wildshape air myrmidon actions character information baldurs gate 3 wiki guide

Wild Shape: Air Myrmidon

Class Actions

Take the shape of an Air myrmidon.

Your water myrmidon shape has a starting health of 90 hit points that increases every two druid levels. It can cast InvisibilityElectrified Flail, and Raging Vortex.

bonus action icon baldursgate3 wiki guide 25pxBonus Actionwild shape charge icon baldursgate3 wiki guide 48px2 Wild Shape Charge(s)  

Wild Shape: Air Myrmidon is an Action in Baldur's Gate 3Actions can be used in both exploration and combat to maneuver across the battlefield or to harm or aid Characters. The actions that a Character can perform are based on their Class and Equipment.

 

Wild Shape: Air Myrmidon Information

  • Take the shape of an air myrmidon.
  • Your air myrmidon shape has a starting health of 90 hit points that increases every two druid levels. It can cast InvisibilityElectrified Flail, and Raging Vortex.
  • Type: bonus action icon baldursgate3 wiki guide 25pxBonus Action wild shape charge icon baldursgate3 wiki guide 48px2 Wild Shape Charge
  • range icon bg3 wiki guideRange: N/A

 

How to unlock Wild Shape: Air Myrmidon

Wild Shape: Air Myrmidon can be unlocked by the following classes:

 

Wild Shape: Air Myrmidon Stats and Abilities

Strength: 18
Dexterity: 14
Constitution: 14
Wisdom, Intelligence and Charisma: Same as before wild shape
Movement speed: 9m
Hit Points at level 10: 90hp
Hit points at level 12: 108hp

Main Hand Attack
Type: Action
Range: Melee
Attack Roll
Effect: 9~23 damage
1d8+7 Bludgeoning damage
+1d8 Lightning damage
Make a melee attack with your equipped weapon.
Affected by Druids Wild Strike and Primal Strike abilities (Triple Attack)

 

Tenacity
Type: Passive
Effect: When you miss an attack, deal 4 bludgeoning damage anyway

 

Permanently Armed
Type: Passive
Effect: Creature can't be disarmed 

 

Invisibility
Type: Action
Range: Self
Effect: Manipulate the currents of the air to make yourself undetectable.
Grants Invisible until Long Rest
Usable once per Short Rest
Requires Concentration
Invisibility ends early if you attack, cast another spell, take an action or take damage. 

 

Elemental Warp
Type: Bonus Action
Range: 18m
Effect: Surrounded by silver mist, you teleport to an unoccupied space you can see.

 

Fly
Type: Movement
Range: 18m
Effect: Fly to a target position

 

Raging Vortex
Type: Action
Range: 3m AoE 18m range (AoE range not listed in game)
Effect: 2~16 damage
2d8 Bludgeoning damage
Spiral the wind into a choking maelstrom that inflicts 2~16 Bludgeoning damage per turn and Silences creatures
Raging Vortex Aura lasts 10 turns
Note: This is an AoE you place down. 

 

Electrified Flail
Type: Action
10~33 Damage
Range: Melee
Attack Roll
Effect: 1d8+7 Bludgeoning damage
+1d8 Lighning damage
+1d10 Lightning damage
Clout a foe with your lightning-suffused flail and Stun them
Grants stun for 2 turns
Affected by Druids Wild Strike and Primal Strike abilities (Triple Attack)

 

Wild Shape: Air Myrmidon Tips & Notes

  • Notes & Tips go here
 
All Actions in Baldur's Gate 3
Aberrant Shape  ♦  Abjure Enemy  ♦  Absolute Power  ♦  Absorb Elements (Reaction)  ♦  Absorb Intellect  ♦  Action Surge  ♦  Arcane Recovery  ♦  Aspect of the Elk  ♦  Aspect of the Wolf  ♦  Astral Knowledge  ♦  Aura of Courage  ♦  Aura of Protection: (Action)  ♦  Aura of Warding  ♦  Backbreaker  ♦  Bardic Inspiration  ♦  Bear Companion (Action)  ♦  Bend Luck (Action)  ♦  Bend Luck (Reaction)  ♦  Benign Transposition: Teleport  ♦  Bibberbang Spores  ♦  Bind Pact Weapon  ♦  Bite  ♦  Black Hole  ♦  Blade of Rime  ♦  Blazing Retaliation  ♦  Blessing of the Trickster  ♦  Blinding Shot  ♦  Bloodrender  ♦  Boar Charge  ♦  Boar Companion (Action)  ♦  Bolstering Magic: Boon  ♦  Bolstering Magic: Level 1 Spell Slot  ♦  Bolstering Magic: Level 2 Spell Slot  ♦  Bolstering Magic: Level 3 Spell Slot  ♦  Bolt of Celestial Light  ♦  Brace  ♦  Brace (Melee)  ♦  Brace (Ranged)  ♦  Bull Rush  ♦  Burrow  ♦  Caitiff's Restoration  ♦  Channel Divinity: Cloak of Shadows  ♦  Channel Divinity: Read Thoughts  ♦  Charge  ♦  Charm Animals and Plants  ♦  Chill of the Mountain  ♦  Cinderous Swipe  ♦  Claws  ♦  Cleave  ♦  Clench of the North Wind  ♦  Click Heels (Class Actions)  ♦  Cloak of Shadows (Action)  ♦  Colossal Onslaught  ♦  Combat Inspiration  ♦  Commander's Strike (Action)  ♦  Concentrated Blast  ♦  Concussive Smash  ♦  Control Undead  ♦  Controlled Chaos (Reaction)  ♦  Corrosive Spit  ♦  Countercharm  ♦  Counterspell (Reaction)  ♦  Create Sorcery Points  ♦  Create Spell Slot  ♦  Crippling Strike  ♦  Crowning Strike  ♦  Cunning Action: Dash  ♦  Cunning Action: Disengage  ♦  Cunning Action: Hide  ♦  Cutting Words  ♦  Cutting Words (Reaction)  ♦  Darkness Cloak  ♦  Dash  ♦  Dawnburst Strike  ♦  Dazzling Ray  ♦  Defensive Duellist (Reaction)  ♦  Defensive Flourish (Melee)  ♦  Defensive Flourish (Ranged)  ♦  Deflect Missiles (Reaction)  ♦  Destructive Wrath (Reaction)  ♦  Dip  ♦  Dire Raven Companion  ♦  Disarming Attack (Melee)  ♦  Disarming Attack (Ranged)  ♦  Disarming Strike  ♦  Disengage  ♦  Dismiss Summons  ♦  Displacer Beast Shape  ♦  Distracting Strike (Melee)  ♦  Distracting Strike (Ranged)  ♦  Divine Intervention (Action)  ♦  Divine Sense  ♦  Divine Smite (Reaction)  ♦  Divine Smite Critical Hit  ♦  Divine Smite Critical Reaction Weapon Damage  ♦  Divine Smite on Critical Hit (Reaction)  ♦  Divine Smite Reaction Weapon Damage  ♦  Divine Smite Weapon Damage  ♦  Divine Smite: Reaction Weapon Damage  ♦  Divine Strike: Brightsoul Bash (Reaction)  ♦  Divine Strike: Brutish Slam (Reaction)  ♦  Divine Strike: Death From Afar (Reaction)  ♦  Divine Strike: Doom Bolts (Reaction)  ♦  Divine Strike: Elemental Fury  ♦  Divine Strike: Frigid Depths (Reaction)  ♦  Divine Strike: Honour Shining Bright (Reaction)  ♦  Divine Strike: Life  ♦  Divine Strike: Molten Flame (Reaction)  ♦  Divine Strike: Nightshade Poison (Reaction)  ♦  Divine Strike: Poison  ♦  Divine Strike: Radiant  ♦  Divine Strike: Scything Bolts (Reaction)  ♦  Divine Strike: Thunder  ♦  Divine Strike: Thunder (Reaction)  ♦  Divine Strike: Weapon  ♦  Diving Strike  ♦  Dread Ambusher (Melee)  ♦  Dread Ambusher (Ranged)  ♦  Dread Ambusher: Hide  ♦  Dreadful Aspect  ♦  Dueller's Enthusiasm  ♦  Edge of Darkness  ♦  Electrified Flail  ♦  Elemental Affinity: Resistance (Reaction)  ♦  Embrace of the Inferno  ♦  End Rage  ♦  Endless Rage  ♦  Enrage  ♦  Enraged Throw  ♦  Entropic Ward (Reaction)  ♦  Evasive Footwork (Action)  ♦  Explosive Icicle  ♦  Exposing Bite  ♦  Fangs of the Fire Snake  ♦  Fear Ray  ♦  Feinting Attack (Action)  ♦  Fiendish Resilience  ♦  Fist of Four Thunders  ♦  Fist of Unbroken Air  ♦  Flames of the Phoenix  ♦  Flourish  ♦  Flurry of Blows  ♦  Flurry of Blows Stagger  ♦  Flurry of Blows: Push  ♦  Flurry of Blows: Stagger  ♦  Flurry of Blows: Topple  ♦  Force Tunnel  ♦  Forced Manoeuvre  ♦  Fracture Psyche  ♦  Frenzied Strike  ♦  Frenzy  ♦  Frigid Blade  ♦  Galvanic Currents  ♦  Giant Killer (Reaction)  ♦  Githyanki Parry  ♦  Goad  ♦  Goading Attack (Melee)  ♦  Goading Attack (Ranged)  ♦  Goading Roar  ♦  Gong of the Summit  ♦  Grand Slam  ♦  Guided Strike  ♦  Guided Strike (Reaction)  ♦  Halo of Spores  ♦  Halo of Spores (Reaction)  ♦  Hamstring Shot  ♦  Hamstring Shot Action  ♦  Harmony of Fire and Water  ♦  Healing Incense Aura  ♦  Healing Radiance  ♦  Healing Vapours  ♦  Heart of the Storm: Lightning (Reaction)  ♦  Heart of the Storm: Thunder (Reaction)  ♦  Heartstopper  ♦  Hellcrawler  ♦  Hellish Rebuke (Reaction)  ♦  Help  ♦  Hide  ♦  Hide in Plain Sight  ♦  Hiemal Strike  ♦  Holy Rebuke  ♦  Horde Breaker (Melee)  ♦  Horde Breaker (Ranged)  ♦  Horrific Visage  ♦  Hypnotic Gaze  ♦  Illuminating Shot  ♦  Illusory Self (Reaction)  ♦  Improved Warding Flare (Reaction)  ♦  Improvised Melee Weapon  ♦  Inciting Howl  ♦  Indomitable (Reaction)  ♦  Infiltration Expertise  ♦  Inkblot  ♦  Inquisitor's Might  ♦  Instinctive Charm (Reaction)  ♦  Intimidating Presence  ♦  Invoke Duplicity  ♦  Jump Action  ♦  Ki Resonation: Blast  ♦  Ki Resonation: Punch  ♦  Ki Resonation: Punch (Bonus Action)  ♦  Knowledge of the Ages  ♦  Lacerate  ♦  Lay on Hands  ♦  Lay on Hands: Cure  ♦  Lay on Hands: Greater Healing  ♦  Lay on Hands: Lesser Healing  ♦  Lightning Aura  ♦  Lightning Blast  ♦  Lunging Bite  ♦  Mage Slayer (Reaction)  ♦  Magic Awareness  ♦  Maiming Strike  ♦  Main Hand Attack  ♦  Maintain Hypnotic Gaze  ♦  Maintain Intimidating Presence  ♦  Manoeuvring Attack (Melee)  ♦  Manoeuvring Attack (Ranged)  ♦  Menacing Attack (Melee)  ♦  Menacing Attack (Ranged)  ♦  Meow  ♦  Mind Blast  ♦  Mind Sanctuary  ♦  Minor Conjuration: Create Water  ♦  Missile Snaring (Reaction)  ♦  Mist Stance  ♦  Misty Escape (Reaction)  ♦  Mobile Flourish (Melee)  ♦  Mobile Flourish (Ranged)  ♦  Mobile Shot  ♦  Moonlight Butterflies  ♦  Moonmote  ♦  Muck to Metal  ♦  Myrmidon's Immolation  ♦  Natural Recovery  ♦  Nature's Wrath  ♦  Offhand Attack (Melee)  ♦  One with Shadows  ♦  Opportunity Attack  ♦  Pact of the Blade (Action)  ♦  Part the Flesh  ♦  Patient Defence  ♦  Pearlescent Restoration  ♦  Perfectly Balanced Strike  ♦  Perform  ♦  Phalar Aluve: Melody  ♦  Phalar Aluve: Shriek  ♦  Phalar Aluve: Sing  ♦  Pickpocket  ♦  Piercing Shot  ♦  Piercing Strike  ♦  Pin Down  ♦  Poison Mist  ♦  Polearm Master: Opportunity Attack (Reaction)  ♦  Polymorph: Dire Raven  ♦  Pommel Strike  ♦  Portent Die: 11  ♦  Portent Die: 11 (Reaction)  ♦  Portent Die: 19 (Reaction)  ♦  Portent Die: 2  ♦  Portent Die: 2 (Reaction)  ♦  Precision Attack (Action)  ♦  Prepare  ♦  Preserve Life  ♦  Primal Stampede  ♦  Profane Scourge  ♦  Projected Ward (Reaction)  ♦  Protection (Reaction)  ♦  Prowl  ♦  Psionic Overload  ♦  Psionic Pull  ♦  Punish Divinity  ♦  Pushing Attack (Melee)  ♦  Pushing Attack (Ranged)  ♦  Radiance of the Dawn  ♦  Rage: Bear Heart  ♦  Rage: Eagle Heart  ♦  Rage: Elk Heart  ♦  Rage: Tiger Heart  ♦  Rage: Wild Magic  ♦  Rage: Wolf Heart  ♦  Raging Vortex  ♦  Rally  ♦  Ranged Attack  ♦  Ranger's Companion  ♦  Reckless Attack  ♦  Reckless Attack (Reaction)  ♦  Reflective Shell  ♦  Reflective Spell  ♦  Rend Vision  ♦  Reposition Malefactor  ♦  Repulsor  ♦  Restore Bardic Inspiration  ♦  Retributive Brainquake  ♦  Revitalising Strike  ♦  Ride the Wind  ♦  Riposte (Reaction)  ♦  Rupture  ♦  Rush  ♦  Rush Attack  ♦  Rush of the Gale Spirits  ♦  Sacred Munitions  ♦  Sacred Weapon  ♦  Scorching Strike  ♦  Sentinel (Reaction)  ♦  Shadow Arts: Darkness  ♦  Shadow Arts: Darkvision  ♦  Shadow Arts: Hide  ♦  Shadow Arts: Pass Without Trace  ♦  Shadow Arts: Silence  ♦  Shadow Strike  ♦  Shadow Strike: Unarmed  ♦  Shadowsoaked Blow  ♦  Shapechanger  ♦  Shaping of the Ice  ♦  Shield (Reaction)  ♦  Shield Bash  ♦  Shield Master: Block (Reaction)  ♦  Shove  ♦  Shred Armour  ♦  Shrouded in Shadow  ♦  Slash  ♦  Slashing Flourish (Melee)  ♦  Slashing Flourish (Ranged)  ♦  Slayer  ♦  Sludgy Sling  ♦  Smash  ♦  Sneak Attack (Critical Hit)  ♦  Sneak Attack (Melee)  ♦  Sneak Attack (Ranged)  ♦  Sneak Attack (Reaction)  ♦  Sneak Attack Critical Hit (Reaction)  ♦  Song of Rest  ♦  Soulbreaker  ♦  Spell Slot Restoration  ♦  Sphere of Elemental Balance  ♦  Spiteful Suffering  ♦  Spreading Spores (Action)  ♦  Sprint (Action)  ♦  Stage Fright  ♦  Step of the Wind Dash  ♦  Step of the Wind Disengage  ♦  Sting  ♦  Storm's Fury (Reaction)  ♦  Stunning Strike (Melee)  ♦  Stunning Strike (Unarmed)  ♦  Summon Companion  ♦  Supernatural Attraction  ♦  Supreme Githyanki Parry  ♦  Supreme Sneak  ♦  Survival Instinct  ♦  Sweeping Attack (Action)  ♦  Sweeping Cinder Strike  ♦  Tenacity (Reaction)  ♦  Third Eye: Darkvision  ♦  Third Eye: See Invisibility  ♦  Throw  ♦  Tides of Chaos (Reaction)  ♦  Tiger's Bloodlust  ♦  Toggle Non-Lethal Attacks  ♦  Topple  ♦  Topple the Big Folk  ♦  Touch of the Storm  ♦  Transfuse Health  ♦  Transmuter's Stone  ♦  Transmuter's Stone: Acid Resistance  ♦  Transmuter's Stone: Cold Resistance  ♦  Transmuter's Stone: Constitution  ♦  Transmuter's Stone: Darkvision  ♦  Transmuter's Stone: Fire Resistance  ♦  Transmuter's Stone: Lightning Resistance  ♦  Transmuter's Stone: Movement Speed  ♦  Transmuter's Stone: Thunder Resistance  ♦  Trip Attack (Melee)  ♦  Trip Attack (Ranged)  ♦  Turn the Faithless  ♦  Turn the Unholy  ♦  Turn Undead  ♦  Umbral Shroud  ♦  Unrelenting Ferocity  ♦  Unshackling Strike  ♦  Unstable Backlash (Reaction)  ♦  Vampire Bite  ♦  Venomous Bite  ♦  Volley  ♦  Vow of Enmity  ♦  War Caster: Opportunity Spell (Reaction)  ♦  War God's Blessing  ♦  War God's Blessing (Reaction)  ♦  Warding Flare (Reaction)  ♦  Water Whip  ♦  Weakening Strike  ♦  Weapon Bond  ♦  Web (Action)  ♦  Whirlwind Attack  ♦  Wild Shape Action  ♦  Wild Shape: Badger  ♦  Wild Shape: Bear  ♦  Wild Shape: Cat  ♦  Wild Shape: Deep Rothé  ♦  Wild Shape: Dilophosaurus  ♦  Wild Shape: Dire Raven  ♦  Wild Shape: Earth Myrmidon  ♦  Wild Shape: Fire Myrmidon  ♦  Wild Shape: Panther  ♦  Wild Shape: Sabre-Toothed Tiger  ♦  Wild Shape: Spider  ♦  Wild Shape: Water Myrmidon  ♦  Wild Shape: Wolf  ♦  Wolf Companion (Action)  ♦  Wolf Spider Companion  ♦  Wounding Ray  ♦  Wrath of the Storm: Lightning  ♦  Wrath of the Storm: Lightning (Reaction)  ♦  Wrath of the Storm: Thunder  ♦  Wrath of the Storm: Thunder (Reaction)  ♦  Zephyr Flash



Tired of anon posting? Register!
    • By my think - the best elementral for druid.

      1) Permanent invisibility. You can scout territory before battle and choose enemy and place when it starts (ofc enemies must not see invisibility), but disappear when you hit.
      2) His attack can stun and you can hit three times and even 6 with potion of speed. Good control, not bad damage.
      3) Great mobility, far fly and bonus action teleport every turn. Stun and run tactic works great.

      Cons:
      1) Random. Sometimes no stun even by three hits.
      2) Bad tank, only control, only damage.

      P.s. I prefer water, but air just better.

      • Anonymous

        Since this attacks with a Morningstar and not it's bare hands, does anyone know if Tavern Brawler still works for it? And if not, does knowing Martial Weapon Proficiency boost it's accuracy?

        • I was the one who edited this page to add the actions and passives, it was my first time doing this so I'm not great at formatting so if someone wants to refine this feel free.

        Load more
        ⇈ ⇈