Sneak Attack (Melee)

 

Effect

Exploit a foe's distraction to deal Piercing damage.
Attack/Save: Melee Attack
Recharge: Once per turn

Requirements

You have advantage, or another Enemy of the target is within 1.5 m of it and you don't have disadvantage.

Sneak Attack (Melee) is an Action in Baldur's Gate 3. Actions can be used in both exploration and combat to maneuver across the battlefield or to harm or aid Characters. The actions that a Character can perform are based on their Class an Equipment

 

Sneak Attack (Melee) Information

  • Exploit a foe's distraction to deal Piercing damage.
    Attack/Save: Melee Attack
    Recharge: Once per turn
  • Type: Action
  • Range: range-icon-bg3-wiki-guide1.5m
  • You have to be wielding a Finesse Weapon on your main hand to perform this attack.

 

How to unlock Sneak Attack (Melee)

  • Can be unlocked by the following class:

 

Sneak Attack (Melee) Tips & Notes

  • Notes & Tips go here

 

 

All Actions in Baldur's Gate 3
Absolute Power  ♦  Action Surge  ♦  Arcane Recovery  ♦  Attack of Opportunity  ♦  Backbreaker  ♦  Bardic Inspiration  ♦  Blessing of the Trickster  ♦  Brace  ♦  Brace (Melee)  ♦  Brace (Ranged)  ♦  Claws  ♦  Cleave  ♦  Click Heels (Class Actions)  ♦  Combat Inspiration  ♦  Concussive Smash  ♦  Create Sorcery Points  ♦  Create Spell Slot  ♦  Crippling Strike  ♦  Cunning Action: Dash  ♦  Cutting Words  ♦  Dash  ♦  Dip  ♦  Disarming Attack (Melee)  ♦  Disarming Attack (Ranged)  ♦  Disengage  ♦  Diving Strike  ♦  End Rage  ♦  Enraged Throw  ♦  Fear Ray  ♦  Flourish  ♦  Force Tunnel  ♦  Frenzied Strike  ♦  Frenzy  ♦  Goad  ♦  Hamstring Shot  ♦  Heartstopper  ♦  Help  ♦  Hide  ♦  Horrific Visage  ♦  Improvised Melee Weapon  ♦  Inciting Howl  ♦  Invoke Duplicity  ♦  Jump Action  ♦  Lacerate  ♦  Lightning Aura  ♦  Lightning Blast  ♦  Main Hand Attack  ♦  Menacing Attack (Melee)  ♦  Menacing Attack (Ranged)  ♦  Mobile Shot  ♦  Natural Recovery  ♦  Offhand Attack (Melee)  ♦  Paralyzing Ray  ♦  Perform  ♦  Pickpocket  ♦  Piercing Shot  ♦  Piercing Strike  ♦  Pin Down  ♦  Pommel Strike  ♦  Prepare  ♦  Preserve Life  ♦  Primal Stampede  ♦  Pushing Attack (Melee)  ♦  Pushing Attack (Ranged)  ♦  Radiance of the Dawn  ♦  Rage: Bear Heart  ♦  Rage: Eagle Heart  ♦  Rage: Elk Heart  ♦  Rage: Tiger Heart  ♦  Rage: Wolf Heart  ♦  Rally  ♦  Ranged Attack  ♦  Reckless Attack  ♦  Restore Bardic Inspiration  ♦  Rush  ♦  Rush Attack  ♦  Shove  ♦  Shrouded in Shadow  ♦  Slash  ♦  Smash  ♦  Sneak Attack (Ranged)  ♦  Song of Rest  ♦  Sprint (Action)  ♦  Stage Fright  ♦  Sting  ♦  Summon Companion  ♦  Throw  ♦  Tiger's Bloodlust  ♦  Toogle Non-Lethal Attacks  ♦  Topple  ♦  Trip Attack (Melee)  ♦  Trip Attack (Ranged)  ♦  Turn Undead  ♦  Unrelenting Ferocity  ♦  Vampire Bite  ♦  Weakening Strike  ♦  Wild Shape Action  ♦  Wild Shape: Badger  ♦  Wild Shape: Bear  ♦  Wild Shape: Cat  ♦  Wild Shape: Deep Rothé  ♦  Wild Shape: Dire Raven  ♦  Wild Shape: Spider  ♦  Wild Shape: Wolf  ♦  Wounding Ray



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    • Anonymous

      When duel weapons, does the sneak attack apply for the off hand separately? Like 2 x 1d6 per an action attack.

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