Staff of Crones

Rare Two-Handed Melee 
Staff of Crones

1d8_norma_dice_icon_weapon_qualities_baldur's_gate_3_wiki_guide_11d8 Bludgeoning

range-icon-bg3-wiki-guideRange 1.5
versatile-icon-bg3-wiki-guideTwo Handed
dippable-icon-bg3-wiki-guideDippable
story_item_icon_baldur's_gate_3_wiki_guide_40pxStory Item

The Holder of this Item gains:

topple_action_baldursgate3_wiki_guide_45pxTopple Action
ray_of_sickness_spell_baldursgate3_wiki_guide_35pxRay of Sickness Level 1 Necromancy Spell

Staff of Crones is one of the Simple Two-Handed Melee Weapons in Baldur's Gate 3. In BG3, each type of weapon has different ranges, damages, and other features (Finesse, Versatile, Dippable, etc).  Characters need to master certain Proficiency before using a weapon, and sometimes gain a special Actions while holding it.

 

Live worms wriggle beneath the crumbling surface of this half-rotten staff. Merely touching it fills you with a wave of unbearable nausea and a strange longing, as if it's calling for its like.

 

Staff of Crones Location & Where to Find

 

 

Staff of Crones Notes & Tips

  • Rarity: Rare
  • Value: 430 Gp.
  • Weight: 1.8 Kg.
  • ID: ??
  • The staff allows level 1 Ray of Sickness to be cast at will.
  • If Ray of Sickness hits, both the caster and the target will take 2d8 poison damage, rolled separately.

 

 

 

 

Weapons
Adamantine Longsword  ♦  Adamantine Mace  ♦  Adamantine Scimitar  ♦  Battleaxe  ♦  Blooded Greataxe  ♦  BOOOAL's Arms  ♦  Broken Club  ♦  Cleaver  ♦  Club  ♦  Club of Hill Giant Strength  ♦  Corellon's Grace  ♦  Crude Mace  ♦  Dagger  ♦  Dagger +1  ♦  Deep Delver  ♦  Doom Axe  ♦  Dragon's Grasp  ♦  Everburn Blade  ♦  Exterminator's Axe  ♦  Faithbreaker  ♦  Firestoker  ♦  Giantbreaker  ♦  Githyanki Crossbow  ♦  Githyanki Greatsword  ♦  Githyanki Longsword  ♦  Githyanki Shortsword  ♦  Glaive +1  ♦  Goblin Bow  ♦  Goblin Scimitar  ♦  Greataxe  ♦  Greataxe +1  ♦  Greatclub  ♦  Greatclub (Minotaur)  ♦  Greatclub +1  ♦  Greatsword  ♦  Greatsword +1  ♦  Halberd  ♦  Halberd +1  ♦  Hand Crossbow  ♦  Handaxe  ♦  Handaxe +1  ♦  Heavy Crossbow  ♦  Heavy Crossbow +1  ♦  Intransigent Warhammer  ♦  Jagged Spear  ♦  Javelin  ♦  Light Crossbow  ♦  Light Crossbow +1  ♦  Light Hammer  ♦  Light Hammer +1  ♦  Light Hammer +1 (Searing Smite)  ♦  Light of Creation  ♦  Longbow  ♦  Longbow +1  ♦  Longsword  ♦  Longsword +1  ♦  Loviatar's Scourge  ♦  Mace  ♦  Mace +1  ♦  Maul  ♦  Moon Lantern  ♦  Morningstar  ♦  Morningstar +1  ♦  Mourning Frost  ♦  Nature's Snare  ♦  Paleoak  ♦  Phalar Aluve  ♦  Pickaxe  ♦  Pike +1  ♦  Practice Sword  ♦  Quarterstaff  ♦  Quarterstaff +1  ♦  Rain Dancer  ♦  Rapier  ♦  Rapier +1  ♦  Ritual Axe  ♦  Ritual Dagger  ♦  Ritual Staff  ♦  Scimitar  ♦  Scimitar +1  ♦  Scrap Sword  ♦  Sharran Crossbow  ♦  Shattered Flail  ♦  Shortbow  ♦  Shortbow +1  ♦  Shortsword  ♦  Shortsword +1  ♦  Shortsword of First Blood  ♦  Sickle  ♦  Sickle of BOOOAL  ♦  Sorrow  ♦  Spear  ♦  Spear +1  ♦  Spellthief  ♦  Staff of Arcane Blessing  ♦  Steelforged Sword  ♦  Sussur Dagger  ♦  Sussur Greatsword  ♦  Sword of Justice  ♦  Sword of Screams  ♦  The Watcher's Guide  ♦  Torch  ♦  Trident  ♦  Trident +1  ♦  Twisting Branch  ♦  Vision of the Absolute  ♦  War Pick  ♦  War Pick +1  ♦  Warhammer  ♦  Warhammer +1  ♦  Whipping Cane  ♦  Worgfang  ♦  Xyanyde

 




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    • Anonymous

      Poisoner's Robe + Ring of Poison Resistance. Should essentially make this staff a really good damage dealing cantrip for a wizard or warlock once all their spells are used.

      2d8 + 1d4 (From robes of poisoner) = 3-20 posion damage + the enemy is poisoned if they fail the saving throw (Which impacts their chance to hit you which is a good debuff).

      You should only take 1d4 damage poison with the Ring of Poison Resistance.

      But the item seems to be bugged and not apply the effects properly.

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