Weapons in Baldur's Gate 3 are a piece of equipment that is used to inflict damage against hostile characters such as Enemies and Bosses. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Weapons are usually obtained as rewards from completing quests, purchased from merchants, looted from various locations, or are dropped by Enemies or Bosses. You can find detailed information on its location and properties on each individual page linked below.
All Halberds in Baldur's Gate 3
Baldur's Gate 3 Halberds Comparison Table
You can search by Name, Rarity, Proficiency, or Weapon Skills. Just type into the search box what you are looking for.
Quick Search of All Greataxes
Name |
Damage |
Proficiency |
Quality |
Type |
Range |
Qualities |
Weapon Skills |
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Martial |
Common |
Two-Handed Melee Weapon |
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Martial |
Uncommon |
Two-Handed Melee Weapon |
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Martial | Very Rare | Two-Handed Melee Weapon | ![]() |
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Sentinel Weapon: Gain a +1 bonus to initiative rolls and Advantage on Perception Ability Checks. Adroit Reflexes: When you make an Attack Roll as a reaction, you make it with Advantage. ![]() |
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Martial |
Rare |
Two-Handed Melee Weapon |
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Weapon Enchantment +1 Strength +2 Intelligence -1 Wisdom -1 |
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Martial | Rare |
Two-Handed Melee Weapon | ![]() |
+ 6 Poison Damage |
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+1d6 |
Martial |
Uncommon |
Two-Handed Melee Weapon |
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Overcharge: Change to Stun the wielder, unless it is a construct. |
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Martial | Uncommon | Two-Handed Melee Weapon | ![]() |
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Martial |
Uncommon |
Two-Handed Melee Weapon |
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Skinburster Force: When the wielder deals melee damage with this weapon, they gain 2 turns of Force Conduit.![]() ![]() ![]() ![]() |
Baldur's Gate 3 Halberds Gallery