Races in Baldur's Gate 3 determine many aspects of a character, from their appearance to their innate capabilities. BG3 Races are chosen during Character Creation, and each choice grants various buffs and effects that are exclusive to a certain race, as well as unique physical traits. Players looking to optimize their Builds will take into account character race as well as Background and Class. Full list of all Baldur's Gate 3 Races, Sub-Races, and their special abilities, features and possible attribute boosts.


All Baldur's Gate 3 Races


What is the Best Race in BG3?

There is no overall best Race, but players will find that certain groups lend themselves better for certain styles of play. Dwarves, for example, would be naturally inclined to tankier builds, as they come with a boost to Constitution. Not all choices are done for battle or build purposes, however, so players should feel free to pick the race that they prefer for roleplay, aesthetics, or optimization objectives.

What are Subraces in BG3?

Subraces are variations of a group, with notable distinctions in appearance and characteristics. Subraces feature additional lore, and in some cases intrinsic alignments that may impact your relationship with other races during the course of the game. This is part of the world of D&D, and you can explore what effect your race has by checking out Backgrounds and tags.




Asmodeus Tiefling  ♦  Drow  ♦  Drow Half-Elf  ♦  Dwarf  ♦  Elf  ♦  Githyanki  ♦  Gnome  ♦  Gold Dwarf  ♦  Half-Drow  ♦  Half-Elf  ♦  Halfling  ♦  High Elf  ♦  High Half-Elf  ♦  Human  ♦  Lightfoot Halfling  ♦  Lolth-Sworn Drow  ♦  Mephistopheles Tiefling  ♦  Seldarine Drow  ♦  Shield Dwarf  ♦  Strongheart Halfling  ♦  Tiefling  ♦  Wood Elf  ♦  Wood Half-Elf  ♦  Zariel Tiefling




Ability:  +1 Strength Score, + 1 Dexterity Score, +1 Constitution Score, +1 Intelligence Score +1 Wisdom Score, and  +1 Charisma Score

Racial Features: Base Racial Speed.

Subraces: None



Ability: Charisma +2 and +2 Ability score points to spend as the player sees fit in any of the other five Abilities. (Strength, Dexterity, Constitution, Intelligence or Wisdom).

Racial Features: Fey Ancestry and Darkvision.


High Half-Elf traits:

  Wood Half-Elf Traits:

 Drow Half-Elf Traits:



Baldur's Gate 3 Races Table

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    • Anonymous

      30 Jul 2021 02:29  

      If Larian doesn't add the exact race that I want than I am going to cry. Seven races + every sub race is NOT ENOUGH. I don't care if half-orcs, gnomes, and dragonborn are supposed to be added in the future. I want my race AND I WANT NOW!

      By the way, I hope everyone can pick up on my sarcasm.

      • Anonymous

        18 May 2021 20:43  

        I like to see anthropomorphic races like Dragonborn's, Tabaxi's, Loxodon's, Leonin, Locathah, Tortle, Aarakocra's, Lizardfolk, Kenku's, Kobold's, and Minotaur's.

        • Anonymous

          02 May 2021 22:44  

          I really hope they just add more monstrous races, the races they have now are pretty cool, but boring for people that like to play more exotic races.
          That being said, i'd like to see Dragonborn, Orc's, etc. added instead of all the half-version of some races.

          • Anonymous

            09 Apr 2021 10:08  

            Good thing there's no animal races but there's literally everything else, animal races are weird af. I like how you can make literal half breeds for each different type of elf

            • Anonymous

              07 Apr 2021 16:50  

              Laughing my ass off at all the scalies shitting their pants in anger because they can't play a lizard like in Divinity: OS 2

              • Anonymous

                29 Mar 2021 19:31  

                To all the people complaining about missing monster races, do you really think the game would be better if almost every obscure race was added to the Baldurs Gate 3?
                One of the coolest things about the game currently is how NPCs react differently to different races. If you add more races then every separate race will not be focused on very much. The entire game would have to become more streamlined. No studio is capable of devoting time to both fully fleshed branching paths for each distinct race while also adding dozens of race options. If you want minotaurs, aasimar, tabaxi, etc. to be added to the game then just wait for a mod to come out.

                • Anonymous

                  14 Mar 2021 00:16  

                  I really would like to see races like kobold,dragonborn,asimar,gnome,orc,half-orc,goblin,kenku,tabaxi and bugbear to add a vast variety of playstyles through the game but I wouldnt say goliath cause I think they may be too big for the games scaling unless they would fix that in the future and I wonder if multiclassing will eventually be a thing since I would personally love to make a rouge/fighter.

                  • Anonymous

                    09 Mar 2021 03:55  


                    The fact that humans are the most played race is a bit depressing to me... but not entirely unexpected. That being said, Dragonborn must be included. A full-fledge D&D universe without them is just poorly planned.
                    Other popular races I'm sure many people would love to play as would be Tabaxi, goliath, aasimar and a few other classics.

                    I would suggest Aarokocra, but I could understand that a flying race such as that may be a bit game-breaking.

                    • Anonymous

                      20 Feb 2021 06:08  

                      Tabaxi, Dragonborn, and Yuan-ti please. Though I'm definitely gonna try Druid class first regardless. Climbing skill and poison immunity is super awesome. While my computer can play it, I'm hoping the game will be as long as it'll take to download 150GB. Cue the sweating man meme.

                      • Anonymous

                        18 Feb 2021 14:17  

                        remove hobbits, elves and humans. add trolls, orcs and illithid as playable races and the game will be a winner.

                        • Anonymous

                          17 Feb 2021 22:46  

                          Dont know why they didnt add mostly finished races and classes like Goblin, Bugbear and Paladin for example. :/ If we have to wait 3 months there should be more meat.

                          • Anonymous

                            22 Jan 2021 11:48  

                            Kobolds as DLC id pay for it plus the people that don't want kobolds in there game don't have to get it I think that's a good grey area

                            • Anonymous

                              15 Jan 2021 21:18  

                              Will Gnomes, Dragonborns and Hal-Orcs be added in full release? Was really looking forward to playing a Gnome.

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