Dragonborn is a Race rumored to be added in Baldur's Gate 3. Dragonborns primary ability is Strength. Note, the info on this page are based on datamining and DND player books and are subject to change.
The dragonborn walk proudly through a world that greets them with fearful incomprehension. Shaped by the dragons themselves, dragonborn originally hatched from dragon eggs as a unique race, combining the best attributes of dragons and humanoids.
- Draconic Ancestry
- Breath Weapon: You can use your action to exhale destructive energy. It deals damage in an area according to your ancestry. When you use your breath weapon, all creatures in the area must make a saving throw, the type of which is determined by your ancestry. The DC of this saving throw is 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increase to 3d6 at 6th level, 4d6 at 11th, and 5d6 at 16th level. After using your breath weapon, you cannot use it again until you complete a short or long rest.
- Strength +2
- Charisma +1
Dragonborn Physical Appearance:
Dragonborn Tips & Notes
|Races and Subraces|
Asmodeus Tiefling ♦ Deep Gnome ♦ Drow ♦ Drow Half-Elf ♦ Dwarf ♦ Elf ♦ Forest Gnome ♦ Githyanki ♦ Gnome ♦ Gold Dwarf ♦ Half-Drow ♦ Half-Elf ♦ Halfling ♦ High Elf ♦ High Half-Elf ♦ Human ♦ Lightfoot Halfling ♦ Lolth-Sworn Drow ♦ Mephistopheles Tiefling ♦ Rock Gnome ♦ Seldarine Drow ♦ Shield Dwarf ♦ Strongheart Halfling ♦ Tiefling ♦ Wood Elf ♦ Wood Half-Elf ♦ Zariel Tiefling