Advantage is a mechanic in Baldur's Gate 3. While players are under the effect of Advantage and perform an ability check, saving throw or an attack roll they will roll a second D20 while making that role and use the higher of those rolls to decide the outcome. Disadvantage is the opposite mechanic, where the lowest of two rolls is applied.

Advantage and Disadvantage

Advantage and disadvantage are applied to the roll of the d20. Advantage means that you roll the d20 two times when making an Attack Roll, Ability Check or Saving Throw, and use the higher of the two values. On the other hand, disadvantage means that you roll the d20 two times but in this case, use the lower of the two values. Disadvantage is one of the worst situations you can be on when rolling on D&D, and should be avoided at all costs. While advantage nearly doubles your chance of success and should be sought out.

How to get Advantage How to get Disadvantage
  • Attacking an enemy while being hidden or invisible.
  • Attacking a prone status effect icon baldurs gate3 guide 64pxProne or sleeping status effect baldursgate3 wiki guide 64pxSleeping enemy within 3/1.5m.
  • Attacking an enemy that is blinded condition iconBlindedentangled iconEntangled or hold person spell baldursgate3 wiki guide 35px 1Paralyzed.
  • Various other spells and abilities that grant Advantage.
  • Attack an enemy from higher ground.
  • Making a ranged attack while an enemy is in melee distance.
  • Attacking an enemy obscured by darkness or invisible.
  • Attacking an enemy outside range (18m+).
  • Wearing armour or using a shield you are not proficient in.
  • Being blinded condition iconBlindedpoisoned iconPoisoned or frightened icon baldurs gate 3 wiki guide 64pxFrightened.
  • Various other spells and abilities that grant Disadvantage.
  • Attack an enemy from lower ground.

Advantage and Disadvantage Interactions

If multiple situations affect a roll and each one grants Advantage or imposes Disadvantage on it, you don’t roll more than one additional D20. If two favorable situations grant advantage, for example, you still roll only one additional d20.

If circumstances cause a roll to have both Advantage and Disadvantage, you are considered to have neither of them, and you roll one D20. This is true even if multiple circumstances impose disadvantage and only one grants advantage or vice versa. In such a situation, you have neither advantage nor disadvantage.

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    • Anonymous

      It is annoying. So many people shamelessly copy / paste a year old info from EA and pretend like it is guide for released game. But it is not. High ground advantage was removed (replaced by flat +2 to Hit) months ago ...

      • Anonymous

        If something gives you disadvantage and you don't have an immediate way to get rid of disadvantage, temporarily counter it by giving yourself advantage.

        • Anonymous

          Can someone who is more adept at probability calculations give a ballpark for how much this boosts crit chance? Especially when lowering crit threat range to 19-20, 18-20, etc.
          Would be greatly appreciated.

          • Anonymous

            Advantage adds 2/3 of the average roll of that dice, so a d20 averages 10.5, a d20 with advantage averages around 16. 7. Disadvantage works the other way,so averages around 3.8.

            • Anonymous

              Obi-Wan : It's over Anakin, I have the high ground. (Advantage)

              Anakin Skywalker : You underestimate my power! (Disadvantage)

              Obi-Wan : Don't try it.

              Rolls a nat 20.

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