Magical Hand CrossbowVery Rare Crossbow |
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1d6+3 Piercing |
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Cunning Combo: When you shoot a target at close range, you can make an additional melee attack against it as a reaction. |
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Proficiency unlocks |
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Crossbow Light15m |
Magical Hand Crossbow is one of the Crossbow Weapons in Baldur's Gate 3. Magical Hand Crossbow is a powerful hand crossbow that allows you to make a melee attack with your reaction when shooting an enemy at close range. In BG3, each type of weapon has different ranges, damages, and other features (Finesse, Versatile, Dippable, etc.). Characters need to master certain Proficiency before using a weapon, and sometimes gain special Actions while holding it.
The string of this crossbow, secured tightly against the stock, came from the lyre of a powerful bard who gave up his days as a magical minstrel for a more ascetic life.
BG3 Magical Hand Crossbow Information
- Cunning Combo: When you shoot a target at close range, you can make an additional melee attack against it as a reaction.
- Range: 15 m
BG3 Magical Hand Crossbow Location & Where to Find
- Location:
- Quest:
- Crafting:
- Merchant:
- Dropped by:
Magical Hand Crossbow Notes & Tips for BG3
- Rarity: Very Rare
- Value: 770
- Weight: 0.9
- Anonymous
spawned the item in via cheats and it definitely seems to be broken, the reaction attack seems to happen regardless of distance from the enemy and does not actually consume or prompt a reaction. I have found that it rarely works as intended but this one was likely left out because they were unable to get it to work in time, A shame because a dual xbow rogue/fighter would really like using this alongside duelist’s prerogative =/
- Anonymous
Anyone have any idea where to find this? Or if there are any other +2 hand crossbows besides hellfire?
I found this via the all items mod and equipped it without realizing it was not actually made available in the full release. Cunning Combo gets prompted but not executed, it's either bugged or just not implemented. I suspect the issue might be that when you're shooting a ranged weapon you don't actually have your melee weapon out. I can't think of any other ability that attempts to seamlessly switch between your melee and ranged weapons load out so they have run into an issue there.
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