shattered flail icon

Shattered Flail

Rare

3~8 Damage

1d6 icon bg3 wiki guide 11d6+2damage blunt icoin bg3 wiki guideBludgeoning

Yeenoghu's Gift: Hitting an enemy with this weapon heals the wielder for 1-6 hit points - but they can go Mad if they don't continue hitting an enemy each turn.

weapon enchantment icon bg3 wikiguide 48pxWeapon Enchantment +2

icon proficiency bg3 wiki guideProficiency with this weapon type unlocks:
concussive smash actions bg3 wiki guide 45px  

infobox quote icon baldurs gate 3 wiki guide 24pxA bundle of bones and blood - and a soul-piercing demonic presence - is all that remains of the Flind's flail. You reckon it would make a decent club with a particularly nasty bite.

icon weapon type bg3 wiki guideMace

  1.8 weight icon baldurs gate 3 wiki guide 190 currency coin baldurs gate 3 wiki guide 24px

Shattered Flail is one of the Simple Melee Weapons in Baldur's Gate 3. In BG3, each type of weapon has different ranges, damages, and other features (Finesse, Versatile, Dippable, etc).  Characters need to master certain Proficiency before using a weapon, and sometimes gain special Actions while holding it.

A bundle of bones and blood - and a soul-piercing demonic presence - is all that remains of the Flind's flail. Your reckon it would make a decent club with a particularly nasty bite.

Shattered Flail Location & Where to Find

Shattered Flail Notes & Tips

  • Rarity: Rare
  • Value: 190 Gp.
  • Weight: 2 Kg.
  • ID: PLA_ConflictedFlind_Flail_Broken
 

 

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    • Anonymous

      Did some testing, neither does Sarevoks helmet help nor Omeluums ring. My theory is that there is no roll if you go mad, you just go instantly mad. Because of that Omeluums ring doesn't help with advantage. For Sarevoks helmet i don't know, by description it should work.

      • Anonymous

        I wonder can Sarevok's Horny Helmet https://baldursgate3.wiki.fextralife.com/Sarevok's+Horned+Helmet prevent the madness?

        • Anonymous

          Absolutely 100% one of the best weapons in the game all the way up to Act 3, maybe end of act 2. Slap this thing on any extra atk character and its extremely good.
          Maddening effect goes away on combat end so with proper management your char will never go mad.
          Best setup is Kalach, bear heart with medium armor. Resist to all but psychic, high AC, healing multiple times a turn with reckless atks. She can solo most fights in the game.

          • Anonymous

            unfortunately you can't get Flind to drop the original; when disarmed he just immediately picks it back up

            • Anonymous

              Important note to those who have this weapon. It is absolutely broken with 2 things. Multiple attacks. Periapt of wound closure. I have this on a Wildbeast barbarian, drink a potion of speed, every single hit you get heals the max 6, meaning that you regain 24 health a turn if you hit all your attacks (and have multiattack) which is easy with reckless attack.

              • Anonymous

                I'm not sure if there is something special you have to do to get him to drop it, I got it the first time that I played through the game when I convinced him to eat himself, but the second time I played through I just killed him myself and it did not drop. Has anybody else experienced this? I killed him and went to loot him and he was simply empty

                • Anonymous

                  Fyi the proc from this weapon doesn't activate healing items procs (herbalist gloves, broodmother's revenge, hellriders pride or the whispering promise).

                  • Anonymous

                    This is insanely OP if you are a wizard/eldritch knight and have access to the magic missile necklace, it heals you on each proc. It also doesn't need to be the primary equipped item, I have my light xbow out on my half-wood elf wizard 90% of the time and always get healed. Also I think this item is currently bugged as I has never got the 'maddened' status.

                    • Anonymous

                      I don't know if its intended that way but as Ranger I have this one + shield as secondary and I always heal on every attack, ranged, melee or thrown
                      imagine fighting a bunch of spiders throw an Alchemist fire and heal for every one you hit

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