Mage Hand Legerdemain |
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When you cast Mage Hand, the spectral hand is invisible and can carry out additional tasks. |
Mage Hand Legerdemain is a Feature in Baldur's Gate 3. Features provide unique abilities or effects and can be acquired depending on the Character's Race, Class and level.
Mage Hand Legerdemain Information
- When you cast Mage Hand, the spectral hand is invisible and can carry out additional tasks.
How to unlock Mage Hand Legerdemain
Mage Hand Legerdemain can be acquired by
- Arcane Trickster (Rogue Sub Class)
Mage Hand Legerdemain Tips & Notes
- Currently, the Mage Hand legerdemain is not fully implemented, as such you will find that some functionailty is missing. For example, you cannot carry or stow items, you also cannot pick locks or pick pocket using the mage hand. These will hopefully be implemented in a future patch.
- Anonymous
You can drop items from inventory as free action in combat for hand to throw.
- Anonymous
please add: infinite duration+invisibility. close to as second/alternate familliar
- Anonymous
Use Trickster to sneak around and *place* a pile of grenades on the ground for the hand to then throw during combat, or a backpack full of grenades as a satchel charge jic things go wrong as the ultimate insurance policy
- Anonymous
- Anonymous
The year is 2023 and Mage Hand Legerdemain still can't pick pockets.
- Anonymous
What does it use for the strength ability score? Would a STR rogue have a super strong mage hand?
- Anonymous
it has the throw action but how can you equip something to throw?
- Anonymous
according to 5e you should be able to pickpocket and disarm trap with that. Additionally with the arcane trickster you should always have prepare that cantrip and get another additional 2 at level 3. At the moment you can choose to not have mage hand at all and it brakes the class
- Anonymous
What are the additional tasks? Currently can only make it do the same as regular mage hand
- Anonymous
- it can perform unarmed strikes Its bad
- it can throw items. Its quite bad at it with +2 modifier. Bigger problem however is lack of inventory. Both of those can be worked around with grenades on the ground. Either prepare battlefield in advance or drop from inventory. It doesnt cost anything
- does not expire
- enables sneak attacks
- doesnt appear to reenter invisibility, ever
- athletics/str modifier 0
- it appears that it can shove chests further away than throw them
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