Shortsword of First Blood

Uncommon Martial Melee
Shortsword of First Blood

1d6-icon-bg3-wiki-guide1d6 Piercing

range-icon-bg3-wiki-guideRange 1.5 m 
ligh_icon_weapon_qualities_baldur's_gate_3_wiki_guide_25pxLight
finesse-icon-bg3-wiki-guideFinesse
dippable-icon-bg3-wiki-guideDippable

The Holder of this Item gains:

Slash

Break the Unbroken: Adds an additional 1d8 Slashing to targets that still have all their hit points.

Shortsword of First Blood is one of the Martial Melee Weapons in Baldur's Gate 3. In BG3, each type of weapon has different ranges, damages, and other features (Finesse, Versatile, Dippable, etc).  Characters need to master certain Proficiency before using a weapon, and sometimes gain a special Actions while holding it.

 

A golden blade, exquisitely made and astonishingly sharp.

 

Shortsword of First Blood Location & Where to Find

  • Location: varies (see below for possible locations)
  1. Can be found on a dead duergar nearby, up the cliff and north of the warp point for Underdark - Beach. X: 30 Y: -161
  2. Can be found on an executed deep gnome nearby, up the cliff and east of the warp point for Underdark - Beach. X:72 Y: -183
  • Quest:
  • Crafting:
  • Merchant:
  • Dropped by:

 

 

Shortsword of First Blood Notes & Tips

  • Rarity: Uncommon
  • Value: 520 Gp.
  • Weight: 1 Kg.
  • ID: UND_Duergar_ShortswordOfFirstBlood

 

 

 

Weapons
Battleaxe  ♦  Blooded Greataxe  ♦  Cleaver  ♦  Club  ♦  Corellon's Grace  ♦  Crude Mace  ♦  Dagger  ♦  Dagger +1  ♦  Dagger of Shar  ♦  Doom Axe  ♦  Dragon's Grasp  ♦  Exterminator's Axe  ♦  Faithbreaker  ♦  Glaive +1  ♦  Goblin Bow  ♦  Goblin Scimitar  ♦  Greataxe  ♦  Greataxe +1  ♦  Greatclub  ♦  Greatclub (Minotaur)  ♦  Greatsword  ♦  Greatsword +1  ♦  Halberd  ♦  Halberd +1  ♦  Hand Crossbow  ♦  Handaxe  ♦  Handaxe +1  ♦  Heavy Crossbow  ♦  Heavy Crossbow +1  ♦  Intransigent Warhammer  ♦  Jagged Spear  ♦  Light Crossbow  ♦  Light Crossbow +1  ♦  Light Hammer +1  ♦  Light of Creation  ♦  Longbow  ♦  Longbow +1  ♦  Longsword  ♦  Mace  ♦  Mace +1  ♦  Maul  ♦  Morningstar  ♦  Morningstar +1  ♦  Nature's Snare  ♦  Pickaxe  ♦  Pike +1  ♦  Quarterstaff  ♦  Quarterstaff +1  ♦  Rain Dancer  ♦  Rapier  ♦  Rapier +1  ♦  Ritual Axe  ♦  Ritual Dagger  ♦  Ritual Staff  ♦  Scimitar  ♦  Scimitar +1  ♦  Scrap Sword  ♦  Shattered Flail  ♦  Shortbow  ♦  Shortbow +1  ♦  Shortsword  ♦  Sickle  ♦  Sickle of BOOOAL  ♦  Sorrow  ♦  Spear  ♦  Spear +1  ♦  Staff of Arcane Blessing  ♦  Staff of Crones  ♦  Steelforged Sword  ♦  Sussur Dagger  ♦  Sword of Justice  ♦  The Watcher's Guide  ♦  Torch  ♦  Trident +1  ♦  Visions of the Absolute  ♦  War Pick  ♦  War Pick +1  ♦  Warhammer  ♦  Warhammer +1  ♦  Worgfang  ♦  Xyanyde



Join the page discussion Tired of anon posting? Register!

    • Anonymous

      29 Oct 2020 02:55  

      I *think* this doesn't work atm because of the same reason why a Ranger's Colossus Slayer works on full HP targets.

      I believe the game ALWAYS calculates the base damage (1d6+1) in this case *before* applying any special effects. Which is why I think Colossus Slayer works on full HP. It applies the base damage of the bow FIRST, then realizes it's NOT full HP so applies Colossus Slayer

      • Anonymous

        21 Oct 2020 16:45  

        in my game, this was not on a Gnome's corpse, but on a duergar's corpse nearby, up the cliff and north of the warp point for Underdark - Beach.

      Load more
      ⇈ ⇈