Light Hammers in Baldur's Gate 3 are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Light Hammers are Light Simple Weapons in BG3 that can be one-handed, dealing 1-4 Damage without enchantments. Light Hammers can additionally be Thrown, dealing the same damage they would when used for a melee attack. They have a melee range of 1.5m, and they deal Bludgeoning Damage, though some special Light Hammers also deal another type of Damage as well.
Many Light Hammers have unique properties, so you should read carefully what these do, and many also have Weapon Actions that can only be used if you are Proficient with Light Hammers in BG3. This Weapon Action is Concussive Smash.
All Light Hammers in Baldur's Gate 3
Name |
Damage |
Special Properties |
Weapon Actions |
---|---|---|---|
|
1d4 Bludgeoning |
None | |
|
1d4 +1 Bludgeoning |
Weapon Enchantment +1 | |
|
1d4 +1Bludgeoning +1d4 Radiant |
Weapon Enchantment +1 |
Concussive Smash |
|
1d4 +1 Bludgeoning |
Weapon Enchantment +1 |
Concussive Smash |
|
1d4 +1 Bludgeoning |
Weapon Enchantment +1 Deal 2d4 Force damage against objects. |
Forgot "Shining Staver-of-Skulls". Does 1d6(Burgeoning)+1+1d4(Radiant). Its a Uncommon Light Hammer found on one of the Druager at the Grymforge. Im pretty sure its one of the dudes who sides against the Rebels when you free Nere. If not it may be on a Rebel Druager and you can just use Command(Drop) on him to get it. Doesnt do any special skills besides Concussive Smash
3
+10
-1