Black Hole is an Action in Baldur's Gate 3. Black Hole . Actions can be used in both exploration and combat to maneuver across the battlefield or to harm or aid Characters. The actions that a Character can perform are based on their Class and Equipment.
Black Hole Information
Create a point of intense gravity that pulls in all nearby enemies and possibly Slows them. Five more black holes can be summoned after this spell's inital casting. Afterwards, you must Short Rest before casting it again.
- Type:Action
- Range: 18m
- Recharge: Short Rest
How to unlock Black Hole
Black Hole can be unlocked by:
Requires:
Black Hole Tips & Notes
- Notes & Tips go here
- Anonymous
For the record, as of Update 4 and now 5, this is a ONCE per short-rest action so far as I can tell. Will update later if I determine that something has gone awry.
- Anonymous
Uses "wrong" spell casting stat if multiclassed. I have 8 sorc 4 cleric and for some ungodly reason all the lillithid power saves r based off of wisdom. Extremely frustrating, at least the pull has no save whatsoever, but the slow DC is gimped hard.
- Anonymous
Incredibly strong. The area is huge and it doesn't affect allies, and can pull even Large creatures. The pull just pulls everything dead center, it's not a fixed distance from where they were standing (so a guy at the edge and a guy near the middle will both go right to center). Because you tend to get dogpiled from multiple sides in a lot of encounters this is incredibly good at relieving pressure especially if you have more AoE to drop on them once your frontline is not bogged down. It's even an INT save so the big dumb bruisers that eat your casters alive are helpless to it; STR/DEX/CON saves are much more common.
imagine illithyds had this in bg2 and other dnd games against you...
if only your eyes started to glow like other illithyds, not just become black, Id definitely get this asap, but alas, fashion is the highest priority...
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