Shining Staver-of-Skulls is one of the Light Hammer Weapons in Baldur's Gate 3. Shining Staver-of-Skulls is an enchanted hammer that deals additional Radiant damage. In BG3, each type of weapon has different ranges, damages, and other features (Finesse, Versatile, Dippable, etc.). Characters need to master certain Proficiency before using a weapon, and sometimes gain special Actions while holding it.
Look no further than Scyllua Darkhope —fallen paladin and champion of Bane — to see how the tools of good can be turned to evil purpose.
BG3 Shining Staver-of-Skulls Information
- 1d4+3Bludgeoning +1d4Radiant
- Weapon Enchantment +1
- Proficiency with this weapon type unlocks:
- Light Hammer
- Light
- Thrown
- Range: 1.5m
BG3 Shining Staver-of-Skulls Location & Where to Find
- Location: Grymforge
- Merchant: Corsair Greymon, if you convince him to lead you into Grymforge peacefully.
- Dropped by: Corsair Greymon, on boat to Grymforge.
Shining Staver-of-Skulls Notes & Tips for BG3
- Rarity: Uncommon
- Value: 65 Gp.
- Weight: 0.9 Kg.
- Radiant Damage is not applied when Throwing the weapon.
- Anonymous
I'm having the same problem as the previous comment, after I long rested the Light enchantment on the weapon stopped working. Is it supposed to function like the Light cantrip that only lasts until the next long rest? I thought the effect would persist permanently
- Anonymous
Light effect is bugged in Act 2 Shadow Cursed Lands. Light doesn't even show up in its description anymore.
- Anonymous
- Anonymous
Light effect still missing for whatever reason, what a shame, i thought this weapon will be my saver in act 2 (((
0
+10
-1