Chromatic Orb
Lvl 1 Evocation |
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3~24 Damage
Hurl a sphere of energy. It deals 3~24 Thunder damage and possibly creates a surface on impact. Alternatively, choose a different type of damage.
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Chromatic Orb is a Spell in Baldur's Gate 3. Chromatic Orb is a Lvl 1 Spell from the Evocation School. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.
Chromatic Orb Information
- Effect: Hurl a sphere of energy. It deals 3d8 Thunder damage, or deals 2d8 Acid, Cold; Fire, Lightning, or Poison damage and creates a surface.
- Level: Lvl 1 spell.
- School: Evocation school.
- Casting Time:
Action
- Range:
18m
- Requires Concentration: No
- Saving Throw:
Chromatic Orb variants comparison table
Chromatic Orb has up to 18 different variants to choose from to suit your needs in best overcoming various types of enemies and situations.
NAME |
INFO |
EFFECT |
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![]() ![]() Hurl a sphere of thunderous energy. |
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![]() ![]() Hurl a sphere of thunderous energy. ![]() |
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![]() ![]() Hurl a sphere of thunderous energy. ![]() |
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![]() ![]() Hurl a sphere of Lightning energy. ![]() |
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![]() ![]() Hurl a sphere of Lightning energy ![]() ![]() |
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![]() ![]() Hurl a sphere of Lightning energy ![]() ![]() |
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![]() ![]() Hurl a sphere of frozen energy. |
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![]() ![]() Hurl a sphere of frozen energy. ![]() ![]() |
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![]() ![]() Hurl a sphere of frozen energy. ![]() ![]() |
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![]() ![]() Hurl a sphere of acid energy. |
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![]() ![]() Hurl a sphere of acid energy. ![]() ![]() |
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![]() ![]() Hurl a sphere of acid energy. ![]() ![]() |
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![]() ![]() Hurl a sphere of flaming energy. ![]() |
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![]() ![]() Hurl a sphere of flaming energy. ![]() ![]() |
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![]() ![]() Hurl a sphere of flaming energy. ![]() ![]() |
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![]() ![]() Hurl a sphere of poisonous energy. |
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![]() ![]() Hurl a sphere of poisonous energy. ![]() ![]() |
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![]() ![]() ![]() |
![]() ![]() Hurl a sphere of poisonous energy. ![]() ![]() |
How to Acquire Chromatic Orb
- Chromatic Orb can be acquired by the following classes:
- Eldritch Knight (Fighter Subclass)
- Sorcerer
- Wizard
- Arcane Trickster (Rogue Subclass)
- Chromatic Orb can be cast by using the following Items:
- ???
Chromatic Orb Tips & Notes
- A target with the Wet status is Vulnerable to Cold/Lightning damage and will sustain double damage from Cold and Lightning variants of this spell.
- Anonymous
Chromatic Orb the kinda mf that manages a Dairy Queen while his wife gets slampigged on the side by Magic Missile
- Anonymous
- Anonymous
This is an excellent early candidate for the sorcerer's Twin Spell metamagic ability, if you're looking to primarily act as a damage-dealer.
- Anonymous
"What damage types does your wiz/sorc have access to?"
"Yes."
- Anonymous
This spell is most usefull when combined with create water.
The wet condition doubles damage from cold and lightning damage.
That means instead of 2d8 (9) damage, they take 4d8 (18)
- Anonymous
Why does this garbage say 3d8 when almost all of the options are 2d8
- Anonymous
If an enemy is standing on a water surface, hitting them with the fire variation of this will turn the water directly around them into steam (which applies cold/lightning vulnerability). It's a neat little trick but, steam unfortunately disappears very quickly and they'll lose vulnerability once they leave the cloud
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