Symbiotic EntityClass Actions Gain 4 temporary hit points per Druid level and deal an additional 1-6 Necrotic Damage while you have them. Cast Halo of Spores with double damage. Until Long Rest Symbiotic Entity ends early if you use Wild Shape. Can only have temporary hit points from one source. |
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ActionWild Shape Charge |
Symbiotic Entity is an Action in Baldur's Gate 3. Symbiotic Entity is a unique action that Circle of the Spores Druid earn at level 2. Actions can be used in both exploration and combat to maneuver across the battlefield or to harm or aid Characters. The actions that a Character can perform are based on their Class and Equipment.
Symbiotic Entity Information
- Gain 4 temporary hit points per Druid level and deal an additional 1-6 Necrotic Damage while you have them. Cast Halo of Spores with double damage.
- Until Long Rest
- Symbiotic Entity ends early if you use Wild Shape.
- Can only have temporary hit points from one source.
- Type: Action Wild Shape Charge
How to unlock Symbiotic Entity
- Symbiotic Entity can be unlocked by the following classes:
- Circle of the Spores (Lvl 2 Druid)
- Circle of the Spores (Lvl 2 Druid)
Symbiotic Entity Tips & Notes
- The additional 1-6 Necrotic Damage is applied to Weapon- and Unarmed Attacks.
- Temporary Hit Points gained is equal to 4 per Druid Level, though you cannot get this Feature until Druid Level 2, so it cannot be less than 8.
- Anonymous
Triggers on any melee attack, ranged attacks, any target of Arrow of many Targets, throw attacks and additional on smite from Paladin but sadly not on Eldritch Blast.
- Anonymous
The wiki contradicts itself, are they 4 or 8 points per level?
"Gain 8 temporary hit points per Druid level"
"Gain 4 temporary hit points per druid level"
- Anonymous
I know I lose this going to another druid form, but what about slayer form?
- Anonymous
the thp can be maintained with +thp perks like Vital Conduit and Lifecharger
- Anonymous
Don't see why the wild strike doesn't apply to this considering it uses up a wild shape charge. Even if spore druids can use wild shape, it's not like they're able to use both at the same time...
- Anonymous
The extra necrotic damage is working on ranged weapons. It doesn't in 5e so we'll see if it's patched out.
I'm the mean time I'm really enjoying dual hand crossbows + spore druid!
- Anonymous
Does anyone know if the "double damage" bonus on HoS is doubling the dice (2d6), doubling the die type (1d12), or doubling the total roll (i.e. roll 5, then the feature double that to get 5)?
- Anonymous
Do this count as a form of wild shape for the "Wild Strike" feature? (I do not understand the existan of that feature out of Circle of the Moon)
- Anonymous
- Anonymous
The 1D6 necrotic damage does not appear to work with Eldritch blast, sadly.
- Anonymous
THP can be kept up with Whispering Promise. I found this to be a huge benefit.
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