sorrow weapons baldursgate3 wiki guide 150px

Sorrow

Rare

2~11 Damage

1d10 icon bg3 wiki guide 11d10 +1 damage slashing icon bg3 wiki guide Slashing

weapon enchantment icon bg3 wikiguide 48pxWeapon Enchantment +1

thorn whip spell baldursgate3 wiki guide 150pxSorrowful Lash
Transmutation Cantrip

icon proficiency bg3 wiki guideProficiency with this weapon type unlocks:
rush attack action icon baldurs gate3 guide 64px lacerate action icon baldurs gate3 guide 64px brace (melee) action icon baldurs gate3 guide 64px

infobox quote icon baldurs gate 3 wiki guide 24pxFor every drop of blood spilled, a piece of the soul perishes - until remains but regret.

icon weapon type bg3 wiki guideGlaive icon versatile bg3 wiki guideTwo-Handed icon reach bg3 wiki guideExtra Reach

  2.7 weight icon baldurs gate 3 wiki guide 250 currency coin baldurs gate 3 wiki guide 24px

Sorrow is one of the Martial Two-Handed Melee Weapons in Baldur's Gate 3. In BG3, each type of weapon has different ranges, damages, and other features (Finesse, Versatile, Dippable, etc).  Characters need to master certain Proficiency before using a weapon, and sometimes gain a special Actions while holding it.

 

For every drop of blood spilled, a piece of the soul perishes - until remains but regret.

 

Sorrow Location & Where to Find

  • Location: Druid Grove Hidden Vault. You need to use the Rune of the Wolf to get in Hidden Vault. You can steal it from Rath or receive it as a reward from him for rescuing Halsin.
  • Quest:
  • Crafting:
  • Merchant:
  • Dropped by:

 

 

Sorrow Notes & Tips

  • Rarity: Rare
  • Value: 250 Gp.
  • Weight: 2.7 Kg.
  • ID: ??
  • Regret: The wielder takes 1 Psychic damage whenever they deal damage using this blade.

 

 

 

Weapons
Adamantine Longsword  ♦  Adamantine Mace  ♦  Adamantine Scimitar  ♦  Air Myrmidon Flail  ♦  Allandra's Whelm  ♦  Ambusher  ♦  Arcane Absorption Dagger  ♦  Arduos Flame Blade  ♦  Artificial Leech  ♦  Assassin's Shortsword  ♦  Assassin's Touch  ♦  Balduran's Giantslayer  ♦  Battle-Worn Blade  ♦  Battleaxe  ♦  Battleaxe +1  ♦  Battleaxe +2  ♦  Belm  ♦  Bigboy's Chew Toy  ♦  Blackguard's Sword  ♦  Blade of Oppressed Souls  ♦  Blade of the First Blood  ♦  Blightbringer  ♦  Blood-Bound Blade  ♦  Blooded Greataxe  ♦  Bloodsoaked Greataxe  ♦  Bloodthirst  ♦  BOOOAL's Arms  ♦  Bow of Awareness  ♦  Bow of the Banshee  ♦  Breaching Pikestaff  ♦  Broken Club  ♦  Cacophony  ♦  Caitiff Staff  ♦  Ceremonial Battleaxe  ♦  Charge-Bound Warhammer  ♦  Cleaver  ♦  Clown Hammer  ♦  Club  ♦  Club +1  ♦  Club of Hill Giant Strength  ♦  Cold Snap  ♦  Combination Axe  ♦  Comeback Handaxe  ♦  Corellon's Grace  ♦  Corpsegrinder  ♦  Corrosive Flail  ♦  Creation's Echo  ♦  Crimson Mischief  ♦  Crossbow of Arcane Force  ♦  Crude Mace  ♦  Cruel Sting  ♦  Cultist Brand (Club)  ♦  Cultist Brand (Greataxe)  ♦  Dagger  ♦  Dagger +1  ♦  Dagger of Shar  ♦  Dart  ♦  Deep Delver  ♦  Defender Greataxe  ♦  Despair of Athkatla  ♦  Devotee's Mace  ♦  Doom Axe  ♦  Dragon's Grasp  ♦  Dragons's Grasp  ♦  Drakethroat Glaive  ♦  Dread Iron Dagger  ♦  Duellist's Prerogative  ♦  Duke Ravengard's Longsword  ♦  Dwarven Thrower  ♦  Enforcer Club  ♦  Everburn Blade  ♦  Executioner Sword  ♦  Exterminator's Axe  ♦  Fabricated Arbalest  ♦  Faithbreaker  ♦  Firestoker  ♦  Flail  ♦  Flail +1  ♦  Flail of Ages  ♦  Flail of Dread Skulls  ♦  Fleshrender  ♦  Foebreaker  ♦  Gandrel's Aspiration  ♦  Giantbreaker  ♦  Githyanki Crossbow  ♦  Githyanki Greatsword  ♦  Githyanki Longsword  ♦  Githyanki Shortsword  ♦  Glaive  ♦  Glaive +1  ♦  Glaive +2  ♦  Gleamdance Dagger  ♦  Goblin Bow  ♦  Goblin Scimitar  ♦  Goblinbane Dagger  ♦  Gold Wyrmling Staff  ♦  Gontr Mael  ♦  Greataxe  ♦  Greataxe +1  ♦  Greataxe +2  ♦  Greatclub  ♦  Greatclub (Minotaur)  ♦  Greatclub +1  ♦  Greatclub +2  ♦  Greatsword  ♦  Greatsword +1  ♦  Greatsword +2  ♦  Halberd  ♦  Halberd +1  ♦  Halberd +2  ♦  Halberd of Vigilance  ♦  Hamarhraft  ♦  Hammer of the Just  ♦  Hand Crossbow  ♦  Hand Crossbow +1  ♦  Hand Crossbow +2  ♦  Handaxe  ♦  Handaxe +1  ♦  Handmaiden's Mace  ♦  Harmonic Dueller  ♦  Harmonium Halberd  ♦  Harper Sacredstriker  ♦  Heavy Crossbow  ♦  Heavy Crossbow +1  ♦  Heavy Crossbow +2  ♦  Heavy Spiked Club  ♦  Hellbeard Halberd  ♦  Hellfire Engine Crossbow  ♦  Hellfire Greataxe  ♦  Hellrider Longbow  ♦  Hollow's Staff  ♦  Hoppy  ♦  Hunter's Dagger  ♦  Incandescent Staff  ♦  Infernal Longsword  ♦  Infernal Mace  ♦  Infernal Rapier  ♦  Infernal Spear  ♦  Infernal Warhammer  ♦  Intransigent Warhammer  ♦  Jagged Spear  ♦  Javelin  ♦  Javelin +1  ♦  Javelin +2  ♦  Jorgoral's Greatsword  ♦  Justiciar's Scimitar  ♦  Katana  ♦  Ketheric's Warhammer  ♦  Kurwin's Cauteriser  ♦  Larethian's Wrath  ♦  Least Expected  ♦  Light Crossbow  ♦  Light Crossbow +1  ♦  Light Crossbow +2  ♦  Light Crossbow of Speed  ♦  Light Hammer  ♦  Light Hammer +1  ♦  Light Hammer +1 (Searing Smite)  ♦  Light Hammer +2  ♦  Light of Creation  ♦  Lightning Jabber  ♦  Longbow  ♦  Longbow +1  ♦  Longbow +2  ♦  Longsword  ♦  Longsword +1  ♦  Longsword +2  ♦  Loviatar's Scourge  ♦  Mace  ♦  Mace +1  ♦  Mace +2  ♦  Magical Hand Crossbow  ♦  Makeshift Bow  ♦  Makeshift Crossbow  ♦  Markoheshkir  ♦  Maul  ♦  Maul +1  ♦  Maul +2  ♦  Melf's First Staff  ♦  Merregon Halberd  ♦  Mind Sundering Dagger  ♦  Monster Slayer Glaive  ♦  Monsterslayer Glaive  ♦  Moonlantern  ♦  Moonlight Glaive  ♦  Morningstar  ♦  Morningstar +1  ♦  Morningstar +2  ♦  Mourning Frost  ♦  Murderous Cut  ♦  Myrkulite Scourge  ♦  Nature's Snare  ♦  Ne'er Misser  ♦  Needle of the Outlaw Rogue  ♦  Orphic Hammer  ♦  Orphic Hammer (Common)  ♦  Pale Oak  ♦  Paleoak  ♦  Pelorsun Blade  ♦  Pelorsun_Blade  ♦  Phalar Aluve  ♦  Pickaxe  ♦  Pike  ♦  Pike +1  ♦  Pike +2  ♦  Pitchfork  ♦  Planeslayer Flail  ♦  Polished Dagger  ♦  Poo-Scraper  ♦  Practice Sword  ♦  Promise  ♦  Punch-Drunk Bastard  ♦  Quarterstaff  ♦  Quarterstaff +1  ♦  Quarterstaff +2  ♦  Rain Dancer  ♦  Rapier  ♦  Rapier +1  ♦  Rapier +2  ♦  Rat Bat  ♦  Ravengard's Scourger  ♦  Rebound Battleaxe  ♦  Reinforced Greatsword  ♦  Render of Mind and Body  ♦  Render of Scrumptious Flesh  ♦  Returning Pïke  ♦  Rhapsody  ♦  Ritual Axe  ♦  Ritual Dagger  ♦  Ritual Staff  ♦  Rupturing Blade  ♦  Rusty Dagger  ♦  Salami  ♦  Sanguine Blade  ♦  Scimitar  ♦  Scimitar +1  ♦  Scimitar +2  ♦  Scrap Sword  ♦  Sethan  ♦  Shadow Battleaxe  ♦  Shadow Blade  ♦  Shadow Lantern  ♦  Shar's Spear of Evening  ♦  Shar's Sting  ♦  Sharran Crossbow  ♦  Shattered Flail  ♦  Shining Staver-of-Skulls  ♦  Shortbow  ♦  Shortbow +1  ♦  Shortbow +2  ♦  Shortsword  ♦  Shortsword +1  ♦  Shortsword +2  ♦  Shortsword of First Blood  ♦  Sickle  ♦  Sickle +1  ♦  Sickle of BOOOAL  ♦  Silver Sword of the Astral Plane  ♦  Skybreaker  ♦  Slicing Shortsword  ♦  Sling  ♦  Soulbreaker Greatsword  ♦  Spear  ♦  Spear +1  ♦  Spear +2  ♦  Speedy Reply  ♦  Spellthief  ♦  Spiderstep Staff  ♦  Staff  ♦  Staff of a Mumbling Wizard  ♦  Staff of Accretion  ♦  Staff of Arcane Blessing  ♦  Staff of Cherished Necromancy  ♦  Staff of Crones  ♦  Staff of Interruption  ♦  Staff of Spell Power  ♦  Staff of the Emperor  ♦  Staff of the Ram  ♦  Steadfast Maul  ♦  Steelforged Sword  ♦  Stillmaker  ♦  Sussur Dagger  ♦  Sussur Greatsword  ♦  Svartlebee's Woundseeker  ♦  Sword of Chaos  ♦  Sword of Clutching Umbra  ♦  Sword of Justice  ♦  Sword of Life Stealing  ♦  Sword of Light Stealing  ♦  Sword of Screams  ♦  Sword of the Emperor  ♦  Sylvan Scimitar  ♦  The Baneful  ♦  The Blood of Lathander  ♦  The Clover  ♦  The Dancing Breeze  ♦  The Dead Shot  ♦  The Impaler  ♦  The Joltshooter  ♦  The Long Arm of the Gur  ♦  The Sacred Star  ♦  The Sparky Points  ♦  The Undead Bane  ♦  The Watcher's Guide  ♦  Thermodynamo Axe  ♦  Titanstring Bow  ♦  Torch  ♦  Torch of Revocation  ♦  Torch of True Revocation  ♦  Tough Sunrises  ♦  Trident  ♦  Trident +1  ♦  Trident +2  ♦  Trident of the Waves  ♦  Twist of Fortune  ♦  Twisting Branch  ♦  Undead Slayer Crossbow  ♦  Vicious Battleaxe  ♦  Vicious Shortbow  ♦  Vicious Shortsword  ♦  Vision of the Absolute  ♦  Voss' Silver Sword  ♦  War Pick  ♦  War Pick +1  ♦  War Pick +2  ♦  Warhammer  ♦  Warhammer +1  ♦  Warhammer +2  ♦  Wavemother's Sickle  ♦  Whipping Cane  ♦  Woe  ♦  Worgfang  ♦  Xyanyde

 




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    • Anonymous

      This is Soo perfect for shart or any support class really. Wouldn't use in a fighter or any martial class tbh. Maybe eldtritch Knight

      • Anonymous

        What the duck happen in fextra.
        I saw this in all weapon page and it said weilder get 1 damage everytime they use this and I just want to comment "sorry but wtf is this" to the weapon that have nothing good and have downside to weilder.
        but in this page , it a very good weapon for spell caster that use bonus action for free range attack.

        • Anonymous

          This glaive is actually pretty decent to pair with the Ring of Arcane Synergy --- lash out with the bonus action Thorn Whip it gives you, which triggers the ring to add your casting modifier to your weapon attacks, then attack with the Glaive as normal .

          • Anonymous

            This thingy on semi caster combined with arcane synergy ring sounds just so good actualy.

            Cast the cantrip, ad your casting modifier to your weapon damages, and hit like a truck.

            Kiss cool effet, this thing being à glaive does have long reach

            • Anonymous

              Rlly neat or weapon pact warlock. You can trigger another procc of hex, in combo with eldritch blast you can pull and drag enemys through bladestorm in early game for some rlly high dmg and later you can pull enemys into hunger of hadar. Just steal the stone tablet from the druid asap and you have a weapon you can carry deep into act 2

              • Anonymous

                I had it on SH so far, it's brilliant. Ability uses bonus, it's decent damage and range. Just what I needed for her.

                • Anonymous

                  Really useful weapon on anyone who doesn't rely on their Bonus Action often. Its unique effect offers free damage at the cost of your Bonus Action which refreshes every turn and lets you pull enemies into your range. One super neat trick you can use with it is to pull an enemy off of high ground to make them fall Prone, since the pull has a 30ft range and drags enemies 10ft towards you. You can also use it to drag enemies into pits, or over damaging terrain. I like the idea of using this with the Repelling Blast Eldritch Invocation to grate an enemy like cheese through a Cloud of Daggers or other spells which have a persistent damaging area of effect

                  • Anonymous

                    I will always do a pikachu face to people saying this is a bad weapon, it’s solid for the entire act 1:

                    I’ll break it down… ready? Bonus action. Boom. Mic drop. Having a ranged companion or a magic companion usually wasted their bonus actions since there isn’t really anything bonus action wise they can do, so it’s a few extra damage and it pulls a enemy… pulling a enemy to a good 10 damage fall is pretty good.

                    • Anonymous

                      Love using this on my ranged bardlock for another hex proc or to pull people through cloud of daggers before i blast them back through with EB

                      • Anonymous

                        Maybe its how you get the weapon or an update because i saved the glade and i dont have "regret" also a bonus action cantrip that throws people, thats a pretty good deal for act 1.

                        • Anonymous

                          9m Bonus action cantrip that pulls 3m closer, 1d4+2 piercing. Pretty good if you aren't already using bonus actions alot

                          • Anonymous

                            When I picked it up, it said something about reading it on druid notes or something. Does anyone know what note is it and what does it say?

                            • Anonymous

                              This is a pretty meh weapon, the only thing that makes it OK is extra reach. Skill on its own wouldn't be worth it. But there might be some shenanigans yet to discover

                              • Anonymous

                                Becareful using this with Great Weapon Master! It will apply the 10 bonus damage to the psychic damage that hurts you as well.

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