Weapons in Baldur's Gate 3 are a piece of equipment that is used to inflict damage against hostile characters such as Enemies and Bosses. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Weapons are usually obtained as rewards from completing quests, purchased from merchants, looted from various locations, or are dropped by Enemies or Bosses. You can find detailed information on its location and properties on each individual page linked below.

 

All Handaxes in Baldur's Gate 3

 

 

Name Damage Proficiency Quality Type Range Qualities Weapon Skills
Handaxe
Handaxe
1d6-icon-bg3-wiki-guide
1d6 Slashing 
Simple Common Melee Weapon range-icon-bg3-wiki-guide1.5m light_icon_weapon_qualities_baldur's_gate_3_wiki_guide_30pxLight
dippable-icon-bg3-wiki-guideDippable
Slash
Cleaver
Cleaver
1d6-icon-bg3-wiki-guide
1d6 Slashing
Simple Common Melee Weapon range-icon-bg3-wiki-guide1.5m dippable-icon-bg3-wiki-guideDippable

Slash

Handaxe +1
Handaxe +1
1d6-icon-bg3-wiki-guide
1d6+1 Slashing
Simple Uncommon Melee Weapon range-icon-bg3-wiki-guide1.5m light_icon_weapon_qualities_baldur's_gate_3_wiki_guide_30pxLight
dippable-icon-bg3-wiki-guideDippable

Weapon Enchantment +1
Slash

handaxe_+1_weapons_baldursgate3_wiki_guide_64px
Dragon's Grasp
/file/Baldurs-Gate-3/1d6-icon-bg3-wiki-guide_1.png 1d6 Slashing Simple Uncommon Melee Weapon range-icon-bg3-wiki-guide1.5m light_icon_weapon_qualities_baldur's_gate_3_wiki_guide_30pxLight                            dippable-icon-bg3-wiki-guideDippable

slash_action_baldursgate3_wiki_guide_45pxSlash

Unfettered Fire:               Applies Burning on hit.

Ritual Axe
/file/Baldurs-Gate-3/1d6-icon-bg3-wiki-guide_1.png 1d6 Slashing Simple Uncommon Melee Weapon range-icon-bg3-wiki-guide1.5m light_icon_weapon_qualities_baldur's_gate_3_wiki_guide_30pxLight                            dippable-icon-bg3-wiki-guideDippable

slash_action_baldursgate3_wiki_guide_45pxSlash

The Scourage Mistress' Bane: Chance to inflict a d4 penalty to attack rolls and saving throws on target. If the attacker still has 25% or more hit points, they take 1d6 Piercing themselves.

 




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