Actions in Baldur's Gate 3 are certain moves your character can perform. Actions can be used in both exploration and combat to maneuver across the battlefield or to harm or aid Characters. The actions that a Character can perform are based on their Class and Equipment. Below you can find a list with all Actions in Baldur's Gate 3.

There are special types of Actions called Bonus Actions which can be performed on top of your normal Actions.

Action Resources

To perform Actions in Baldur's Gate 3, your character needs to spend the corresponding resources. All characters can perform at least an Action and a Bonus action per turn. Note that certain abilities, such as Action Surge, may grant you an extra action point.

Action is the primary resource players spend in order to attack or cast Spells. Certain Skills have specific action types assigned to them. Most of these resources replenish once the turn is over.

This is important information to be fully aware of during combat, because It will help you plan your turns accordingly. Note that you don't necessarily have to spend both actions to end your turn.

For example: While playing as a Warlock, you move to a vantage point and cast Eldritch Blast on an Enemy. Doing so, will spend your Action for this turn. Blocking you out from performing another action until your next turn. Your Bonus Action still remains usable. Using a Potion of Healing or using Jump to change your position, spends the remaining Bonus Action resource. These two are just an example of two possible Bonus Actions, and not the only choices available for players.

Weapon Actions

To perform Weapon Actions in Baldur's Gate 3, your character NEEDS to be proficient with that type of weapon. Otherwise, it won't be possible to perform said Weapon action.

 

All Actions in Baldur's Gate 3

 

You can search by by Name, Type,Description, Range or Requirements. Just type into the search box what you are looking for.

Quick Search of All Actions 

 

Name

Type

Description

Range

Requirements

main_hand_attack_action_baldursgate3_wiki_guide_64px
Main Hand Attack

action_icon_baldursgate3_wiki_guide_25pxAction

Make a melee attack with your equipped Weapon

range-icon-bg3-wiki-guide1.5 m Melee Attack
A melee Weapon must be equipped

Topple
Topple

action_icon_baldursgate3_wiki_guide_25pxAction

prone_status_effect_icon_baldurs_gate3_guide_64pxInflicts Prone. Swipe at a creature to knock it Prone.

attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Dexterity

recharge_icon_baldursgate3_wiki_guide_25pxRecharge: Once per short rest

range-icon-bg3-wiki-guide1.5 m N/A

Jump - Disengage
Jump

bonus_action_icon_baldursgate3_wiki_guide_25px Bonus Action Characters perform a jump, which distance depends on his or her Strength modifier. Jumping doesn't trigger opportunity attacks.
Recharge: Once per turn
range-icon-bg3-wiki-guide4.5 m (depends on character's Strength modifier) N/A

Dip
Dip

bonus_action_icon_baldursgate3_wiki_guide_25px Bonus Action Coat your weapon in a surface to deal additional damage. range-icon-bg3-wiki-guide3 m N/A

Shove
Shove

bonus_action_icon_baldursgate3_wiki_guide_25px Bonus Action Push a target away for up to 4 m. Shoving unsuspecting targets always succeeds. range-icon-bg3-wiki-guide1.5 m N/A

Hide
Hide

bonus_action_icon_baldursgate3_wiki_guide_25px Bonus Action Stick to the shadows to improve your chances of going undetected. Attacking or casting spells reveals your location N/A N/A

Throw
Throw

action_icon_baldursgate3_wiki_guide_25pxAction Allows you to throw an Item or Creature. Stronger characters can throw heavier objects. range-icon-bg3-wiki-guide15 m N/A

Dash
Dash

action_icon_baldursgate3_wiki_guide_25pxAction Double your movement speed for the current turn.
Recharge: Once per turn.
N/A N/A

knock_out_action_baldursgate3_wiki_guide_64px
Knock Unconscious

action_icon_baldursgate3_wiki_guide_25pxAction Make a non-lethal attack against a creature. If the attack killed the creature, it falls Unconscious instead. Knocking companion unconscious will Down them. range-icon-bg3-wiki-guide1.5 m N/A

Help
Help

action_icon_baldursgate3_wiki_guide_25pxAction Help a target up. Can be used to remove Prone, Downed, Sleep, Enwebbed, and Ensnared. range-icon-bg3-wiki-guide1.5 m N/A

Cleave
Cleave

action_icon_baldursgate3_wiki_guide_25pxAction Swing your Weapon in a large arc to attack multiple Enemies at once. range-icon-bg3-wiki-guide2 m Longsword must be equipped

Claws
Claws

action_icon_baldursgate3_wiki_guide_25pxAction

Lash out with deadly claws to deal Slashing damage.

range-icon-bg3-wiki-guide1.5 m N/A

Blessing of the Trickster
Blessing of the Trickster

action_icon_baldursgate3_wiki_guide_25pxAction

Grant another creature advantage on Stealth checks.
You can only use this blessing on one creature at a time.

range-icon-bg3-wiki-guide1.5 m Concentration

Sneak Attack (Ranged)
Sneak Attack (Ranged)

action_icon_baldursgate3_wiki_guide_25pxAction

Exploit  a foe's distraction to deal Piercing damage.
Attack/Save: Ranged Attack
Recharge: Once per turn

range-icon-bg3-wiki-guide18 m You have advantage, or another Enemy of the target is within 1.5 m of it and you don't have disadvantage.

Sneak Attack (Melee)
Sneak Attack (Melee)

action_icon_baldursgate3_wiki_guide_25pxAction Exploit a foe's distraction to deal Melee Attack
Recharge: Once per turn
range-icon-bg3-wiki-guide1.5 m You have advantage, or another Enemy of the target is within 1.5 m of it and you don't have disadvantage.

Arcane Recovery
Arcane Recovery

action_icon_baldursgate3_wiki_guide_25pxAction Once per day out of combat, replenish expended spell slots, with allow you to cast Spells. N/A N/A

ranged_attack_action_baldursgate3_wiki_guide_64px
Ranged Attack

action_icon_baldursgate3_wiki_guide_25pxAction Make a ranged attack to deal Piercing damage
Attack/Save: Ranged Attack
range-icon-bg3-wiki-guide18 m N/A

Invoke Duplicity
Invoke Duplicity

action_icon_baldursgate3_wiki_guide_25pxAction Summon an illusion to distract your enemies. You and your allies receive advantage on attack rolls against a creature if both are attacker and the illusions are within 3 m of it. range-icon-bg3-wiki-guide9 m Concentration

Turn Undead
Turn Undead

action_icon_baldursgate3_wiki_guide_25pxAction Inflicts Turned. Present your holy symbol and pray. Each undead that can see or hear you is forced to flee from you. range-icon-bg3-wiki-guide9 m N/A

Radiance of the Dawn
Radiance of the Dawn

action_icon_baldursgate3_wiki_guide_25pxAction Harness the sun's divine power to dispel any magical darkness and deal Radiant to hostile creature.
On a successful saving throw, creatures only take half damage. Doesn't affect creatures that have total cover from you.
range-icon-bg3-wiki-guide9 m Constitution

rush_attack_action_icon_baldurs_gate3_guide_64px
Rush Attack

action_icon_baldursgate3_wiki_guide_25pxAction

off_balance_icon_status_effect_baldurs_gate3_guide_64pxInflicts Off Balance

Charge forwardand attack the first enemy in yourway, dealing damage and possibly pushing them Off Balance.

attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Strength

recharge_icon_baldursgate3_wiki_guide_25pxRecharge: Once per Short Rest.

range-icon-bg3-wiki-guide9 m ??

Action Surge
Action Surge

action_icon_baldursgate3_wiki_guide_25pxAction Inflicts Action Surge. Push Yourself beyond your limits and gain one additional action. N/A N/A

Preserve Life
Preserve Life

action_icon_baldursgate3_wiki_guide_25pxAction Evoke a healing energy that restores 3*3 hit ponts to allied creatures.
Has no effect on undead and constructs.
range-icon-bg3-wiki-guide9m N/A

Summon Companion
Summon Companion

action_icon_baldursgate3_wiki_guide_25pxAction Gain a beast companion that accompamies you on your adventures and fights alongside you. range-icon-bg3-wiki-guide18m N/A

dash_action_baldursgate3_wiki_guide_64px
Cunning Action: Dash

bonus_action_icon_baldursgate3_wiki_guide_25px Bonus Action Double your movement speed for the current turn. N/A N/A

wild_shape_feature_baldursgate3_wiki_guide_150px
Wild Shape Action

bonus_action_icon_baldursgate3_wiki_guide_25px Bonus Action Magically assume the shape of a beast. While in animal shape, you can't talk or cast spells.
You take on the game statistics of your beast form -excluding your Intelligence, Wisdom, and Charisma scores. When your beast form drops to 0 hit points, you revert to your normal form, with the number of hit points you had before transforming. If your hit points dropped below 0 in beast form, that damage is applied after you revert. Spells that require concentration are not broken by turning into an animal. Your equipment merges into your animal form and won't have any effect until you revert.
N/A

N/A

wild_shape_cat_action_baldursgate3_wiki_guide_150px
Wild Shape: Cat

bonus_action_icon_baldursgate3_wiki_guide_25px Bonus Action Take the shape of a cat that can avoid attention or distract enemies.
Your cat shape has 2 hit points.
N/A N/A

wild_shape_badger_action_baldursgate3_wiki_guide_150px
Wild Shape: Badger

bonus_action_icon_baldursgate3_wiki_guide_25px Bonus Action Take the shape of  a giant badegr that can burrow into the ground.
Your badger shape has 13 hit points.
N/A N/A

wild_shape_bear_action_baldursgate3_wiki_guide_150px
Wild Shape: Bear

bonus_action_icon_baldursgate3_wiki_guide_25px Bonus Action Take the shape of a polar bear that can goad enemies into attacking it.
Your bear shape has 30 hit points.
N/A N/A
 

wild_shape_wolf_action_baldursgate3_wiki_guide_150px
Wild Shape: Wolf

bonus_action_icon_baldursgate3_wiki_guide_25px Bonus Action Take the shape of  a dire wolf that can increase its allie's movement speed and leave its enemies vulnerable.
Your wolf shape has 18 hit points.
N/A N/A
 

wild_shape_spider_action_baldursgate3_wiki_guide_150px
Wild Shape: Spider

bonus_action_icon_baldursgate3_wiki_guide_25px Bonus Action Take the shape of of a giant spider that can enweb enemies.
Your spider shape has 20 hit points. 
N/A N/A

wild_shape_dire_raven_action_baldursgate3_wiki_guide_150px
Wild Shape: Dire Raven

bonus_action_icon_baldursgate3_wiki_guide_25px Bonus Action Take the shape of of a dire raven that can avoid attention and Blind enemies.
Your raven shape has 21 hit points.
N/A N/A

wild_shape_deep_rothé_action_baldursgate3_wiki_guide_150px
Wild Shape: Deep Rothé

bonus_action_icon_baldursgate3_wiki_guide_25px Bonus Action Take the shape of of a deep rothé that can casts dancing lights and charge its enemies.
Your deep rothé shape has 23 hit points.
N/A N/A

natural_recovery_action_baldursgate3_wiki_guide_150px
Natural Recovery

action_icon_baldursgate3_wiki_guide_25pxAction Once per day our of combat, you can replenish expended spell slots, which allow you to cast spells. N/A N/A

force_tunnel_action_baldursgate3_wiki_guide_64px
Force Tunnel

action_icon_baldursgate3_wiki_guide_25pxAction Charge forward and push all objets and creatures in your path 13ft away from you. range-icon-bg3-wiki-guide9m N/A

Disengage

action_icon_baldursgate3_wiki_guide_25pxAction Focus on retreating safely.
Moving won't provoke Opportunity Attacks.
N/A N/A

Create Sorcery Points
Create Sorcery Points

bonus_action_icon_baldursgate3_wiki_guide_25px Bonus Action Spend Spell Slots to gain Sorcery Points N/A N/A

Create Spell Slot
Create Spell Slot

bonus_action_icon_baldursgate3_wiki_guide_25px Bonus Action Spend Sorcery Points to unlock a Spell Slot. N/A N/A

lacerate_action_icon_baldurs_gate3_guide_64px
Lacerate

action_icon_baldursgate3_wiki_guide_25pxAction

Slash at an enemy to deal damage and possible inflict Bleeding.

attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Melee Attack, Constitution

recharge_icon_baldursgate3_wiki_guide_25pxRecharge: Once per Short Rest.

Undead and Constructs can't Bleed.

range-icon-bg3-wiki-guideRange: 1.5m  

heart_stopper_bg3_wiki_guide_64px
Heartstopper

action_icon_baldursgate3_wiki_guide_25pxAction

Smash an enemy's chest to deal damage and possibly reduce inflict Chest Trauma.

attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Melee Attack, Constitution.

recharge_icon_baldursgate3_wiki_guide_25pxRecharge: Once per Short Rest.

Undead and Construct can't get Chest Trauma.

range-icon-bg3-wiki-guideRange: 1.5m  

weakening_strike_action_icon_baldurs_gate3_guide_64px
Weakening Strike

action_icon_baldursgate3_wiki_guide_25pxAction

Target an enemy's hands with a non-lethal attack to deal damage and possibly inflict Weak Grip.

attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Melee Attack, Strength

recharge_icon_baldursgate3_wiki_guide_25pxRecharge: Once per Short Rest.

Creatures without weapons can't have Weak Grip.

range-icon-bg3-wiki-guideRange: 1.5m  

crippling_strike_actions_bg3_wikiguide_64px
Crippling Strike

action_icon_baldursgate3_wiki_guide_25pxAction Swing at an enemy's legs to deal damage and possibly Cripple them.    

pommel_strike_actions_bg3_wiki_guide_150px
Pommel Strike

bonus_action_icon_baldursgate3_wiki_guide_25px Bonus Action

dazed_icon_status_effect_baldurs_gate3_guide_64pxInflicts Dazed
Make a non-lethal attack against an enemy to possibly Daze them.

attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Melee attack, Constitution

recharge_icon_baldursgate3_wiki_guide_25pxRecharge: Once per short rest.

range-icon-bg3-wiki-guideRange: 1.5m  

piercing_strike_action_icon_baldurs_gate3_guide_64px
Piercing Strike

action_icon_baldursgate3_wiki_guide_25pxAction

Stab an enemy to damage them that possibly left a Gaping Wounds.

attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Melee attack, Constitution

recharge_icon_baldursgate3_wiki_guide_25pxRecharge: Once per short rest.

Undead and Constructs can't get Gaping Wounds.

range-icon-bg3-wiki-guideRange: 1.5m  

posture_breaker_actions_bg3_wiki_guide_64px
Backbreaker

action_icon_baldursgate3_wiki_guide_25pxAction

Put extra force behind your strike to possible knock your enemy Prone.

attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Melee attack, Strength.

recharge_icon_baldursgate3_wiki_guide_25pxRecharge: Once per short rest.

range-icon-bg3-wiki-guideRange: 1.5m  

flourish_action_icon_baldurs_gate3_guide_64px
Flourish

action_icon_baldursgate3_wiki_guide_25pxAction Feint an attack to possible throw your enemy off balance.    

concussive_smash_actions_bg3_wiki_guide_64px
Concussive Smash

action_icon_baldursgate3_wiki_guide_25pxAction

Hit an enemy with all your might to deal damage and possibly Daze them.

attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Melee Attack, Constitution

recharge_icon_baldursgate3_wiki_guide_25pxRecharge: Once per Short Rest.

range-icon-bg3-wiki-guideRange: 1.5m  

brace_(ranged)_action_icon_baldurs_gate3_guide_64px
Brace (Ranged)

7.5 movement_speed_action_icon_baldurs_gate3_guide_24pxMovement Speed

braced_status_effect_icon_baldurs_gate3_guide_64pxApplies Braced
Spend 7.5m of your movement speed. For the rest of your turn, your Damage Rolls for your Ranged Weapon Have Advantage, byt you can't move.

recharge_icon_baldursgate3_wiki_guide_25pxRecharge: Once per short rest.

N/A A Raqnged Weapons needs to be equipped.

Brace (Melee)
Brace (Melee)

7.5 movement_speed_action_icon_baldurs_gate3_guide_24pxMovement Speed

braced_status_effect_icon_baldurs_gate3_guide_64pxApplies Braced
Spend 7.5m of your movement speed. For the rest of your turn, roll  Melee damage twice and use the highest result.

recharge_icon_baldursgate3_wiki_guide_25pxRecharge: Once per short rest.

N/A Pike +1

prepare_action_bg3_wiki_guide_64px
Prepare

7.5 movement_speed_action_icon_baldurs_gate3_guide_24pxMovement Speed

prepared_status_effect_icon_baldurs_gate3_guide_64pxAplplies Prepared
Spend 7.5m of your Movement Speed to deal an additional amount damage with your melee weapon for the rest of the turn.

recharge_icon_baldursgate3_wiki_guide_25pxRecharge: Once per short rest.

range-icon-bg3-wiki-guideRange: N/A Greataxes

piercing_shot_action_icon_baldurs_gate3_guide_64px
Piercing Shot

action_icon_baldursgate3_wiki_guide_25pxAction

gaping_wounds_status_effect_icon_baldurs_gate3_guide_64pxInflicts Gaping Wounds
Shoot an enemy to damage them that possibly left a Gaping Wounds.

attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Ranged Attack, Constitution

recharge_icon_baldursgate3_wiki_guide_25pxRecharge: Once per Short Rest

Undead and Constructs can't get Gaping Wounds.

range-icon-bg3-wiki-guideRange: 18m Light Crossbows

Hamstring Shot
Hamstring Shot

action_icon_baldursgate3_wiki_guide_25pxAction

hamstrung_status_effect_icon_baldurs_gate3_guide_64pxInflicts Hamstrung
Shoot an enemy in the thigh to deal damage and possibly reduce their Movement Speed by 50%.

attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Ranged Attack, Constitution

recharge_icon_baldursgate3_wiki_guide_25pxRecharge: Once per Short Rest

range-icon-bg3-wiki-guideRange: 18m

Shortbows

Longbows

mobile_shot_action_icon_baldurs_gate3_guide_64px
Mobile Shot

bonus_action_icon_baldursgate3_wiki_guide_25px Bonus Action

Make a Ranged Attack while moving.

attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Ranged Attack.

recharge_icon_baldursgate3_wiki_guide_25pxRecharge: Once per Short Rest.

range-icon-bg3-wiki-guideRange: 18m Must have Dashed or Disengaged this turn.
Hand Crossbow

menacing_attack_melee_bg3_wiki_guide_45px
Menacing Attack (Melee)

action_icon_baldursgate3_wiki_guide_25pxAction
+
superiority_die_bg3_wiki_guideSuperiority Die
 

Spend a superiority die to deal X+Strength Modifier+1d8 damage type depending on the weapon used and possibly Frighten the target

attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Wisdom

Range: 1.5m A Melee Weapons needs to be equipped.

action_menacing_ranged_bg3_wiki_guide_64px
Menacing Attack (Ranged)

action_icon_baldursgate3_wiki_guide_25pxAction
+
superiority_die_bg3_wiki_guideSuperiority Die
 

Spend a superiority die to deal x+ Dexterity Modifier + 1d8 Piercing damage and possibly Frighten the target.

attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Ranged Attack

 range-icon-bg3-wiki-guideRange: 18m A Raqnged Weapons needs to be equipped.

pushing_attack_melee_bg3_wiki_guide_64px
Pushing Attack (Melee)

action_icon_baldursgate3_wiki_guide_25pxAction
+
superiority_die_bg3_wiki_guideSuperiority Die
 

Spend a superiority die to deal X+Strength Modifier+1d8 damage type depending on the weapon used and possibly push the target back 4.5m.

attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Strength

 range-icon-bg3-wiki-guideRange:1.5m A Melee Weapons needs to be equipped.

pushing_attack_ranged_bg3_wiki_guide_64px
Pushing Attack (Ranged)

action_icon_baldursgate3_wiki_guide_25pxAction
+
superiority_die_bg3_wiki_guideSuperiority Die
 

Spend a superiority die to deal X+Strength Modifier+1d8 damage type depending on the weapon used and possibly push the target back 4.5m.

attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Ranged Attack

range-icon-bg3-wiki-guideRange: 18m A Raqnged Weapons needs to be equipped.

rally_actions_bg3_wiki_guide_64px
Rally

bonus_action_icon_baldursgate3_wiki_guide_25px Bonus Action
+
superiority_die_bg3_wiki_guideSuperiority Die
 Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional 8 hit points.  range-icon-bg3-wiki-guideRange: 18m

Battle Master

disarming_attack_melee_actions_bg3_wiki_guide_(1)_64px
Disarming Attack (Melee)

action_icon_baldursgate3_wiki_guide_25pxAction
+
superiority_die_bg3_wiki_guideSuperiority Die

rallied_status_effect_icon_baldurs_gate3_guide_64pxApplies Rallied
Spend a superiority die to deal X+Strength Modifier+1d8 damage type depending on the weapon used and potentially force the target to drop the weapons they are holding.

attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Melee Attack.

range-icon-bg3-wiki-guideRange: 1.5m  

disarming_attack_ranged_actions_bg3_wiki_guide_64px
Disarming Attack (Ranged)

action_icon_baldursgate3_wiki_guide_25pxAction
+
superiority_die_bg3_wiki_guideSuperiority Die

Spend a superiority die to deal X+Dexterity Modifier+1d8 damage type depending on the weapon used and potentially force the target to drop the weapons they are holding.

attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Melee Attack.

range-icon-bg3-wiki-guideRange: 18m  

trip_attack_melee_actions_bg3_wiki_guide_64px
Trip Attack (Melee)

action_icon_baldursgate3_wiki_guide_25pxAction
+
superiority_die_bg3_wiki_guideSuperiority Die

Spend a superiority die to deal X + Strength Modifier + 1d8 damage and possibly knock the target Prone.

attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Strength

range-icon-bg3-wiki-guideRange: 1.5m The target must be Large or smaller.

trip_attack_ranged_actions_bg3_wiki_guide_64px
Trip Attack (Ranged)

action_icon_baldursgate3_wiki_guide_25pxAction
+
superiority_die_bg3_wiki_guideSuperiority Die

Spend a superiority die to deal X + Dexterity Modifier + 1d8 damage and possibly knock the target Prone.

attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Ranged Attack

range-icon-bg3-wiki-guideRange: 18m The target must be Large or smaller.

absolute_power_action_bg3_wiki_guide_64px
Absolute Power

action_icon_baldursgate3_wiki_guide_25pxAction

A surge of divine energy accompanies your swing. It deals an additional 1d6 Force damage and possibly pushes your target back 5m.

attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Melee Attack

recharge_icon_baldursgate3_wiki_guide_52pxRecharge: Once per Short Rest

range-icon-bg3-wiki-guideRange: 1.5m Faithbreaker

vampire_bite_bonus_action_icon_baldurs_gate3_guide_64px
Vampire Bite

bonus_action_icon_baldursgate3_wiki_guide_25px Bonus Action

You suck the blood from a living creature and regain 2d4 hit points. The target takes 2d4 Piercing damage, unless it is unconscious or you are Hiding. Biting a creature does not break stealth.

recharge_icon_baldursgate3_wiki_guide_25pxRecharge: Once per Short Rest.

range-icon-bg3-wiki-guideRange: 1.5m  

Voice of the Circle
Voice of the Circle

action_icon_baldursgate3_wiki_guide_25pxAction

voice_of_the_circle_status_effect_icon_baldurs_gate3_guide_64pxApplies Voice of the Circle
Grant an ally a +2 bonus on Persuasion Ckecks.

recharge_icon_baldursgate3_wiki_guide_25pxRecharge: Once per Short Rest.

 

range-icon-bg3-wiki-guideRange: 1.5m Envoy's Amulet

pindown_action_baldursgate3_wiki_guide_64px
Pin Down

action_icon_baldursgate3_wiki_guide_25pxAction

Allows you to make a ranged weapon attack to deal Piercing damage and to reduce the target's movement speed by 3m.

range-icon-bg3-wiki-guideRange: 18m Bows

 

 




Join the page discussion Tired of anon posting? Register!

    • Anonymous

      09 Apr 2021 15:13  

      pfff.. Hide as a bonus action to everyone ? Why bother do a rogue then ? which is one of their boost in 5e... Let`s take it and give it to everyone.

    Load more
    ⇈ ⇈