cloak of shadows action baldurs gate 3 wiki guide 150px

Channel Divinity: Cloak of Shadows

Class Actions

Wrap yourself in shadows to become Invisible if you are obscured.

cloak of shadows action baldurs gate 3 wiki guide 150px 2 turns

alert icon baldursgate3 wiki guide 25px Invisibility ends early if you attack, cast another spell, take an action, or take damage. 

 action icon baldursgate3 wiki guide 25pxAction channel divinity baldurs gate 3 wiki guide 25pxChannel Divinity  

Channel Divinity: Cloak of Shadows is a Class Action in Baldur's Gate 3. Channel Divinity: Cloak of Shadows can be acquired by reaching level 6 of the Trickery DomainActions can be used in both exploration and combat to maneuver across the battlefield or to harm or aid Characters. The actions that a Character can perform are based on their Class and Equipment.

 

Channel Divinity: Cloak of Shadows Information

Wrap yourself in shadows to become Invisible if you are obscured.

  • cloak of shadows action baldurs gate 3 wiki guide 150px 2 turns
  • alert icon baldursgate3 wiki guide 25px Invisibility ends early if you attack, cast another spell, take an action, or take damage.
  • Casting Time: action icon baldursgate3 wiki guide 25pxAction channel divinity baldurs gate 3 wiki guide 25pxChannel Divinity

 

How to unlock Channel Divinity: Cloak of Shadows

Channel Divinity: Cloak of Shadows can be unlocked by the following classes:

 

Channel Divinity: Cloak of Shadows Tips & Notes

  • Notes & Tips go here
 



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    • Anonymous

      My problem with this ability is that its not intuitive in terms of when to cast it. I started liking it more after I figured this out. You never want to cast it in a tense mid battle situation. In those cases you aim for resource/turn efriciency. Therefore, I started using it as an opener and it suddenly became useful. Cast sanctuary on your wizard/sorc, then cast this on yourself and suddenly your enemy has only your
      tanky barb/fighter/summons for a target. Next turn you can surprise foes with a big upcasted guiding bolt/inflict wounds or a well set up AOE spell such as GoW or Fear.

      I also find the comparison between this and an invisibility option kinda lame, since channel divinity resource is basically free while the potion is not. Why let it go to waste?

      • Anonymous

        Just use an invisibility potion lmao, they’re everywhere, last 10 turns, and don’t care if you’re obscured or not. At least Shadow Monk and Gloomstalker don’t take a resource to use their version of this garbage.

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