Healing Incense Aura |
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Effect |
1d4 (Delayed) Emanate a soothing aura. You and nearby allies regain 1~4 hit points at the start of your turn. 10 Turns
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Bonus Action |
Healing Incense Aura is a Class Actions in Baldur's Gate 3. Healing Incense Aura is an exclusive action for the Devotee's Mace that can only be obtained with a Level 10 Cleric. Actions can be used in both exploration and combat to maneuver across the battlefield or to harm or aid Characters. The actions that a Character can perform are based on their Class and Equipment.
Healing Incense Aura Information
Emanate a soothing aura. You and nearby allies regain 1~4 hit points at the start of your turn.
- Type: Class Actions
- 10 Turns
- Range: 9m
- Long Rest
How to Unlock Healing Incense Aura
Healing Incense Aura can be unlocked by:
- Devotee's Mace: A Cleric from your party at level 10 can learn Divine Intervention: Arm Thy Servant and cast it to obtain Devotee's Mace which includes this action.
Healing Incense Aura Tips & Notes
- Notes & Tips go here
- Anonymous
Using this in combination with the some early items gives you the possibility to inflict blade ward + bless every turn within the 9m for free.
- Anonymous
I haven't been able to proc light of lathanders death heal or use the healing incense no idea why :(
is this heals undead?
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