Brutal Critical |
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You've trained to strike swift and true. When you land a Critical Hit, you roll an extra damage die as well as the normal additional critical dice. |
Brutal Critical is a Feature in Baldur's Gate 3. Brutal Critical makes you achieve a Critical Hit, you not only roll the additional critical dice but also an extra damage die on top of that. Features provide unique abilities that are inherent to a Character's Race, Class, Background selected. These may vary greatly, from allowing you to equip certain Weapons or pieces of Armor with Proficiency, to add your Proficiency Bonus to certain Saving Throws.
Brutal Critical Information
- You've trained to strike swift and true. When you land a Critical Hit, you roll an extra damage die as well as the normal additional critical dice.
How to unlock Brutal Critical
Brutal Critical can be acquired by:
- Barbarian Lvl 9
Brutal Critical Tips & Notes
- Stacks with Savage Attacks of Half-Orc
- Does add a Die to Divine Smite Damage Criticals
- Does add a Die to Sneak Attack Damage Criticals
- Only works with Melee Weapon Attacks, (Unarmed Attacks do not work)
- Anonymous
so it is add an extra damage dice to the elemental buffed attacks? like everburn balde or blackguar?
so get an another 1d4 fire/necroitic damage?
- Anonymous
I think I read something on this recently: damage die get doubled on a crit, and brutal critical makes it tripled. 2d6 -> 4d6 on regular, 2d6 -> 6d6 on brutal critical.
*I COULD BE WRONG*
Downvote me into oblivion if I am.
- Anonymous
Since Smite and Sneak attack work, do weapon/armor enchants and buffs also get an extra die? I believe the Half-Orc racial works the same way, so if you can find any extra dice for your weapon, just slap it on there. Gloves for 1d4 extra fire damage? 2d4 extra with this and Half-Orc!
- Anonymous
"Only works with Melee Weapon Attacks, (Unarmed Attacks do not work)"
Hmmm... in unpacked Files (not modded ofc)
new entry "BrutalCritical"
type "PassiveData"
data "DisplayName" "h653597fcg1942g4ce1gaefag1ecf2fa01d4a;2"
data "Description" "h853b555ege835g49e1g9e27g74680e24aef4;4"
data "Icon" "PassiveFeature_BrutalCritical"
data "Properties" "Highlighted"
data "Boosts" "CriticalHitExtraDice(1, MeleeWeaponAttack);CriticalHitExtraDice(1, MeleeUnarmedAttack);"
theres an entry for MeeleUnarmedAttack so it should work with UnarmedAttacks, no?
- Anonymous
Larian could have done anything they wanted but decided that 2-3 dpr is equivilant to casters getting a 5th level spell slot. Did they not realize how bad 5e is designed?
- Anonymous
Does this literally add a single extra dice like the description says? I’m thrown by the fact that the notes above claim it works with sneak attack and smite.
In 5e it only adds one, which makes greatswords and mauls bad choices on a high level barbarian since it only goes from 2d6 to 3d6.
- Anonymous
Half-Orc 9 Barb + 3 Assassin would work to completely obliterate some poor shmuck at the start of a fight?
- Anonymous
This should ideally work with Orc racial and other items to reduce the total roll required to crit; but critting is not a guaranteed thing, and these last 4 levels may be better spent multi-classing to augment whatever build you have going on. Berserker Throw build will benefit from Eldritch Knight, dipping into Warlock to get Pact of the Blade is also good for melee martial classes. Wildheart sub-class will benefit from Druid multi-class dip, to make the Bearheart more tanky for example.
- Anonymous
Does it work with throwing object? (With ability Enraged Throw)
- Anonymous
- Anonymous
very bad! :/ it is not worth for level 9... give only 1 additional weapon damage which mean even if you use greatsword you get +1d6 and nit +2d6! + it also not give any extra damage from the wEAPON!!! like everburn give 1d4 fire and in critical it is become 2d4 but with brutal critical it not give any extra!!! so just easly go multi class after level 5.... :/
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