the field to dominate every fight.



Battle Master Subclass Initial Features

  • Superiority Dice: 4 - You have 4 Superiority Dice, which are d8s. Your Battle Master maneuvers are fueled by these dice, and a die is expended when you use it. You regain all of your expended Superiority Dice when you finish a short or long rest.


Fighter Features


Battle Master Progression

  • Note that Fighters begin the game with 10 HP + their Constitution Modifier, and then gain 6 HP + their Constitution Modifier every level thereafter.
  • Battle Master progression begins at level 3. 


Level 3

Battle Master Features




Level 4


Level 5

Class Features







Battle Master Tips & Builds

  • Note 1
  • Note 2



Classes and Subclasses
Arcane Trickster  ♦  Barbarian  ♦  Bard  ♦  Beast Master  ♦  Berserker  ♦  Circle of the Land  ♦  Circle of the Moon  ♦  Cleric  ♦  College of Lore  ♦  College of Valour  ♦  Draconic Bloodline  ♦  Druid  ♦  Eldritch Knight  ♦  Fighter  ♦  Hunter  ♦  Knowledge Domain  ♦  Life Domain  ♦  Light Domain  ♦  Monk  ♦  Nature Domain  ♦  Oath of the Ancients  ♦  Oathbreaker  ♦  Paladin  ♦  Ranger  ♦  Rogue  ♦  Sorcerer  ♦  Tempest Domain  ♦  The Fiend  ♦  The Great Old One  ♦  Thief  ♦  Trickery Domain  ♦  War Domain  ♦  Warlock  ♦  Wild Magic  ♦  Wizard

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    • Anonymous

      Always use Riposte. In fact, save all superiority dice for Riposte.
      Additional attacks massively increase your DPR.

      I always use Riposte, Pushing Attack and Menacing Attack, and basically only use Pushing Attack when I can really add a lot of fall damage

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