Shortsword of First Blood

Uncommon Magic Weapon
shortsword of first blood weapons baldursgate3 wiki guide 150px

1d6 1d8 die bg3 wiki guide 50px1d6 damage piercing icon bg3 wiki guidePiercing
+1d8 damage piercing icon bg3 wiki guide Piercing (Conditional)

Break the Unbroken: Deals an additional 1d8 Piercing damage to targets that still have all their Hit Points.

icon proficiency bg3 wiki guideProficiency unlocks

flourish action icon baldurs gate3 guide 64pxFlourish
piercing strike action icon baldurs gate3 guide 64pxPiercing Strike

icon weapon type bg3 wiki guideShortsword icon light bg3 wiki guideLight icon finesse bg3 wiki guideFinesse

Shortsword of First Blood is one of the Martial Melee Weapons in Baldur's Gate 3. In BG3, each type of weapon has different ranges, damages, and other features (Finesse, Versatile, Dippable, etc).  Characters need to master certain Proficiency before using a weapon, and sometimes gain a special Actions while holding it.

 

A golden blade, exquisitely made and astonishingly sharp.

 

Shortsword of First Blood Location & Where to Find

  • Location: varies (see below for possible locations)
  1. Can be found on a dead duergar nearby, up the cliff and north of the warp point for Underdark - Beach. X: 30 Y: -161
  2. Can be found on an executed deep gnome nearby, up the cliff and east of the warp point for Underdark - Beach. X:72 Y: -183

 

 

Shortsword of First Blood Notes & Tips

  • Rarity: Uncommon
  • Value: 520 Gp.
  • Weight: 0.9 Kg.
  • ID: UND_Duergar_ShortswordOfFirstBlood

 

 

 

Weapons
Adamantine Longsword  ♦  Adamantine Mace  ♦  Adamantine Scimitar  ♦  Assassin's Touch  ♦  Battle-Worn Blade  ♦  Battleaxe  ♦  Battleaxe +1  ♦  Battleaxe +2  ♦  Blooded Greataxe  ♦  BOOOAL's Arms  ♦  Broken Club  ♦  Cleaver  ♦  Club  ♦  Club of Hill Giant Strength  ♦  Corellon's Grace  ♦  Creation's Echo  ♦  Crude Mace  ♦  Dagger  ♦  Dagger +1  ♦  Dart  ♦  Deep Delver  ♦  Doom Axe  ♦  Dragon's Grasp  ♦  Everburn Blade  ♦  Exterminator's Axe  ♦  Faithbreaker  ♦  Firestoker  ♦  Flail  ♦  Flail +1  ♦  Flail of Dread Skulls  ♦  Giantbreaker  ♦  Githyanki Crossbow  ♦  Githyanki Greatsword  ♦  Githyanki Longsword  ♦  Githyanki Shortsword  ♦  Glaive  ♦  Glaive +1  ♦  Glaive +2  ♦  Goblin Bow  ♦  Goblin Scimitar  ♦  Greataxe  ♦  Greataxe +1  ♦  Greataxe +2  ♦  Greatclub  ♦  Greatclub (Minotaur)  ♦  Greatclub +1  ♦  Greatclub +2  ♦  Greatsword  ♦  Greatsword +1  ♦  Greatsword +2  ♦  Halberd  ♦  Halberd +1  ♦  Halberd +2  ♦  Hamarhraft  ♦  Hand Crossbow  ♦  Hand Crossbow +1  ♦  Hand Crossbow +2  ♦  Handaxe  ♦  Handaxe +1  ♦  Heavy Crossbow  ♦  Heavy Crossbow +1  ♦  Heavy Crossbow +2  ♦  Heavy Spiked Club  ♦  Intransigent Warhammer  ♦  Jagged Spear  ♦  Javelin  ♦  Javelin +1  ♦  Javelin +2  ♦  Light Crossbow  ♦  Light Crossbow +1  ♦  Light Crossbow +2  ♦  Light Hammer  ♦  Light Hammer +1  ♦  Light Hammer +1 (Searing Smite)  ♦  Light Hammer +2  ♦  Light of Creation  ♦  Longbow  ♦  Longbow +1  ♦  Longbow +2  ♦  Longsword  ♦  Longsword +1  ♦  Longsword +2  ♦  Loviatar's Scourge  ♦  Mace  ♦  Mace +1  ♦  Mace +2  ♦  Makeshift Bow  ♦  Makeshift Crossbow  ♦  Maul  ♦  Maul +1  ♦  Maul +2  ♦  Merregon Halberd  ♦  Moon Lantern  ♦  Morningstar  ♦  Morningstar +1  ♦  Morningstar +2  ♦  Mourning Frost  ♦  Nature's Snare  ♦  Pale Oak  ♦  Paleoak  ♦  Phalar Aluve  ♦  Pickaxe  ♦  Pike  ♦  Pike +1  ♦  Pike +2  ♦  Pitchfork  ♦  Polished Dagger  ♦  Practice Sword  ♦  Quarterstaff  ♦  Quarterstaff +1  ♦  Quarterstaff +2  ♦  Rain Dancer  ♦  Rapier  ♦  Rapier +1  ♦  Rapier +2  ♦  Reinforced Greatsword  ♦  Ritual Axe  ♦  Ritual Dagger  ♦  Ritual Staff  ♦  Salami  ♦  Scimitar  ♦  Scimitar +1  ♦  Scimitar +2  ♦  Scrap Sword  ♦  Sharran Crossbow  ♦  Shattered Flail  ♦  Shortbow  ♦  Shortbow +1  ♦  Shortbow +2  ♦  Shortsword  ♦  Shortsword +1  ♦  Shortsword +2  ♦  Sickle  ♦  Sickle of BOOOAL  ♦  Skybreaker  ♦  Sling  ♦  Sorrow  ♦  Spear  ♦  Spear +1  ♦  Spear +2  ♦  Speedy Reply  ♦  Spellthief  ♦  Spiderstep Staff  ♦  Staff  ♦  Staff of Arcane Blessing  ♦  Staff of Crones  ♦  Steelforged Sword  ♦  Sussur Dagger  ♦  Sussur Greatsword  ♦  Sword of Justice  ♦  Sword of Screams  ♦  The Joltshooter  ♦  The Sparky Points  ♦  The Watcher's Guide  ♦  Torch  ♦  Trident  ♦  Trident +1  ♦  Trident +2  ♦  Twisting Branch  ♦  Vision of the Absolute  ♦  War Pick  ♦  War Pick +1  ♦  War Pick +2  ♦  Warhammer  ♦  Warhammer +1  ♦  Warhammer +2  ♦  Whipping Cane  ♦  Worgfang  ♦  Xyanyde



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    • Anonymous

      I *think* this doesn't work atm because of the same reason why a Ranger's Colossus Slayer works on full HP targets.

      I believe the game ALWAYS calculates the base damage (1d6+1) in this case *before* applying any special effects. Which is why I think Colossus Slayer works on full HP. It applies the base damage of the bow FIRST, then realizes it's NOT full HP so applies Colossus Slayer

      • Anonymous

        in my game, this was not on a Gnome's corpse, but on a duergar's corpse nearby, up the cliff and north of the warp point for Underdark - Beach.

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