Races in Baldur's Gate 3 determine many aspects of a character, from their appearance to their innate capabilities. BG3 Races are chosen during Character Creation, and each choice grants various buffs and effects that are exclusive to a certain race, as well as unique physical traits. Players looking to optimize their Builds will take into account character race as well as Background and Class. Full list of all Baldur's Gate 3 Races, Sub-Races, and their special abilities, features and possible attribute boosts.


What is the Best Race in BG3?

There is no overall Best Race, but players will find that certain groups lend themselves better for certain styles of play. Dwarves, for example, would be naturally inclined to tankier builds, as they come with a boost to Constitution. Not all choices are done for battle or build purposes, however, so players should feel free to pick the race that they prefer for roleplay, aesthetics, or optimization objectives.

Early Access features 9 races to pick from, with sub-races that add more customization options, and this will be expanded over time leading to full launch.

What are Subraces in BG3?

Subraces are variations of a group, with notable distinctions in appearance and characteristics. Subraces feature additional lore, and in some cases intrinsic alignments that may impact your relationship with other races during the course of the game. This is part of the world of D&D, and you can explore what effect your race has by checking out Backgrounds and tags.




All Baldur's Gate 3 Races Guide

Picking your race is an important choice in BG3, as it will impact your character's appearance and background, to an extent. Your race and the associated civilization may change npc's perception of your character. Your Baldur's Gate 3 Race  choice also determines specific effects and thus impacts you Build.






Ability: +2 Constitution Score

Racial Features: Dwarven Resilience, Battleaxe Proficiency, Handaxe proficiency, Light Hammer Proficiency, Warhammer Proficiency, Darkvision,


Gold Dwarf Traits:

Gold dwarves are known for their confidence and keen intuition. The culture of their Deep Kingdom values family, ritual, and fine craftsmanship.

Shield Dwarf Traits:

Shield dwarves survived a long fall from grace, surrendering many of their ancient kingdoms in wars with goblins and Orcs. These losses have lead to a cynical mindset, yet shield dwarves will endure anything to restore their ancestral homelands.



Ability: +2 Dexterity Score

Racial Features: Darkvision, Keen Senses, Fey Ancestry, Longsword Proficiency, Shortsword Proficiency, Longbow Proficiency, Shortbow Proficiency.

High Elf Traits:

Heirs of the mystical Feywild, high elves value magic in all its forms, and even those who do not study spellcraft can manipulate the Weave.

Wood Elf Traits:

Wood elves spend their reclusive lives in Faerün's forests. Decades of training in archery and camouflage are enhanced by an otherworldly swiftness.



Ability: +2 Dexterity Score.

Racial Features: Lucky


Lightfoot Halfling Traits:

Lightfoot halflings are stealthy but social. traveling all over Faerün to make names for themselves

Strongheart Halfling Traits:

Legends say dwarven blood gave stronghearts their hardiness. Resistant to poison and wellsprings of endurance, these halflings easily hold their own.




Ability:  +1 Strength Score, + 1 Dexterity Score, +1 Constitution Score, +1 Intelligence Score +1 Wisdom Score, and  +1 Charisma Score

Racial Features: Base Racial Speed.

Subraces: None

The most common face to see in Faerün, humans are known for their tenacity, creativity, and endless capacity for growth.



Ability: +1 Intelligence Score and + 2 Strength Score

Racial Features: Choice of skill proficiency, Base Racial Speed, Light Armor Proficiency, Medium Armor Proficiency, Shortsword Proficiency, Longsword Proficiency, Greatsword Proficiency and Githyanki Psionics: Mage Hand Conjuration Cantrip.

Level Up Features: Githyanki Psionics: Jump (Level 3)

Subraces: None

Githyanki are peerless warriors from the Astral Plane, known for their legendary silver blades and red dragon mounts. They seek the total destruction of mind flayers, whose ancient empire enslaved the Githyanki for millennia.



Ability: Charisma +2 and +2 Ability score points to spend as the player sees fit in any of the other five Abilities. (Strength, Dexterity, Constitution, Intelligence or Wisdom).

Racial Features: Fey Ancestry and Darkvision.


High Half-Elf traits:

A touch of the Feywild remains in half-elves with this bloodline. and even those untrained in magic possess a hint of wild power.

Wood Half-Elf Traits:

Like their wood elf parent. these half-elves have a quickened stride and eye for stealth. Yet many break away from isolation in Faerün's forests to explore the rest of the Realms.

 Drow Half-Elf Traits:

Most half-drow result from liaisons between Seldarine drow and surfacers. While half-drow inherit a few magical gifts, they aren't usually raised in the Underdark.




Ability: N/A

Racial Features: Darkvision and Hellish Resistance


Asmodeus Tiefling Traits:

Bound to Nessus, the deepest layer of the Hells. these tieflings inherit the ability to wield fire and darkness from the archdevil Asmodeus infernal bloodline.

Mephistopheles Tiefling Traits:

Descended from the archdevil Mephistopheles, these tieflings are gifted with a particular affinity for arcane magic.

Zariel Tiefling Traits:

Tieflings from Zariel 's bloodline are empowered with martial strength, and can channel searing flame to punish their enemies.




Ability: +1 Charisma Score and +2 Dexterity Score.

Racial Features: Base Racial SpeedFey Ancestry, Rapier Proficiency, Shortsword Proficiency, Hand Crossbow Proficiency and Superior Darkvision


Lolth-Sworn Drow Traits:

Raised by Lolth's cult in the city of Menzoberranzan. these drow extol the virtues oftheir corrupt and merciless goddess. Lolth marks her followers with bright red eyes so the Underdark will leam to fear drow on sight.

 Seldarine Drow Traits:

Drow are the result of an ancient schism between the elven deities Corellon Larethian and Lolth. The latter's treachery drove the drow into the Underdark, where they splintered into warring factions. Seldarine drow can be found seeking allies from all over Faerün, aiming to settle their conflict with Lolth - and each other - by any means necessary.


Baldur's Gate 3 Races Table

If you are having trouble picking your race, use this table to compare the racial attributes available in BG3. Sub-races have minor changes that you may also want to consider as you work on your Build. Click the table header to sort.

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    • Anonymous

      24 Oct 2021 18:56  

      So... I know I'll get flack for this. But I hope that Larian doesn't create different Subraces for the Dragonborn when they're implemented. I now the new sourcebook coming out gives them 3, but I genuinely think that the options are already suffering a bit of bloat with all the options we have now, and the likelihood of the Half-Orc and Gnome getting in as well. It's just too much, I'd rather they just take all the strengths of the Dragonborn racial abilities and make them mono-race. Just leave the scale colors to the usual character creation shaders, don't make Chromatic and Metallic (and sure, even Gem) their own things.

      • Anonymous

        23 Oct 2021 11:48  

        Larian isn't going to make these ridiculous monster races playable. You're not going to get to play Tiamat, okay? I'm sure they'll eventually make gnomes and half-orcs, and yeah, I think the duergar subrace and svirfneblin subrace would be appropriate for the setting, but don't expect a half-tarrasque demilich as an option.

        • Anonymous

          19 Oct 2021 15:00  

          "Welp, guys, we disappointed by your boring race choices."
          There are 5 humans with different constitution, plus one grey skinned human.

          • Anonymous

            05 Aug 2021 16:48  

            I find the whole 4th 5th edition something abominous.
            In 3rd edition you had the choice play and keep it simple with the 3 core books.
            If you wated more options you could buy more books with the added options.
            Personally i like to make my character my own, not one of 3 options.

            • Anonymous

              29 Jul 2021 20:29  

              If Larian doesn't add the exact race that I want than I am going to cry. Seven races + every sub race is NOT ENOUGH. I don't care if half-orcs, gnomes, and dragonborn are supposed to be added in the future. I want my race AND I WANT NOW!

              By the way, I hope everyone can pick up on my sarcasm.

              • Anonymous

                18 May 2021 14:43  

                I like to see anthropomorphic races like Dragonborn's, Tabaxi's, Loxodon's, Leonin, Locathah, Tortle, Aarakocra's, Lizardfolk, Kenku's, Kobold's, and Minotaur's.

                • Anonymous

                  02 May 2021 16:44  

                  I really hope they just add more monstrous races, the races they have now are pretty cool, but boring for people that like to play more exotic races.
                  That being said, i'd like to see Dragonborn, Orc's, etc. added instead of all the half-version of some races.

                  • Anonymous

                    09 Apr 2021 04:08  

                    Good thing there's no animal races but there's literally everything else, animal races are weird af. I like how you can make literal half breeds for each different type of elf

                    • Anonymous

                      07 Apr 2021 10:50  

                      Laughing my ass off at all the scalies shitting their pants in anger because they can't play a lizard like in Divinity: OS 2

                      • Anonymous

                        29 Mar 2021 13:31  

                        To all the people complaining about missing monster races, do you really think the game would be better if almost every obscure race was added to the Baldurs Gate 3?
                        One of the coolest things about the game currently is how NPCs react differently to different races. If you add more races then every separate race will not be focused on very much. The entire game would have to become more streamlined. No studio is capable of devoting time to both fully fleshed branching paths for each distinct race while also adding dozens of race options. If you want minotaurs, aasimar, tabaxi, etc. to be added to the game then just wait for a mod to come out.

                        • Anonymous

                          13 Mar 2021 18:16  

                          I really would like to see races like kobold,dragonborn,asimar,gnome,orc,half-orc,goblin,kenku,tabaxi and bugbear to add a vast variety of playstyles through the game but I wouldnt say goliath cause I think they may be too big for the games scaling unless they would fix that in the future and I wonder if multiclassing will eventually be a thing since I would personally love to make a rouge/fighter.

                          • Anonymous

                            08 Mar 2021 21:55  


                            The fact that humans are the most played race is a bit depressing to me... but not entirely unexpected. That being said, Dragonborn must be included. A full-fledge D&D universe without them is just poorly planned.
                            Other popular races I'm sure many people would love to play as would be Tabaxi, goliath, aasimar and a few other classics.

                            I would suggest Aarokocra, but I could understand that a flying race such as that may be a bit game-breaking.

                            • Anonymous

                              20 Feb 2021 00:08  

                              Tabaxi, Dragonborn, and Yuan-ti please. Though I'm definitely gonna try Druid class first regardless. Climbing skill and poison immunity is super awesome. While my computer can play it, I'm hoping the game will be as long as it'll take to download 150GB. Cue the sweating man meme.

                              • Anonymous

                                18 Feb 2021 08:17  

                                remove hobbits, elves and humans. add trolls, orcs and illithid as playable races and the game will be a winner.

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