Aura of Protection |
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Effect |
You and nearby allies gain a bonus to Saving Throws equal to your Charisma modifier. 3m |
Requirements |
Paladin Level 6 |
Aura of Protection is a Class Feature in Baldur's Gate 3.
Baldur's Gate 3 Aura of Protection Information
- Aura of Protection is a passive feature that improves the Saving Throws of the Paladin and nearby allies.
- Range: 3m
How to unlock Aura of Protection in BG 3
Aura of Protection can be acquired by:
- Paladin at level 6
Aura of Protection Tips & Notes for BG 3
- Currently bugged as it shows +0 on the level-up screen.
- You can have more than one Paladin Aura active at the same time.
- Notes & Tips go here
- Anonymous
- Anonymous
People don’t even know how saving throws work and yet dole out false info…
- Anonymous
When A lady says size doesn't matter, they've obviously never heard of aura's before.
- Anonymous
Should be six meters at least. For a martial that doesn’t get 3 attacks. It’s 10 meters in table top. Any time they are unfaithful to the TT it’s because they want to make the characters weaker.
- Anonymous
If someone is in the aura and making a saving throw, do they use their own CHA modifier, or the paladins? Like, if I have an 8 CHA character in the aura, does it give a -1 to saving throws for that character?
- Anonymous
Mfw thought this was on by default and went the entire game without turning both auras on. I am the iconic lawful stupid Paladin.
- Anonymous
Lots of people are shitting on the range of this ability. Yes its pretty bad. On average you might effect 1 other member of your team that in melee range. Most of the time its just you. That being said, the actual bonus on saving throw is nuts! Most paladins will have around 14 char (+/-2). +2-+3 to every type of saving throw makes your paladin very resilient to spells. Its not as useless as people in the comments are making it out to be
- Anonymous
I agree, 3m is absolutely garbage. And to be honest gane doesn't calculate 3m properly it's more like 1.5 m.Why? Simple, just look ur self when aura disappears from party member, unlock and start moving. Distance is just enough for one person to stand in between and that's it. I enjoyed my Paladin but respeced after few battles when i saw that auras are shitshow
- Anonymous
Bugged. It's presented as a passive feature, but it needs to be cast as a spell. At the level-up screen it says it gives +0 instead of giving the slightest hint on the tooltip that it's based off charisma and then adding that to the actual number shown. It's just another of the half-assed things this broken game contains.
- Anonymous
- Anonymous
- Anonymous
Its visually bugged on level up screen, it'd be better if it just said it used your charisma modifer rather than confuse people with a number
- Anonymous
It works for me! It states +0 on the level up screen, but it actually scales off your charisma modifier. You just need to activate the aura like any other spell (which admittedly, is strange and should not be the case).
It looks like the duration is permanent, though! Hopefully you'll only have to activate it once.
- Anonymous
- Anonymous
What? why this AURA OF PROTECTION +0 protection giving them
- Anonymous
Is it bugged or visual bugged? It shows on my character screen like +3 on saving throws but the in total amount for the saving throws its not counting that +3, Like I have +1 on Dex saving throws, when I should have +4, +1 from an item and +3 from the aura or am I wrong?
- Anonymous
- Anonymous
It shows +0 on the lvlup screen but afterwards it shows the real stat (3 for me)
- Anonymous
- Anonymous
Is Larian tracking that this feature is supposed to scale off your charisma modifier ?
It's funny, if they removed the aura completely and had this only affecting your character people would be completely happy with this ability. If you have at least +3 CHA modifier it's already extremely powerful even if it never affects another character in your party.
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