Backgrounds in Baldur's Gate 3 affect starting Proficiencies the player has. Each Background also grants two Background features. Backgrounds are not limited to Races or Classes. Backgrounds affect how NPCS perceive the player and may change how events unfold.
Background Quests
Backgrounds not only provide you with skill bonuses now, they also grant you Quests that you can complete throughout the game. These Quests gives you Inspiration Points as well as Experience Points, and adds context to your character's background in the world of Baldur's Gate 3.
Inspiration Points
When a character performs an action that's true to their Background, they will be Inspired. Inspiration may be spent to reroll an Ability Check. Note that you may hold four Inspiration points at once. Inspiration earned over the cap will become Experience Points.
Background Information
Acolyte
You have spent your life in service to a temple, learning sacred rites and providing sacrifices to the god or gods you worship. Serving the gods and discovering their sacredworks will you you to Greatness
Charlatan
You're an expert in manipulation, prone to exaggeration and more than happy to profit from it. Bending the truth and turning allies against each other will bring you success down the road.
Deception Proficiency
Sleight of Hand Proficiency
Entertainer
You live to sway and subvert your audience, engaging common crowds and high society alike.
Acrobatics Proficiency
Performance Proficiency
Folk Hero
You're a champion of the common people, challenging tyrants and monsters to protect the helpless. Saving innocents in imminent danger will make your legend grow.
Animal Handling Proficiency
Survival Proficiency
Guild Artisan
Your skill in a particular craft has earned you membership in a mercantile guild, offering privileges and protection while engaging in your art. Repairing and discovering rare crafts will bring new inspiration.
Insight Proficiency
Persuasion Proficiency
Noble
You were raised in a family among the social elite, accustomed to power and privilege. Accumulating renown, power, and loyalty will raise your status.
History Proficiency
Persuasion Proficiency
Sage
You are curious and well-read, with an unending thirst for knowledge. Learning about rare lore of the world will inspire you to put this knowledge to greater purpose.
Sailor
You are familiar with the workings of ships and life at sea, having spent years weathering storms and battling creatures of the deep.
Athletics Proficiency
Perception Proficiency
Soldier
You are trained in battlefield tactics and combat, having served in a militia, mercenary company, or officer corps. Show smart tactics and bravery on the battlefield to enhance your prowess.
Athletics Proficiency
Intimidation Proficiency
Urchin
After surviving a childhood on the streets, you know how to make the most out of very little. Using your street smarts bolsters your spirit for the journey ahead.
Sleight of Hand Proficiency
Stealth Proficiency
Background Inspiration Goals Comparison Table
When a character performs an action that's true to their Background, they will be Inspired. Earning +1 Inspiration Point and +25 Exp. Inspiration may be spent to reroll an Ability Check. Not only your character can become Inspired, but also your Companions.
You may hold up to 4 Inspiration points at once. Inspiration earned over the cap will become Experience Points.
You can search by Name, Background or Objective. Just type into the search box what you are looking for.
Quick Search of All Background Inspiration Goals
Name |
Background |
Objective |
---|---|---|
Pentacrush |
Soldier | Kill 5 enemies in a single run |
Stalwart Heart |
Persuade Rolan to stay and protect the grove | |
Chain of Command |
Follow Flaming Fist orders at tje burning inn | |
Conquer the Conquerors |
Defeat the Githyanki raiding squad | |
Crow Crusher |
Kill every leader in the goblin camp | |
Warrior of the Hells |
Kill the cultist leader seeking Karlach | |
Start Them Young |
Inspire the tiefling children to train harder. | |
Drowned in the Dark |
Defeat the duergar patrolling on the Ebonlake. | |
No One Left Behind |
Ensure all of the Grove's defenders survive the first goblin assault. | |
Strategist |
Destroy a powerful foe in one strike. | |
One For The Ages |
Survive a fight in which you kill ten or more enemies. | |
The Price of Ink |
Entertainer | Free Oskar the painter from the Zhentarim. |
The Art of Agony |
Perform for Loviatar's pleasure in her ritual. | |
Life of the Party |
Take part in the goblin camp's toast. | |
Made You Look |
Earn Mattis' respect by taking his ring. | |
Celebrant |
Enjoy a dance in camp with the tieflings. | |
Give Them A Show |
Get the goblins on your side while duelling Crusher. | |
Chicken Chase Extraordinaire |
Win a match of chicken chase. | |
A Bard's Muse |
Inspire Alfira the bard. | |
Heart of the Creator |
Perform in a play with Bernard the automaton. | |
Feel the Beat |
Successfully perform on the goblin war drum. | |
A Story for the Ages |
Turn someone to your side with a well-timed tale. | |
Nest Egg |
Outlander | Take an item from the Carrion Crawler nest. |
Rock Steady |
Survive the bandits' rolling boulder trap. | |
Mushroom Enthusiast |
Destroy each kind of hazardous Underdark mushroom. | |
Clever Cuckoo |
Steal from the giant bird's nest in the Underdark. | |
Abyss Jumper |
Enter the Underdark through the bottomless well. | |
A Noble Endeavor |
Effectively use a noblestalk mushroom. | |
Sticky Fingers |
Secure the pouch from the spider crevice. | |
Cub Tamer |
Successfully tame the owlbear cub. | |
Walking on Air |
Successfully use a fairy ring | |
A Mother's Fury |
Triumph over the mother Owlbear. | |
Cursebreaker |
Discover the curse of Yeenoghu and destroy his hyenas. | |
Eyes of the Wild |
See past the illusion covering the swamp. | |
Saving the Heretic |
Acolyte | Learn about Maglubiyet and safely free his priest. |
Her Gift of Silver |
Recover Selune's lost treasure through prayer. | |
Treefather's Sorrow |
Unleash Silvanus' curse upon the grove. | |
A Kiss Without Mercy |
Endure the ritual of Loviatar until Abdirak is pleased. | |
Silvanus' Solitude |
Witness the ritual that seals off the grove from the world. | |
Last Rites of the Dark Dancer |
Complete Eilistraee's ritual of sorrow and obtain her blessed blade. | |
A Unified Spirit |
Pray with the Flaming Fists at Waukeen's Rest. | |
The Final Scribe's Boon |
Discover Jergal's amulet in the chapel's hidden tomb. | |
Tipping the Scales |
Earn the worship of the Kuo-Toa. | |
Fate Must Wait |
Resurrect anyone in your party. | |
Justice Sees All |
Discover why Anders betrayed Tyr. | |
Shatter the Moon |
Destroy Selune's protection over the Underdark fort. | |
Divinity Undone |
Unlock and read the Book of Dead Gods. | |
Very Important Parasite |
Charlatan | Deceive any of the guards in the goblin camp. |
Cheese Your Way Through |
Talk your way past the bandits and enter the chapel. | |
Merciless |
Manipulate the Flind into eating itself. | |
Silver Blades, Silver Tongue |
Convince Kith'rak Voss to leave without violence. | |
Spiked |
Poison the beer in the goblin camp. | |
Mirror Master |
Trick the magic mirror in the Thayan cellar. | |
Flexible Diplomacy |
Betray the tieflings after convincing them to free Lae'zel. | |
Anything For A Profit |
Steal the toe ring from Crusher without getting caught. | |
Devil's Advocate |
Interrogate the dead mind flayer without drawing suspicion. | |
A Better Offer |
Convince the pit spiders to attack the goblins. | |
The Importance of Networking |
Talk your way into the Zhentarim hideout. | |
One of Us |
Use the hag's mask to peacefully bypass her thralls. | |
Just Passing Through |
Trick the goblins in Moonhaven. | |
Protector of the Duke |
Noble | Rescue Counsellor Florrick from the burning inn. |
Lest Ye Be Judged |
Learn Astarion's history as a magistrate. | |
Noblesse Oblige |
Dismiss a companion for interrupting a conversation. | |
Soul For Sale |
Acquire a Soul Coin for your personal collection. | |
Blueblood Solidarity |
Learn Wyll's family history. | |
Bodyguards For Hire |
Recruit the ogres to protect you. | |
Eldritch Authority |
Become a True Soul. | |
Fine By Me |
Use your wealth to bribe a guard. | |
Dragon's Horde |
Have at least 2000 gold among the party. | |
A Man of Many Talents |
Expand your retinue by bringing Volo to camp. | |
Penchant For Diplomacy |
Reach a High level of approval with a companion. | |
A Natural Alliance |
Sage | Recognise the druid and Harper armour. |
The Phases Unfold |
Solve the moon puzzle sealing the door to the Underdark. | |
Secrets of the Matron |
Read the obscure text by a drow matron. | |
Reanimator |
Correctly follow Gale's instructions to resurrect him. | |
The Forbidden Arcane |
Read Omeluum's notes on illithid magic. | |
Secrets of the Sussur Tree |
Read the Treatise on Anti-Magic. | |
Secrets of the High Chieftain |
Read Volo's Guide to Goblins. | |
Roots of the Grove |
Learn local history from the druidic frescos. | |
Secrets of the Necromancer |
Discover the strange nature of the Thayan tome. | |
All Knowledge Is Worth Having |
Finish reading the Thayan tome of necromancy. | |
Secrets of the Shadow Druids |
Discover and read Faldorn's Canticle. | |
A Solitary Spider |
Read the arachnomancer's journals at the bottom of the well. | |
Secrets of the Sundering |
Unlock and read the Book of Dead Gods. | |
What Price Dignity? |
Urchin | Steal the toe ring from Crusher without getting caught. |
Protect Your Own |
Protect the child who took the locket from Barth. | |
Born Innocent |
Save the owlbear cub from the goblins. | |
Mercenary |
Get some coin out of the Zhentarim survivors. | |
The Allure of Coin |
Steal from a child charmed by harpies. | |
Pyramid Scheme |
Convince the ogres to work for you without giving them gold. | |
Artful Dodger |
Earn Mattis' respect by taking his ring. | |
Family Comes First |
Encourage Meli to tell the truth about the amulet. | |
Not On My Watch |
Save Arabella from Kagha and her serpent. | |
Hunger Never Fades |
Fill your plate at Raphael's House of Hope. | |
Slaying the Piper |
Rescue Mirkon from the harpies. | |
Idolatry |
Help Mol steal the Idol of Silvanus. | |
A Fine Fortune |
Criminal | Steal an item worth at least 1000 gold. |
Friend of the Family |
Become an ally of the Zhentarim. | |
Escape Artist |
Escape from jail after being arrested. | |
Slaughter's Prize |
Ally with Minthara to loot and slaughter the grove. | |
Finders Keepers |
Refuse to return Barth's locket. | |
Serpent's Bounty |
Take Zevlor's payment for killing Kagha. | |
Blood Price |
Murder an innocent civilian. | |
Heretic |
Steal the Idol of Silvanus. | |
Open For A Surprise |
Acquire the Iron Flask from the Zhentarim. | |
Swiftly Stolen |
Steal the duergar boots from the gnome. | |
Jailbreaker |
Smuggle Sazza out of the grove. | |
A Sound Investment |
Give Mol money to found a guild in Baldur's Gate. | |
Culling the Crowd |
Use poison to kill the drunk goblins in camp. | |
Lesser Evils |
Rob the enthralled fishermen. | |
In Working Order |
Guild Artisan | Repair the elevator in the Zhentarim hideout. |
The Spider's Gift |
Identify the drow armour near Waukeen's Rest. | |
Treasure & Tramp |
Observe the effects of the Chest of the Mundane. | |
An Acquired Taste |
Drink one of Auntie Ethel's unique potions. | |
The Apprentice Turns Master |
Craft Nettie's antidote in the cauldron. | |
Valued Customer |
Trade with someone who has High approval of you. | |
A New Vision |
Reforge the broken spear. | |
An Artist in Need |
Rescue Oskar the painter from the Zhentarim. | |
Mind Over Mushrooms |
Gather ingredients for Omeluum's potion. | |
A Golden Masterpiece |
Sell an item worth at least 1000 gold. | |
The Finest Ingredients |
Create a masterwork item from Sussur Bark. | |
Regeneration |
Restore power to the elevator in the Arcane Tower. | |
Unmasking the Truth |
Folk Hero | Free one of the Hag's masked thralls. |
A Timely Rescue |
Save Findal from the goblins who kidnapped him. | |
The Most Unfortunate Gnome |
Rescue the gnome from his fate at the windmill. | |
Rescued From the Flames |
Save whoever you can from Waukeen's Rest. | |
Liberator |
Liberate the enthralled fishermen from the mind flayer. | |
The Bard With Nine Lives |
Rescue Volo from the goblin camp. | |
Saved By A Thread |
Save Smythin from his lethal fall. | |
Fate Worse Than Death |
Save Liam from his goblin torturers. | |
Guardian of the Forgotten |
Save the tieflings from the goblin assault. | |
A Lethal Endeavor |
Escort Baelen out of the field of bibberbangs. | |
Snake Whisperer |
Protect Arabella from Kagha and her serpent. | |
Protector of the Small |
Save Mirkon from the harpies. | |
Soul Warden |
Save Nadira from the bugbear assassin. |
- Anonymous
Hoping for:
Faction Agent
Smuggler
Guild Merchant
Mercenary Veteran
Urban Bounty Hunter
- Anonymous
i wish to have the hilarious background from Arcanum:
You were institutionalized at a young age and believed to be mentally handicapped. After several years, the institute lost funding and you were turned out onto the street with nothing more than the clothes on your back. You are brilliant with a keen grasp of numbers and mathematics, but you are barely able to talk. You gain a significant bonus to Intelligence (+6) and an exceptional bonus to your Gambling skill. However, years of being locked away makes you suffer physically and emotionally. You talk as if you had a much lower Intelligence and you suffer penalties to Strength (-1), Constitution (-1), Dexterity (-2), and Willpower (-2).
- Anonymous
- Anonymous
If you choose a class that already has a proficiency in a skill and you choose a background that also grants the same proficiency does the proficiency double or are you wasting potential?
Hermit and Sailor backgrounds was retired in patch 5. Understandable based on how BG3 gives thematic Inspirations based upon your actions (hermit and sailor does not fit the game), but losing access to Sailor's Athletics and Perception, two of the strongest skills in BG3, is quite the loss.
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