Shortswords in Baldur's Gate 3 are pieces of equipment that is used to inflict damage against hostile characters such as Enemies and Bosses. Shortswords are Light, Finesse, Martial Weapons in BG3 that can be one-handed, dealing 1-6 Damage without enchantments. They have a range of 1.5m, and they deal Piercing Damage, though some special Shortswords also deal another type of Damage as well. The exception to this is the Practice Sword that deals 1-4 Bludgeoning damage instead.
Many Shortswords have unique properties, so you should read carefully what these do, and many also have Weapon Actions that can only be used if you are Proficient with Shortswords in BG3. These Weapon Actions are Flourish and Piercing Strike.
All Shortswords in Baldur's Gate 3
Name |
Damage |
Special Properties |
Weapon Actions |
---|---|---|---|
|
1d4 Bludgeoning |
None | |
|
1d6 Piercing |
None | |
|
1d6 Piercing |
None | Flourish Piercing Strike |
|
1d6 +1 Piercing |
Weapon Enchantment +1 Advantage on Stealth Checks. |
Flourish Piercing Strike |
|
1d6 +1 Piercing |
Weapon Enchantment +1 | |
|
1d6 +1 Piercing |
Weapon Enchantment +1 Psychic Steel Virtuoso: When the wielder attacks with Advantage, they deal an additional 1~8 Psychic damage. |
|
|
2d8 Psychic |
Shadow Blade: You have Advantage on Attack Rolls against Lightly or Heavily Obscured targets when using this blade. | Flourish Piercing Strike |
|
1d6 +1 Piercing |
Weapon Enchantment +1 | |
|
1d6 Piercing |
Break the Unbroken: Deals an additional 1d8 Piercing Damage to targets that still have all their Hit Points. | |
|
1d6 +1 Piercing |
Weapon Enchantment +1 | |
|
1d6 +1 Piercing |
Weapon Enchantment +1 Sentinel Weapon: Gain a ยด1 bonus to initiative rolls and Advantage on Perception Ability Checks. |
Flourish Piercing Strike |
|
1d6 +1 Piercing |
Liberated Spellcasting: When you kill a creature you can cast a Level 1 spell without expending a Spell Slot. | Flourish Piercing Strike |
|
1d6 +2 Piercing |
Weapon Enchantment +2 Part the Flesh: Makes a strike that has a chance to prevent enemies from healing. |
Flourish Piercing Strike |
|
1d6 +2 Piercing |
Weapon Enchantment +2 | Flourish Piercing Strike |
|
1d6 +1 Piercing |
Weapon Enchantment +1 Deepflesh Slice: When the wielder attacks with Advantage, the attack inflicts Bleeding. |
Flourish Piercing Strike |
|
1d6 +1 Piercing |
Weapon Enchantment +1 Shadowsoaked Strike: Strike an enemy, adding your Proficiency Bonus to the damage. Moreover, if the attack hits, it blow deals an additional 1d6 Psychic Damage. This attack doesn't break concealment. |
Flourish Piercing Strike |
|
1d6 +1 Piercing |
Weapon Enchantment +1 This blade's magical powers only function if it's Bound to an Eldritch Knight or is a Warlock's Pact Weapon. |
Flourish Piercing Strike |
|
1d6 +2 Piercing |
Weapon Enchantment +2 Dolor Amarus: When you land a Critical hit with this weapon, it deals an additional 7 damage. |
Flourish Piercing Strike |
|
1d6 +2 Piercing |
Weapon Enchantment +2 Organ Rearranger: The wielder scores a Critical Hit when rolling a 19. When they roll 2 damage or less, reroll the dice, taking the highest result. Shadow Blade: You have Advantage on Attack Rolls against Lightly or Heavily Obscured targets when using this blade. |
Flourish Piercing Strike |
|
1d6 +2 Piercing |
Weapon Enchantment +2 Life Stealing Critical: On a Critical Hit, the target takes an extra 1-10 Necrotic damage as long as it isn't a construct or an undead. You also gain 10 temporary hit points. |
|
|
1d6 +2 Piercing +1d4 Necrotic |
Weapon Enchantment +2 Prey Upon the Weak: This weapon deals an additional ld4 Piercing damage against targets with 50% of their hit points or fewer. Redvein Savagery: When you make an attack with Advantage, the target takes an additional 7 Piercing damage. Off-Hand Only |
Flourish Piercing Strike |
|
1d6 +2 Piercing |
Weapon Enchantment +2 Organ Rearranger: The wielder scores a Critical Hit when rolling a 19. When they roll 2 damage or less, reroll the dice, taking the highest result. |
Flourish Piercing Strike |
Page is missing an entry. If you talk to Blurg, in the Underdark, he has a weapon called the The Baneful (Rare). Below are the stats and item descriptions.
5-10 damage
1d6 + 4 piercing
"This blade's magical powers only function if it's Bound to an Eldritch Knight or is a Warlock's Pact Weapon"
Abilities:
Favoured Weapon - This weapon has a +1 bonus to damage and attack rolls.
Baneful Bond - On a hit, possibly Bane your target.
(Icon) Weapon Enchantment +1
Proficiency with this weapon type unlocks:
Flourish and Piercing Strike
"The wizard Otiluke wrote about bound weapons and their propensity to coalesce with their wielder as the pair come together. He also wrote about their dangers, which are manifold, and their benefits, which make the danger worth it."
Shortsword, Light, Finesse.
Is someone able to add it? As I feel if I try, I will mess it up.
12
+10
-1