Oath of the Ancients |
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Initial Oath of the Ancients Features |
Inherited Paladin Features |
Initial Actions |
Oath of the Ancients is a Subclass of Paladin in Baldur's Gate 3. Oath of the Ancients Paladins primary ability is Strength. their saving throw proficiencies are Wisdom & Charisma and they have a Hit Dice of 1d10 per paladin level. They have proficiency with Simple weapons, martial weapons and with All armor, shields.
You fight on the side of light in the cosmic struggle against darkness to preserve the sanctity of life and the beauty of nature.
Oath of the Ancients Subclass Initial Features
Paladin Class Initial Features
- Wisdom Saving Throw Proficiency: Add your Proficiency Bonus to Wisdom Saving Throws.
- Charisma Saving Throw Proficiency: Add your Proficiency bonus to Charisma saving throws.
- Light Armour Proficiency: Wearing Light Armour will not impose disadvantage on your attacks or prevent the casting of Spells.
- Medium Armour Proficiency: Wearing Medium Armour will not impose disadvantage on your attacks or prevent the casting of Spells.
- Heavy Armour Proficiency: Wearing Heavy Armour will not impose disadvantage on your attacks or prevent the casting of Spells.
- Shield Proficiency: Wearing a Shield will not impose disadvantage on your attacks or prevent the casting of Spells.
- Simple Weapon Proficiency: Add your Proficiency Bonus to all attacks made with Simple Weapons.
- Martial Weapon Proficiency: Add your Proficiency Bonus to all attacks made with Martial Weapons.
- Channel Oath Charges: 1
Oath of the Ancients Progression
- Note that Paladins must pick a Subclass immediately upon Character Creation.
Level 1
Paladin Features
Actions
Subclass Feature (Action)
Level 2
Paladin Features
- Level 1 Spell Slot Unlocked
Divine Smite
New Spells
Fighting Style (1/1)
Adopt a particular style of fighting as your specialty.
Oath of the Ancients Prepared Spells
- Can prepare up to 4 Spells.
Level 3
Paladin Features
- Level 1 Spell Unlocked
- Divine Health
Oath of the Ancients Features & Spells
Oath of the Ancients Prepared Spells
- Can prepare up to 5 Spells.
Level 4
Paladin Features
Oath of the Ancient Prepared Spells
- Can prepare up to 6 Spells.
Pick 1 Feat From
- Ability Improvement
- Athlete
- Defensive Duelist
- Dual Wielder
- Great Weapon Master
- Lightly Armoured
- Magic Initiate: Bard
- Magic Initiate: Cleric
- Magic Initiate: Druid
- Magic Initiate: Sorcerer
- Magic Initiate: Warlock
- Magic Initiate: Wizard
- Martial Adept
- Mobile
- Moderately Armoured
- Shield Master
- Skilled
- Tough
- Weapon Master
Level 5
Paladin Features
- Level 1 Spell Slot Unlocked
- Level 2 Spell Slot Unlocked
- Extra Attack: Can make an additional free attack after making an unarmed or weapon attack.
Paladin New Spells
Oath of the Ancients Features
Oath of the Ancients Prepared Spells
- You can prepare up to 7 Spells.
Oath of the Ancients Tips & Builds
- You will become an Oathbreaker if you:
- When facing the Owlbear in the nest, kill the mother and then the Owlbear Cub.
- Kill Pandima, the Tiefling paralyzed at the storage shack at the Druid Grove
- Helping Mayrina revive her husband after dealing with the hag.
- Freeing Sazza in the Druid Cove.
- Note 2
Classes and Subclasses |
Arcane Trickster ♦ Barbarian ♦ Bard ♦ Battle Master ♦ Beast Master ♦ Berserker ♦ Circle of the Land ♦ Circle of the Moon ♦ Cleric ♦ College of Lore ♦ College of Valour ♦ Draconic Bloodline ♦ Druid ♦ Eldritch Knight ♦ Fighter ♦ Hunter ♦ Knowledge Domain ♦ Life Domain ♦ Light Domain ♦ Monk ♦ Nature Domain ♦ Oathbreaker ♦ Paladin ♦ Ranger ♦ Rogue ♦ Sorcerer ♦ Tempest Domain ♦ The Fiend ♦ The Great Old One ♦ Thief ♦ Trickery Domain ♦ War Domain ♦ Warlock ♦ Wild Magic ♦ Wizard |
If you would make a 20 charisma moonbeam paladin, would moonbeam get more damage the higher the charisma is?
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