Improved Warding Flare |
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When an enemy attacks an ally, you can use your reaction to impose Disadvantage on the Attack Roll, possibly causing their attack to miss. |
Improved Warding Flare is a Feature in Baldur's Gate 3. Improved Warding Flare allows the Light Domain to impose Disadvantage on an enemy's attack roll, which can cause their attack to miss. Features provide unique abilities that are inherent to a Character's Race, Class, Background selected. These may vary greatly, from allowing you to equip certain Weapons or pieces of Armor with Proficiency, to add your Proficiency Bonus to certain Saving Throws.
Improved Warding Flare Information
- When an enemy attacks an ally, you can use your reaction to impose Disadvantage on the Attack Roll, possibly causing their attack to miss.
How to unlock Improved Warding Flare
Improved Warding Flare can be acquired by:
- Light Domain Level 6
Improved Warding Flare Tips & Notes
- In D&D5e you could use Improved Warding Flare a number of times equal to your Wisdom modifier and regain all uses on Long Rest. Currently in BG3 there appears to be no such limitation on use.
- Anonymous
do we know how big is the disadvange? is it -1/2/3? even more? anyone knows how much?
- Anonymous
It's hard to appreciate just how much damage this lets your team avoid. But I promise you: it's a lot.
It lets you turn hits, even Critical Hits, into misses. And all it costs is your Reaction! Seriously, do NOT overlook this feature!
I haven't tried it myself yet, but a dream team of dice altering bullshit would involve a Light Cleric, a Lore Bard, and. Divination Wizard. Throw in someone to be a front-liner and you have essentially made it statistically unlikely that the vast majority of enemies can ever fight back.
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