Way of the Open Hand |
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IMG |
Initial Way of the Open Hand Features |
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Inherited Monk Features |
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Initial Spells/Actions |
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Way of the Open Hand is a Subclass of Monk in Baldur's Gate 3. Monks primary ability is Dexterity & Wisdom, their saving throw proficiencies are Strength & Dexterity and they have a Hit Dice of 1d8 per monk level. hey have proficiency with Simple weapons, shortswords.
Monks of the Way of the Open Hand are the ultimate masters of martial arts combat, whether armed or unarmed.
Way of the Open Hand Subclass Initial Features
- Open Hand Flurry Strike Dex: Make 2 Offhand Dexterity Attacks when you spend a Ki Point.
- Open Hand Flurry Strike Str: Make 2 Offhand Strength Attacks when you spend a Ki Point.
Monk Class Initial Features
- Class feats
Way of the Open Hand Progression
- Note that a __dice__ (__number__ sided die) is rolled and the number you rolled plus your Constitution Modifier are added to your total Health every level up.
- Note that Monks must pick a Subclass immediately upon Character Creation/must pick a Subclass at level x.
Level 1
Monk Features
- classfeats
Pick 3 Cantrips From
- Cantrips
Prepare 3 Spells From
You may only prepare spells you have already learned
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Way of the Open Hand Features & Spells
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Level 2
Monk Features
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Prepare 5 Spells from
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Monk Actions
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Light Domain Features & Spells
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Level 3
Monk Features
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Prepare 6 Spells From
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Way of the Open Hand Features & Spells
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Level 4
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Level 5
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Level 6
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Level 7
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Level 8
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Level 9
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Level 10
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Way of the Open Hand Tips & Builds
- Note 1
- Note 2
Classes and Subclasses |
Arcane Trickster ♦ Barbarian ♦ Bard ♦ Battle Master ♦ Beast Master ♦ Berserker ♦ Circle of the Land ♦ Circle of the Moon ♦ Cleric ♦ College of Lore ♦ College of Valour ♦ Draconic Bloodline ♦ Druid ♦ Eldritch Knight ♦ Fighter ♦ Hunter ♦ Knowledge Domain ♦ Life Domain ♦ Light Domain ♦ Monk ♦ Nature Domain ♦ Paladin ♦ Ranger ♦ Rogue ♦ Sorcerer ♦ Tempest Domain ♦ The Fiend ♦ The Great Old One ♦ Thief ♦ Trickery Domain ♦ War Domain ♦ Warlock ♦ Wild Magic ♦ Wizard |