Savage Attacks

Effect

When you score a critical hit with a melee weapon attack, you can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit.

Requirements

Half-Orc

Savage Attacks is a Trait in Baldur's Gate 3. Traits provide unique abilities or effects and can be acquired depending on the Character's RaceClass and level.

 

Savage Attacks Information

"When you land a Critical Hit with a melee weapon attack, your damage dice are tripled instead of doubled"

This ability does not function as worded. When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

 

How to unlock Savage Attacks

Savage Attacks can be acquired by:

 

Savage Attacks Tips & Notes

  • Savage attacks only adds one of the weapons damage die, for example a great sword with 2d6 damage will only benefit from +1d6 bonus damage. So when a character with savage attacks critically hits with a great sword weapon, the damage will be 4d6 (2d6 + 1d6 critical + 1d6 savage attacks) not tripled (6d6) like the wording of the ability would suggest.
  • Unlike critical hits, savage attacks does not increase the damage from non-weapon sources like sneak attack, smite, hunters mark, flaming weapon etc
  • Note : it does not however affect unarmed strikes. It is linked entirely to weapon based attacks.
  • Other Notes & Tips go here.

 

 

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    • Anonymous

      It doesn't work on off-hand weapons. Looks like a bug. Dual wielding half-orc will only get it if critting with main hand.

      • Anonymous

        "Bug: The extra damage does not apply to critical strikes from off-hand weapon attacks. It is unknown if this is by design or a bug."

        This info is likely outdated and the bug seems to have been fixed. My half-orc's off-hand crits with a versatile weapon hit for 2d8 dmg just as they should.

        • Anonymous

          So I noticed that this is INCREDIBLY strong, though maybe a bug, especially on paladin.

          Basically, this isn't limited to only a weapon's base damage, but every damage rolls that results from a crit weapon attack. This means a crit with the everburn blade adds 1d6 slashing damage AND 1d4 fire damage. If you add a paladin's smite to the crit, the smite will also get 1d8 radiant damage added.

          • Anonymous

            The formula is wrong. A Greatsword's base crit will be 4d6 because it doubles weapon dice. With Savage attacks it will be 5d6 instead with this game's logic.

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