Light of Creation

Common Martial Two-Handed Melee Weapon
Light of Creation

1d10-icon-bg3-wiki-guide1d10+1 Slashing

Deals an additional 1d6-icon-bg3-wiki-guide1d6 Lightning Damage.
Chance to stun the wielder, unless it is a Construct.

range-icon-bg3-wiki-guideRange 2.5 m
heavy_icon_weapon_qualities_baldur's_gate_3_wiki_guide_25pxHeavy
versatile-icon-bg3-wiki-guideTwo Handed
extra_reach_icon_weapon_qualities_baldur's_gate_3_wiki_guide_25pxExtra Reach
dippable-icon-bg3-wiki-guideDippable

The Holder of this Item gains:

Weapon Enchantment +1
Cleave

Light of Creation is one of the Martial Two-Handed Melee Weapons in Baldur's Gate 3. In BG3, each type of weapon has different ranges, damages, and other features (Finesse, Versatile, Dippable, etc).  Characters need to master certain Proficiency before using a weapon, and sometimes gain a special Actions while holding it.

 

Small Lodestones have been inserted along the halberd's shaft, a strange blue current running through them.

 

Light of Creation Location & Where to Find

  • Location: Arcane Tower
  • Quest:
  • Crafting:
  • Merchant:
  • Dropped by:

 

 

Light of Creation Notes & Tips

  • Rarity: Common
  • Value: ??
  • Weight: ??
  • ID: ??

 

 

 

 

Weapons
Battleaxe  ♦  Blooded Greataxe  ♦  Cleaver  ♦  Club  ♦  Corellon's Grace  ♦  Crude Mace  ♦  Dagger  ♦  Dagger +1  ♦  Dagger of Shar  ♦  Doom Axe  ♦  Dragon's Grasp  ♦  Everburn Blade  ♦  Exterminator's Axe  ♦  Faithbreaker  ♦  Githyanki Crossbow  ♦  Githyanki Greatsword  ♦  Githyanki Longsword  ♦  Githyanki Shortword  ♦  Glaive +1  ♦  Goblin Bow  ♦  Goblin Scimitar  ♦  Greataxe  ♦  Greataxe +1  ♦  Greatclub  ♦  Greatclub (Minotaur)  ♦  Greatsword  ♦  Greatsword +1  ♦  Halberd  ♦  Halberd +1  ♦  Hand Crossbow  ♦  Handaxe  ♦  Handaxe +1  ♦  Heavy Crossbow  ♦  Heavy Crossbow +1  ♦  Intransigent Warhammer  ♦  Jagged Spear  ♦  Light Crossbow  ♦  Light Crossbow +1  ♦  Light Hammer +1  ♦  Longbow  ♦  Longbow +1  ♦  Longsword  ♦  Mace  ♦  Mace +1  ♦  Maul  ♦  Morningstar  ♦  Morningstar +1  ♦  Nature's Snare  ♦  Paleoak  ♦  Phalar Aluve  ♦  Pickaxe  ♦  Pike +1  ♦  Quarterstaff  ♦  Quarterstaff +1  ♦  Rain Dancer  ♦  Rapier  ♦  Rapier +1  ♦  Ritual Axe  ♦  Ritual Dagger  ♦  Ritual Staff  ♦  Scimitar  ♦  Scimitar +1  ♦  Scrap Sword  ♦  Shattered Flail  ♦  Shortbow  ♦  Shortbow +1  ♦  Shortsword  ♦  Shortsword of First Blood  ♦  Sickle  ♦  Sickle of BOOOAL  ♦  Sorrow  ♦  Spear  ♦  Spear +1  ♦  Staff of Arcane Blessing  ♦  Staff of Crones  ♦  Steelforged Sword  ♦  Sussur Dagger  ♦  Sussur Greatsword  ♦  Sword of Justice  ♦  The Watcher's Guide  ♦  Torch  ♦  Trident  ♦  Trident +1  ♦  Visions of the Absolute  ♦  War Pick  ♦  War Pick +1  ♦  Warhammer  ♦  Warhammer +1  ♦  Worgfang  ♦  Xyanyde

 




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    • 18 Nov 2020 23:15  

      Very strange that this is listed as a "common" item. You'd think it would have at least have a green or blue outline to indicate both its rarity and because it is a magical weapon. :P

      • 31 Oct 2020 22:26  

        Another small sample size proc test using "Light of Creation":
        Out of 100 successful hits there were 27 procs of the stunned condition (which do NOT have a CON saving throw). This indicates a proc rate ~27% with a likely lower and upper limit of 25-30% respectively. The Stunned condition paralyses you preventing you from performing any further actions till the start of your next turn.

        If anyone wants to test it further I highly recommend wearing "Amulet of the Unworthy" (https://baldursgate3.wiki.fextralife.com/Amulet+of+the+Unworthy) on your "target dummy" for slashing damage resist while wearing no armour and backstabbing for max hit chance.

        • Anonymous

          22 Oct 2020 17:28  

          probably best melee weapon in the game when used with great weapon master, adds + 20dmg per attack (10 slash and 10 lightning), and 30dmg if the target is wet. Pretty easy to average 30-40dmg per hit.

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