Faerie Fire


Lv 1 Evocation Spell

faerie_fire_spell_baldursgate3_wiki_guide_150px_2Inflicts Faerie Fire

Encase multiple targets in colourful light. The targets turns visible, and attack rolls against the targets have advantage.

attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Dexterity
concentration_icon_1_baldursgate3_wiki_guide_25pxConcentration: Required
range_icon_baldursgate3_wiki_guide_25pxRange: 18m/60ft


action_icon_baldursgate3_wiki_guide_25pxAction +spell_slot_icon_baldursgate3_wiki_guide_25pxSpell Slot

Faerie fire is a Level 1 Evocation Spell in Baldur's Gate 3. It causes creatures to glow, granting a bonus to hit them and preventing them from hiding.



Faerie Fire Information

  • Description: Encase multiple targets in colourful light. The targets turns visible, and attack rolls against the targets have advantage.
  • Level: 1
  • School: Evocation
  • Casting Time: action_icon_baldursgate3_wiki_guide_25pxAction
  • Range: 18m/60ft
  • Requires Concentration: Yes
  • Saving Throw: Dexterity

Additional Details:

  • Affects a 15ft radius area, the center of which must be within the 60ft range.
  • All objects in the area are also affected.


Faerie Fire (Condition)

Duration: 10 Turns
(This Condition ends early if Concentration is broken)

Shed dim light. Incoming attacks have advantage. Cannot be Invisible.


 How to Acquire Faerie Fire

Faerie fire can be acquired by the following classes:

Faerie fire can be cast by using the following Items:

  • Xyanyde mace on hit only on target


Faerie Fire Tips & Notes

  • Differences from D&D 5th Edition: In 5E, faerie fire only grants the bonus to attack rolls if the attacker can see the target.


Lvl 1 Spells
Alarm  ♦  Animal Friendship  ♦  Armor of Agathys  ♦  Armour of Agathys  ♦  Arms of Hadar  ♦  Bane  ♦  Bless  ♦  Burning Hands  ♦  Charm Person  ♦  Chromatic Orb  ♦  Color Spray  ♦  Colour Spray  ♦  Command  ♦  Command (Halt)  ♦  Compelled Duel  ♦  Comprehend Languages  ♦  Create or Destroy Water  ♦  Create Water  ♦  Cure Wounds  ♦  Detect Evil and Good  ♦  Detect Magic  ♦  Detect Poison and Disease  ♦  Disguise Self  ♦  Dissonant Whispers  ♦  Divine Favor  ♦  Ensnaring Strike  ♦  Entangle  ♦  Expeditious Retreat  ♦  False Life  ♦  Feather Fall  ♦  Find Familiar  ♦  Find Familiar: Cat  ♦  Find Familiar: Crab  ♦  Find Familiar: Frog  ♦  Find Familiar: Rat  ♦  Find Familiar: Raven  ♦  Find Familiar: Spider  ♦  Fog Cloud  ♦  Goodberry  ♦  Grease  ♦  Guiding Bolt  ♦  Hail of Thorns  ♦  Healing Word  ♦  Hellish Rebuke  ♦  Heroism  ♦  Hex  ♦  Hunter's Mark  ♦  Identify  ♦  Illusory Script  ♦  Inflict Wounds  ♦  Jump  ♦  Longstrider  ♦  Mage Armor  ♦  Mage Armour  ♦  Magic Missile  ♦  Protection from Evil and Good  ♦  Purify Food and Drink  ♦  Ray of Sickness  ♦  Sanctuary  ♦  Searing Smite  ♦  Shield  ♦  Shield of Faith  ♦  Silent Image  ♦  Sleep  ♦  Speak with Animals  ♦  Tasha's Hideous Laughter  ♦  Tenser's Floating Disk  ♦  Thunderous Smite  ♦  Thunderwave  ♦  Unseen Servant  ♦  Witch Bolt  ♦  Wrathful Smite


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