XyanideUncommon 2~7 Damage 1d6+1Bludgeoning |
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Xyanide's Fire: Once per short rest, you can encase a target in Faerie Fire for 2 turns if you miss an attack against it. Weapon Enchantment +1 |
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Proficiency with this weapon type unlocks: Cast deep in the Underdark by duergar slaves, the head of this mace is engraved with spiderwebs and ice-cold to the touch. |
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1.8 330 |
Xyanyde is one of the Simple Melee Weapons in Baldur's Gate 3. In BG3, each type of weapon has different ranges, damages, and other features (Finesse, Versatile, Dippable, etc). Characters need to master certain Proficiency before using a weapon, and sometimes gain a special Actions while holding it.
Cast deep in the Underdark by duergar slaves, the head of this mace is engraved with spiderwebs and ice-cold to the touch.
Xyanyde Location & Where to Find
- Location: Shattered Sanctum
- Quest:
- Crafting:
- Merchant:
- Dropped by: Minthara
Xyanyde Notes & Tips
- With "small" sample size of 200 hits, there were 79 Faerie Fire procs (39.5%) indicating the proc chance is ~40%
- Rarity: Rare
- Value: 330 Gp.
- Weight: 1.8 Kg.
- ID: ??
- Anonymous
"Characters need to master certain Proficiency before using a weapon"
You don't need proficiency to use a weapon, you just don't add proficiency modifier to attack rolls if you're not proficient with a weapon. Shadowheart, for example, deal more damage with Rapier than a Mace, since Rapier is Finesse and can use DEX instead of STR.
With "small" sample size of 200 hits, there were 79 Faerie Fire procs (39.5%) indicating the proc chance is ~40%. Faerie Fire from Xyanyde lasts for 2 turns. If someone wants to calculate uptime (considering advantage and duration) be my guest. With how easy advantage is to get in the current build of EA, idk how worthwhile it is.
i like the cyanide pun
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