action surge spell baldursgate3 wiki guide 150px

Action Surge

Class Actions

Immediately gain an extra action to use this turn.

action surge spell baldursgate3 wiki guide 35px1 turn

   

Action Surge is an Action in Baldur's Gate 3. Actions can be used in both exploration and combat to maneuver across the battlefield or to harm or aid Characters. The actions that a Character can perform are based on their Class an EquipmentAction Surge is a coveted Action in the world of Dungeons & Dragons, as it allows the character to do one whole additional Actions during their turn in a fight. Action Surge can only be used once per long or short rest, so players will still have to use it wisely at the right time.

Action Surge Information

  • Immediately gain an extra action to use this turn.
  • Duration: action surge spell baldursgate3 wiki guide 35px1 Turn
  • Recharge: recharge icon baldursgate3 wiki guide 52pxShort Rest

How to unlock Action Surge

  • Can be unlocked by the following class:

Action Surge Tips & Notes

 

All Actions in Baldur's Gate 3
Aberrant Shape  ♦  Abjure Enemy  ♦  Absolute Power  ♦  Absorb Elements (Reaction)  ♦  Absorb Intellect  ♦  Arcane Recovery  ♦  Aspect of the Elk  ♦  Aspect of the Wolf  ♦  Astral Knowledge  ♦  Aura of Courage  ♦  Aura of Protection: (Action)  ♦  Aura of Warding  ♦  Backbreaker  ♦  Bardic Inspiration  ♦  Bear Companion (Action)  ♦  Bend Luck (Action)  ♦  Bend Luck (Reaction)  ♦  Benign Transposition: Teleport  ♦  Bibberbang Spores  ♦  Bind Pact Weapon  ♦  Bite  ♦  Black Hole  ♦  Blade of Rime  ♦  Blazing Retaliation  ♦  Blessing of the Trickster  ♦  Blinding Shot  ♦  Bloodrender  ♦  Boar Charge  ♦  Boar Companion (Action)  ♦  Bolstering Magic: Boon  ♦  Bolstering Magic: Level 1 Spell Slot  ♦  Bolstering Magic: Level 2 Spell Slot  ♦  Bolstering Magic: Level 3 Spell Slot  ♦  Bolt of Celestial Light  ♦  Brace  ♦  Brace (Melee)  ♦  Brace (Ranged)  ♦  Bull Rush  ♦  Burrow  ♦  Caitiff's Restoration  ♦  Channel Divinity: Cloak of Shadows  ♦  Channel Divinity: Read Thoughts  ♦  Charge  ♦  Charm Animals and Plants  ♦  Chill of the Mountain  ♦  Cinderous Swipe  ♦  Claws  ♦  Cleave  ♦  Clench of the North Wind  ♦  Click Heels (Class Actions)  ♦  Cloak of Shadows (Action)  ♦  Colossal Onslaught  ♦  Combat Inspiration  ♦  Commander's Strike (Action)  ♦  Concentrated Blast  ♦  Concussive Smash  ♦  Control Undead  ♦  Controlled Chaos (Reaction)  ♦  Corrosive Spit  ♦  Countercharm  ♦  Counterspell (Reaction)  ♦  Create Sorcery Points  ♦  Create Spell Slot  ♦  Crippling Strike  ♦  Crowning Strike  ♦  Cunning Action: Dash  ♦  Cunning Action: Disengage  ♦  Cunning Action: Hide  ♦  Cutting Words  ♦  Cutting Words (Reaction)  ♦  Darkness Cloak  ♦  Dash  ♦  Dawnburst Strike  ♦  Dazzling Ray  ♦  Defensive Duellist (Reaction)  ♦  Defensive Flourish (Melee)  ♦  Defensive Flourish (Ranged)  ♦  Deflect Missiles (Reaction)  ♦  Destructive Wrath (Reaction)  ♦  Dip  ♦  Dire Raven Companion  ♦  Disarming Attack (Melee)  ♦  Disarming Attack (Ranged)  ♦  Disarming Strike  ♦  Disengage  ♦  Dismiss Summons  ♦  Displacer Beast Shape  ♦  Distracting Strike (Melee)  ♦  Distracting Strike (Ranged)  ♦  Divine Intervention (Action)  ♦  Divine Sense  ♦  Divine Smite (Reaction)  ♦  Divine Smite Critical Hit  ♦  Divine Smite Critical Reaction Weapon Damage  ♦  Divine Smite on Critical Hit (Reaction)  ♦  Divine Smite Reaction Weapon Damage  ♦  Divine Smite Weapon Damage  ♦  Divine Smite: Reaction Weapon Damage  ♦  Divine Strike: Brightsoul Bash (Reaction)  ♦  Divine Strike: Brutish Slam (Reaction)  ♦  Divine Strike: Death From Afar (Reaction)  ♦  Divine Strike: Doom Bolts (Reaction)  ♦  Divine Strike: Elemental Fury  ♦  Divine Strike: Frigid Depths (Reaction)  ♦  Divine Strike: Honour Shining Bright (Reaction)  ♦  Divine Strike: Life  ♦  Divine Strike: Molten Flame (Reaction)  ♦  Divine Strike: Nightshade Poison (Reaction)  ♦  Divine Strike: Poison  ♦  Divine Strike: Radiant  ♦  Divine Strike: Scything Bolts (Reaction)  ♦  Divine Strike: Thunder  ♦  Divine Strike: Thunder (Reaction)  ♦  Divine Strike: Weapon  ♦  Diving Strike  ♦  Dread Ambusher (Melee)  ♦  Dread Ambusher (Ranged)  ♦  Dread Ambusher: Hide  ♦  Dreadful Aspect  ♦  Dueller's Enthusiasm  ♦  Edge of Darkness  ♦  Electrified Flail  ♦  Elemental Affinity: Resistance (Reaction)  ♦  Embrace of the Inferno  ♦  End Rage  ♦  Endless Rage  ♦  Enrage  ♦  Enraged Throw  ♦  Entropic Ward (Reaction)  ♦  Evasive Footwork (Action)  ♦  Explosive Icicle  ♦  Exposing Bite  ♦  Fangs of the Fire Snake  ♦  Fear Ray  ♦  Feinting Attack (Action)  ♦  Fiendish Resilience  ♦  Fist of Four Thunders  ♦  Fist of Unbroken Air  ♦  Flames of the Phoenix  ♦  Flourish  ♦  Flurry of Blows  ♦  Flurry of Blows Stagger  ♦  Flurry of Blows: Push  ♦  Flurry of Blows: Stagger  ♦  Flurry of Blows: Topple  ♦  Force Tunnel  ♦  Forced Manoeuvre  ♦  Fracture Psyche  ♦  Frenzied Strike  ♦  Frenzy  ♦  Frigid Blade  ♦  Galvanic Currents  ♦  Giant Killer (Reaction)  ♦  Githyanki Parry  ♦  Goad  ♦  Goading Attack (Melee)  ♦  Goading Attack (Ranged)  ♦  Goading Roar  ♦  Gong of the Summit  ♦  Grand Slam  ♦  Guided Strike  ♦  Guided Strike (Reaction)  ♦  Halo of Spores  ♦  Halo of Spores (Reaction)  ♦  Hamstring Shot  ♦  Hamstring Shot Action  ♦  Harmony of Fire and Water  ♦  Healing Incense Aura  ♦  Healing Radiance  ♦  Healing Vapours  ♦  Heart of the Storm: Lightning (Reaction)  ♦  Heart of the Storm: Thunder (Reaction)  ♦  Heartstopper  ♦  Hellcrawler  ♦  Hellish Rebuke (Reaction)  ♦  Help  ♦  Hide  ♦  Hide in Plain Sight  ♦  Hiemal Strike  ♦  Holy Rebuke  ♦  Horde Breaker (Melee)  ♦  Horde Breaker (Ranged)  ♦  Horrific Visage  ♦  Hypnotic Gaze  ♦  Illuminating Shot  ♦  Illusory Self (Reaction)  ♦  Improved Warding Flare (Reaction)  ♦  Improvised Melee Weapon  ♦  Inciting Howl  ♦  Indomitable (Reaction)  ♦  Infiltration Expertise  ♦  Inkblot  ♦  Inquisitor's Might  ♦  Instinctive Charm (Reaction)  ♦  Intimidating Presence  ♦  Invoke Duplicity  ♦  Jump Action  ♦  Ki Resonation: Blast  ♦  Ki Resonation: Punch  ♦  Ki Resonation: Punch (Bonus Action)  ♦  Knowledge of the Ages  ♦  Lacerate  ♦  Lay on Hands  ♦  Lay on Hands: Cure  ♦  Lay on Hands: Greater Healing  ♦  Lay on Hands: Lesser Healing  ♦  Lightning Aura  ♦  Lightning Blast  ♦  Lunging Bite  ♦  Mage Slayer (Reaction)  ♦  Magic Awareness  ♦  Maiming Strike  ♦  Main Hand Attack  ♦  Maintain Hypnotic Gaze  ♦  Maintain Intimidating Presence  ♦  Manoeuvring Attack (Melee)  ♦  Manoeuvring Attack (Ranged)  ♦  Menacing Attack (Melee)  ♦  Menacing Attack (Ranged)  ♦  Meow  ♦  Mind Blast  ♦  Mind Sanctuary  ♦  Minor Conjuration: Create Water  ♦  Missile Snaring (Reaction)  ♦  Mist Stance  ♦  Misty Escape (Reaction)  ♦  Mobile Flourish (Melee)  ♦  Mobile Flourish (Ranged)  ♦  Mobile Shot  ♦  Moonlight Butterflies  ♦  Moonmote  ♦  Muck to Metal  ♦  Myrmidon's Immolation  ♦  Natural Recovery  ♦  Nature's Wrath  ♦  Offhand Attack (Melee)  ♦  One with Shadows  ♦  Opportunity Attack  ♦  Pact of the Blade (Action)  ♦  Part the Flesh  ♦  Patient Defence  ♦  Pearlescent Restoration  ♦  Perfectly Balanced Strike  ♦  Perform  ♦  Phalar Aluve: Melody  ♦  Phalar Aluve: Shriek  ♦  Phalar Aluve: Sing  ♦  Pickpocket  ♦  Piercing Shot  ♦  Piercing Strike  ♦  Pin Down  ♦  Poison Mist  ♦  Polearm Master: Opportunity Attack (Reaction)  ♦  Polymorph: Dire Raven  ♦  Pommel Strike  ♦  Portent Die: 11  ♦  Portent Die: 11 (Reaction)  ♦  Portent Die: 19 (Reaction)  ♦  Portent Die: 2  ♦  Portent Die: 2 (Reaction)  ♦  Precision Attack (Action)  ♦  Prepare  ♦  Preserve Life  ♦  Primal Stampede  ♦  Profane Scourge  ♦  Projected Ward (Reaction)  ♦  Protection (Reaction)  ♦  Prowl  ♦  Psionic Overload  ♦  Psionic Pull  ♦  Punish Divinity  ♦  Pushing Attack (Melee)  ♦  Pushing Attack (Ranged)  ♦  Radiance of the Dawn  ♦  Rage: Bear Heart  ♦  Rage: Eagle Heart  ♦  Rage: Elk Heart  ♦  Rage: Tiger Heart  ♦  Rage: Wild Magic  ♦  Rage: Wolf Heart  ♦  Raging Vortex  ♦  Rally  ♦  Ranged Attack  ♦  Ranger's Companion  ♦  Reckless Attack  ♦  Reckless Attack (Reaction)  ♦  Reflective Shell  ♦  Reflective Spell  ♦  Rend Vision  ♦  Reposition Malefactor  ♦  Repulsor  ♦  Restore Bardic Inspiration  ♦  Retributive Brainquake  ♦  Revitalising Strike  ♦  Ride the Wind  ♦  Riposte (Reaction)  ♦  Rupture  ♦  Rush  ♦  Rush Attack  ♦  Rush of the Gale Spirits  ♦  Sacred Munitions  ♦  Sacred Weapon  ♦  Scorching Strike  ♦  Sentinel (Reaction)  ♦  Shadow Arts: Darkness  ♦  Shadow Arts: Darkvision  ♦  Shadow Arts: Hide  ♦  Shadow Arts: Pass Without Trace  ♦  Shadow Arts: Silence  ♦  Shadow Strike  ♦  Shadow Strike: Unarmed  ♦  Shadowsoaked Blow  ♦  Shapechanger  ♦  Shaping of the Ice  ♦  Shield (Reaction)  ♦  Shield Bash  ♦  Shield Master: Block (Reaction)  ♦  Shove  ♦  Shred Armour  ♦  Shrouded in Shadow  ♦  Slash  ♦  Slashing Flourish (Melee)  ♦  Slashing Flourish (Ranged)  ♦  Slayer  ♦  Sludgy Sling  ♦  Smash  ♦  Sneak Attack (Critical Hit)  ♦  Sneak Attack (Melee)  ♦  Sneak Attack (Ranged)  ♦  Sneak Attack (Reaction)  ♦  Sneak Attack Critical Hit (Reaction)  ♦  Song of Rest  ♦  Soulbreaker  ♦  Spell Slot Restoration  ♦  Sphere of Elemental Balance  ♦  Spiteful Suffering  ♦  Spreading Spores (Action)  ♦  Sprint (Action)  ♦  Stage Fright  ♦  Step of the Wind Dash  ♦  Step of the Wind Disengage  ♦  Sting  ♦  Storm's Fury (Reaction)  ♦  Stunning Strike (Melee)  ♦  Stunning Strike (Unarmed)  ♦  Summon Companion  ♦  Supernatural Attraction  ♦  Supreme Githyanki Parry  ♦  Supreme Sneak  ♦  Survival Instinct  ♦  Sweeping Attack (Action)  ♦  Sweeping Cinder Strike  ♦  Tenacity (Reaction)  ♦  Third Eye: Darkvision  ♦  Third Eye: See Invisibility  ♦  Throw  ♦  Tides of Chaos (Reaction)  ♦  Tiger's Bloodlust  ♦  Toggle Non-Lethal Attacks  ♦  Topple  ♦  Topple the Big Folk  ♦  Touch of the Storm  ♦  Transfuse Health  ♦  Transmuter's Stone  ♦  Transmuter's Stone: Acid Resistance  ♦  Transmuter's Stone: Cold Resistance  ♦  Transmuter's Stone: Constitution  ♦  Transmuter's Stone: Darkvision  ♦  Transmuter's Stone: Fire Resistance  ♦  Transmuter's Stone: Lightning Resistance  ♦  Transmuter's Stone: Movement Speed  ♦  Transmuter's Stone: Thunder Resistance  ♦  Trip Attack (Melee)  ♦  Trip Attack (Ranged)  ♦  Turn the Faithless  ♦  Turn the Unholy  ♦  Turn Undead  ♦  Umbral Shroud  ♦  Unrelenting Ferocity  ♦  Unshackling Strike  ♦  Unstable Backlash (Reaction)  ♦  Vampire Bite  ♦  Venomous Bite  ♦  Volley  ♦  Vow of Enmity  ♦  War Caster: Opportunity Spell (Reaction)  ♦  War God's Blessing  ♦  War God's Blessing (Reaction)  ♦  Warding Flare (Reaction)  ♦  Water Whip  ♦  Weakening Strike  ♦  Weapon Bond  ♦  Web (Action)  ♦  Whirlwind Attack  ♦  Wild Shape Action  ♦  Wild Shape: Air Myrmidon  ♦  Wild Shape: Badger  ♦  Wild Shape: Bear  ♦  Wild Shape: Cat  ♦  Wild Shape: Deep Rothé  ♦  Wild Shape: Dilophosaurus  ♦  Wild Shape: Dire Raven  ♦  Wild Shape: Earth Myrmidon  ♦  Wild Shape: Fire Myrmidon  ♦  Wild Shape: Panther  ♦  Wild Shape: Sabre-Toothed Tiger  ♦  Wild Shape: Spider  ♦  Wild Shape: Water Myrmidon  ♦  Wild Shape: Wolf  ♦  Wolf Companion (Action)  ♦  Wolf Spider Companion  ♦  Wounding Ray  ♦  Wrath of the Storm: Lightning  ♦  Wrath of the Storm: Lightning (Reaction)  ♦  Wrath of the Storm: Thunder  ♦  Wrath of the Storm: Thunder (Reaction)  ♦  Zephyr Flash



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    • Anonymous

      Dip 2lvls here and go for assassin 4lvl \gloomstalker 5lvl. You get extra attack and 2 feats + other profits. Take Sharpshooter and dex improvement.

      Surprise enemy with first attack, gain actions back, cast hunter mark or anything else you need (maybe off-hand attack with a knife), shoot twice + extra 1 (gloomstalker) - surge action - shoot twice again (total = 6 attacks in first round). If the enemies are surprised, all attacks are crits, if not - they just get sneak attack bonus. Can pair this with maneuvers for extra dmg if dipping 3lvl into fighter.

      With Arrow of Many targets into a crowd this combo produces a ton of crits and can clear the whole fight in 1 move. crazy damage.

      • Anonymous

        Paladin 5, warlock 5, fighter 2 = Profit. You're going to be resting constantly anyways to get you warlock slots back so this is just 2 for 1.

        • Anonymous

          Really good for getting a mulligan on the attack you missed or forgetting you have it and short resting before you've used it. If you're as bad and inattentive as I am you'll get serious mileage out of having this as a skill you could have used to do something worthwhile.

          • Anonymous

            Using Action Surge breaks the concentrarion??? For example, I use True Strike cantrip and then Action Surge for a melee attack. It will work???

            • Anonymous

              Once you use this feature, you must finish a short or long rest before you can use it again.

              One of the best abilities in the game! If the resting mechanic isn't properly balanced, a level 2 fighter dip would be very, very worthwhile once multiclassing is in.

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