Mage Hand

mage hand spell baldursgate3 wiki guide 150px 2

Cantrip Conjuration

Create a spectral hand that can manipulate and interact with objects.

range icon baldursgate3 wiki guide 25pxRange: 18m

action icon baldursgate3 wiki guide 25pxAction

Mage Hand is a Spell in Baldur's Gate 3. Mage Hand is a Cantrip from the Conjuration school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.



Mage Hand Information

  • Description: Create a spectral hand that can manipulate and interact with objects.
  • Level: Cantrip
  • School: Conjuration School
  • Casting Time: action icon baldursgate3 wiki guide 25pxAction
  • Range: 18m
  • Requires Concentration: Yes
  • Saving Throw: None
  • Duration: 1 minute (10 rounds)


 How to Acquire Mage Hand

Mage Hand can be acquired by the following classes:

Mage Hand can be cast by using the following Items:

  • ???


Mage Hand Tips & Notes

  • Mage Hand is summoned with invisible condition.
  • Invisibility is broken when attacking.
  • Mage Hand can 'move' light and medium objects.
  • Mage Hand is immune to Poison gas cloud. ('Handy' for fetching Baelen's backpack after Baelen is gone)
  • Mage Hand can use the SHOVE and THROW actions
  • Mage Hand can now be summoned even while a summoned familiar is active.


Acid Splash  ♦  Blade Ward  ♦  Chill Touch  ♦  Dancing Lights  ♦  Druidcraft  ♦  Eldritch Blast  ♦  Fire Bolt  ♦  Friends  ♦  Githyanki Psionics: Mage Hand  ♦  Guidance  ♦  Light  ♦  Mending  ♦  Message  ♦  Minor Illusion  ♦  Poison Spray  ♦  Prestidigitation  ♦  Produce Flame  ♦  Ray of Frost  ♦  Resistance  ♦  Sacred Flame  ♦  Selûne's Dream  ♦  Shillelagh  ♦  Shocking Grasp  ♦  Spare the Dying  ♦  Thaumaturgy  ♦  Thorn Whip  ♦  True Strike  ♦  Vicious Mockery

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