Thunderbolt Strike |
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When you deal Lightning or Thunder damage to a creature that is Large or smaller, you can also push it up to 3m. |
Thunderbolt Strike is a Class Feature in Baldur's Gate 3. Features provide unique abilities that are inherent to a Character's Race, Class, Background selected. These may vary greatly, from allowing you to equip certain Weapons or pieces of Armor with Proficiency, to add your Proficiency Bonus to certain Saving Throws.
Thunderbolt Strike Information
- When you deal Lightning or Thunder damage to a creature that is Large or smaller, you can also push it up to 3m.
How to unlock Thunderbolt Strike
Thunderbolt Strike can be acquired by:
- Tempest Domain Level 6
Thunderbolt Strike Tips & Notes
- Notes & Tips go here
- Anonymous
This should really be a toggle-able passive. I'm doing a tempest cleric w/ watersparker boots and whenever an ally steps in the electrified water, they get knocked back by it.
a lightning charge is not added to each magic missile and they do not have knockback. In theory, this would work great, scattering many enemies with one spell. But strangely it doesn't work
- Anonymous
Boom stick anyone? Pole arm mastery with a thunder or lightning damage. They come you poke they fly.
Pick up shillelagh and you can cast in moderate safety.
- Anonymous
tried adding lightning charges to magic missile, only one got it and thunderous strike did not work on it. Maybe it only works if u roll for the dmg?
- Anonymous
Seems to work with electrified water as well. Could be useful as area control but I found out the hard way
- Anonymous
Anyone knows if u can disable this in game? Bricks all my Thunderstorm plays
Does with work with light of creation in combination with polearm master?
The weapon has extra reach, an enemy comes into range so you make an opportunity attack. Does the enemy get pushed back? and if so, if it re-enters attack range does polearm master trigger another opportunity attack?
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